mirror of
https://github.com/cookiengineer/audacity
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... whenever they really describe the size of a buffer that fits in memory, or of a block file (which is never now more than a megabyte and so could be fit in memory all at once), or a part thereof.
152 lines
5.5 KiB
C++
152 lines
5.5 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ImporterInterface.h
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Leland Lucius
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Copyright (c) 2014, Audacity Team
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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**********************************************************************/
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#ifndef __AUDACITY_IMPORTERINTERFACE_H__
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#define __AUDACITY_IMPORTERINTERFACE_H__
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#include "audacity/Types.h"
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#include "audacity/ConfigInterface.h"
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#include "audacity/IdentInterface.h"
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// ============================================================================
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//
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// ImporterInterface class
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//
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// ============================================================================
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class ImporterHostInterface;
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class ImporterClientInterface;
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class ImporterInterface : public IdentInterface
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{
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public:
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virtual ~ImporterInterface() {};
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// Get unique string ID of this plugin, usually it corresponds
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// to the underlying library, i.e. "libsndfile", "libflac", "libav"
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// These MUST NOT change across Audacity versions (but new IDs can
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// be added).
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virtual wxString GetPluginStringID() = 0;
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// Get a description of the file type this importer can import.
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// Examples: "Ogg Vorbis", "MP3", "Uncompressed PCM"
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virtual wxString GetPluginFormatDescription() = 0;
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// Get a list of extensions this plugin expects to be able to
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// import. If a filename matches any of these extensions,
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// this importer will get first dibs on importing it.
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virtual wxArrayString GetSupportedExtensions() = 0;
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virtual bool SupportsExtension(const wxString & extension) = 0;
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// Create the client that will be used to import a file.
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virtual ImporterClientInterface *CreateClient() = 0;
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};
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// ============================================================================
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//
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// ImporterHostInterface class
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//
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// ============================================================================
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class ImporterHostInterface
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{
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public:
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virtual ~ImporterHostInterface() {};
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// Called by the client to add a new stream to the import.
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virtual bool AddStream(int stream,
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sampleFormat sampleformat,
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float sampleRate,
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int numChannels,
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ChannelName *channelMap) = 0;
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// Accepts interleaved samples from the client.
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virtual bool PutSamples(int stream, size_t numSamples, samplePtr inBuffer) = 0;
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// Accepts non-interleaved samples from the client.
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virtual bool PutSamples(int stream, int channel, size_t numSamples, samplePtr inBuffer) = 0;
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// The client will call this as the import progresses.
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virtual bool UpdateProgress(float current, float total) = 0;
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};
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// ============================================================================
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//
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// ImporterClientInterface class
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//
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// ============================================================================
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class ImporterClientInterface
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{
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public:
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virtual ~ImporterClientInterface() {};
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// Provides a pointer to the assocated host for this importer.
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virtual void SetHost(ImporterHostInterface *host) = 0;
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// Open the given file, returning true if it is a recognized
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// format, false otherwise. This puts the importer into the open
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// state.
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virtual bool Open(const wxString & fileName) = 0;
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// Do any processing necessary to close the file and release resources.
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// This will be called only if Open() succeeded.
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virtual void Close() = 0;
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// This is similar to GetImporterDescription, but if possible the
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// importer will return a more specific description of the
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// specific file that is open.
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virtual wxString GetFileDescription() = 0;
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// Return stream descriptions list
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virtual void GetStreamInfo(wxArrayString & streamInfo) = 0;
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// Set stream "import/don't import" flag
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virtual void SetStreamUsage(int streamID, bool use) = 0;
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// do the actual import, creating whatever tracks are necessary with
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// the TrackFactory and calling the progress callback every iteration
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// through the importing loop
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virtual bool Import() = 0;
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};
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#endif // __AUDACITY_IMPORTERINTERFACE_H__
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