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audacity/src/SoundActivatedRecord.h
Paul Licameli 7824e94030 Harmlessly qualify classes as final (or explicitly comment not)...
... Should have no effect on generated code, except perhaps some slight faster
virtual function calls.  Mostly useful as documentation of design intent.

Tried to mark every one of our classes that inherits from another, or is a
base for others, or has abstract virtual functions, and a few others besides.
2016-02-24 20:58:30 -05:00

38 lines
865 B
C++

/**********************************************************************
Audacity: A Digital Audio Editor
SoundActivatedRecord.cpp
Martyn Shaw
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
********************************************************************/
#ifndef __AUDACITY_SOUND_ACTIVATED_RECORD__
#define __AUDACITY_SOUND_ACTIVATED_RECORD__
#include <wx/dialog.h>
class ShuttleGui;
class SoundActivatedRecord final : public wxDialog
{
public:
SoundActivatedRecord(wxWindow* parent);
~SoundActivatedRecord();
private:
void OnOK(wxCommandEvent& event);
void PopulateOrExchange(ShuttleGui& S);
DECLARE_EVENT_TABLE();
};
#endif