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audacity/win/Projects/wxWidgets-2.8.12/wxWidgets-2.8.12.vcxproj

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4.8 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D7B6910F-2AAB-4600-97FF-FE704897C448}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<ProjectName>wxWidgets-2.8.12</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>echo copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWINT)\include\wx\msw\setup.h"
copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWINT)\include\wx\msw\setup.h"
echo copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWINT)\src/msw/window.cpp"
copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWINT)\src/msw/window.cpp"
echo cd /D "$(WXWINT)\build\msw"
cd /D "$(WXWINT)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd /D "$(WXWIN)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd /D "$(WXWIN)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakePreprocessorDefinitions>
</NMakePreprocessorDefinitions>
<NMakeBuildCommandLine>echo copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWINT)\include\wx\msw\setup.h"
copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWINT)\include\wx\msw\setup.h"
echo copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWINT)\src/msw/window.cpp"
copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWINT)\src/msw/window.cpp"
echo cd /D "$(WXWINT)\build\msw"
cd /D "$(WXWINT)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd /D "$(WXWIN)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd /D "$(WXWIN)\build\msw"
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="readme.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>