mirror of
https://github.com/cookiengineer/audacity
synced 2025-04-30 23:59:41 +02:00
100 lines
3.4 KiB
C++
100 lines
3.4 KiB
C++
/* audioreader.cpp -- reads sequence of overlapping windows
|
|
*
|
|
* 14-Jul-08 RBD
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include "sautils.h"
|
|
#include "string.h"
|
|
#include <fstream>
|
|
#include "allegro.h"
|
|
#include "audioreader.h"
|
|
#include "scorealign.h"
|
|
|
|
using namespace std;
|
|
|
|
long Audio_reader::read_window(float *data)
|
|
// reads the next window of samples
|
|
// the first time, fill half the window with zeros and the second half
|
|
// with data from the file
|
|
// after that, shift the window by hop_size and fill the end of the window
|
|
// with hop_size new samples
|
|
// the window is actually constructed in temp_data, then copied to data.
|
|
// That way, the caller can apply a smoothing function to data and we'll
|
|
// still have a copy.
|
|
// the function returns false on the next call when detecting that there
|
|
// is no more samples,
|
|
// data -- the window to be returned
|
|
// temp_data -- since we destroy data by windowing, temp_data saves
|
|
// overlapping samples so we don't have to read them again
|
|
// samples_per_frame -- must be even, note that first window is padded
|
|
// half-full with zeros
|
|
// hop_samples -- additional samples read each time after the first window
|
|
{
|
|
int frames_read; // how many frames did we read?
|
|
|
|
int hop = hop_samples;
|
|
if (reading_first_window) {
|
|
hop = samples_per_frame / 2; // first time we read more data
|
|
// zero end of temp_data, which will shift to beginning
|
|
memset(temp_data + hop, 0,
|
|
sizeof(float) * (samples_per_frame - hop));
|
|
reading_first_window = false;
|
|
}
|
|
|
|
// before reading in new sounds, shift temp_data by hop_size
|
|
memmove(temp_data, temp_data + hop,
|
|
(samples_per_frame - hop) * sizeof(float));
|
|
|
|
frames_read = read(temp_data + samples_per_frame - hop, hop);
|
|
// zero any leftovers (happens at last frame):
|
|
//printf("check fr %i hs %i ws %i ",frames_read,hop_size,window_size);
|
|
memset(temp_data + samples_per_frame - hop + frames_read, 0,
|
|
sizeof(float) * (hop - frames_read));
|
|
assert(samples_per_frame - frames_read >= 0);
|
|
|
|
// now copy temp_data to data
|
|
memcpy(data, temp_data, sizeof(float) * samples_per_frame);
|
|
|
|
if (frames_read != hop && reading_last_window == false) {
|
|
reading_last_window = true;
|
|
return true;
|
|
} else if (reading_last_window == true) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
void Audio_reader::calculate_parameters(Scorealign &sa, bool verbose)
|
|
{
|
|
double sample_rate = get_sample_rate();
|
|
long pcm_frames = get_frames();
|
|
// we want to make sure samples_per_frame is even, to keep things
|
|
// consistent we'll change hopsize_samples the same way
|
|
samples_per_frame = (int) (sa.window_size * sample_rate + 0.5);
|
|
if (samples_per_frame % 2 == 1)
|
|
samples_per_frame = samples_per_frame + 1;
|
|
|
|
/*=============================================================*/
|
|
|
|
hop_samples = (int)(sa.frame_period * sample_rate + 0.5);
|
|
if (hop_samples % 2 == 1)
|
|
hop_samples = hop_samples + 1;
|
|
actual_frame_period = (hop_samples / sample_rate);
|
|
|
|
// this is stored back in a field in sa as well as here in the reader
|
|
frame_count= (int) ceil(((float) pcm_frames / hop_samples + 1));
|
|
temp_data = ALLOC(float, samples_per_frame);
|
|
memset(temp_data, 0, samples_per_frame * sizeof(temp_data[0]));
|
|
assert(temp_data);
|
|
}
|
|
|
|
|
|
|