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audacity/src/TimeTrack.h
benjamin.drung@gmail.com 277932dccb Remove trailing spaces.
2014-06-03 20:30:19 +00:00

143 lines
4.7 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TimeTrack.h
Dr William Bland
**********************************************************************/
#ifndef __AUDACITY_TIMETRACK__
#define __AUDACITY_TIMETRACK__
#include "Track.h"
#include <wx/brush.h>
#include <wx/pen.h>
#include <algorithm>
class wxRect;
class wxDC;
class Envelope;
class Ruler;
class TimeTrack: public Track {
public:
TimeTrack(DirManager * projDirManager);
/** @brief Copy-Constructor - create a new TimeTrack:: which is an independent copy of the original
*
* Calls TimeTrack::Init() to copy the track metadata, then does a bunch of manipulations on the
* Envelope:: and Ruler:: members in order to copy one to the other - unfortunately both lack a
* copy-constructor to encapsulate this.
* @param orig The original track to copy from
*/
TimeTrack(TimeTrack &orig);
virtual ~TimeTrack();
// Identifying the type of track
virtual int GetKind() const { return Time; }
// TimeTrack parameters
virtual double GetOffset() { return 0.0; };
virtual void SetOffset(double /* t */) {};
virtual double GetStartTime() { return 0.0; };
virtual double GetEndTime() { return 0.0; };
void Draw(wxDC & dc, const wxRect & r, double h, double pps);
// XMLTagHandler callback methods for loading and saving
virtual bool HandleXMLTag(const wxChar *tag, const wxChar **attrs);
virtual void HandleXMLEndTag(const wxChar *tag);
virtual XMLTagHandler *HandleXMLChild(const wxChar *tag);
virtual void WriteXML(XMLWriter &xmlFile);
// Lock and unlock the track: you must lock the track before
// doing a copy and paste between projects.
bool Lock();
bool Unlock();
// Access the track's speed envelope
Envelope *GetEnvelope() { return mEnvelope; }
//Note: The meaning of this function has changed (December 2012)
//Previously this function did something that was close to the opposite (but not entirely accurate).
/** @brief Compute the integral warp factor between two non-warped time points
*
* Calculate the relative length increase of the chosen segment from the original sound.
* So if this time track has a low value (i.e. makes the sound slower), the new warped
* sound will be *longer* than the original sound, so the return value of this function
* is larger.
* @param t0 The starting time to calculate from
* @param t1 The ending time to calculate to
* @return The relative length increase of the chosen segment from the original sound.
*/
double ComputeWarpFactor(double t0, double t1);
/** @brief Compute the duration (in seconds at playback) of the specified region of the track.
*
* Takes a region of the time track (specified by the unwarped time points in the project), and
* calculates how long it will actually take to play this region back, taking the time track's
* warping effects into account.
* @param t0 unwarped time to start calculation from
* @param t1 unwarped time to stop calculation at
* @return the warped duration in seconds
*/
double ComputeWarpedLength(double t0, double t1);
/** @brief Compute how much unwarped time must have elapsed if length seconds of warped time has
* elapsed
*
* @param t0 The unwarped time (seconds from project start) at which to start
* @param length How many seconds of warped time went past.
* @return The end point (in seconds from project start) as unwarped time
*/
double SolveWarpedLength(double t0, double length);
// Get/Set the speed-warping range, as percentage of original speed (e.g. 90%-110%)
double GetRangeLower() const { return mRangeLower; }
double GetRangeUpper() const { return mRangeUpper; }
void SetRangeLower(double lower) { mRangeLower = lower; }
void SetRangeUpper(double upper) { mRangeUpper = upper; }
bool GetDisplayLog() const { return mDisplayLog; }
void SetDisplayLog(bool displayLog) { mDisplayLog = displayLog; }
bool GetInterpolateLog() const;
void SetInterpolateLog(bool interpolateLog);
void testMe();
private:
Envelope *mEnvelope;
Ruler *mRuler;
double mRangeLower;
double mRangeUpper;
bool mDisplayLog;
bool mRescaleXMLValues; // needed for backward-compatibility with older project files
/** @brief Copy the metadata from another track but not the points
*
* Copies the Name, DefaultName, Range and Display data from the source track
* @param orig the TimeTrack to copy from
*/
void Init(const TimeTrack &orig);
virtual Track *Duplicate();
friend class TrackFactory;
wxBrush blankBrush;
wxPen blankPen;
};
#endif // __AUDACITY_TIMETRACK__