mirror of
https://github.com/cookiengineer/audacity
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399 lines
12 KiB
C++
399 lines
12 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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WaveClip.h
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?? Dominic Mazzoni
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?? Markus Meyer
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*******************************************************************/
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#ifndef __AUDACITY_WAVECLIP__
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#define __AUDACITY_WAVECLIP__
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#include "Audacity.h"
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#include "MemoryX.h"
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#include "SampleFormat.h"
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#include "widgets/ProgressDialog.h"
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#include "ondemand/ODTaskThread.h"
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#include "xml/XMLTagHandler.h"
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#include "Experimental.h"
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#ifdef EXPERIMENTAL_USE_REALFFTF
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#include "RealFFTf.h"
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#endif
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#include <wx/gdicmn.h>
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#include <wx/longlong.h>
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#include <wx/list.h>
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#include <wx/msgdlg.h>
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#include <vector>
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class BlockArray;
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class DirManager;
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class Envelope;
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class Sequence;
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class SpectrogramSettings;
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class WaveCache;
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class WaveTrackCache;
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class SpecCache {
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public:
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// Make invalid cache
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SpecCache()
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: len(-1)
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, algorithm(-1)
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, pps(-1.0)
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, start(-1.0)
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, windowType(-1)
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, windowSize(-1)
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, zeroPaddingFactor(-1)
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, frequencyGain(-1)
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#if 0
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, freq(NULL)
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, where(NULL)
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#endif
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, dirty(-1)
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{
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}
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// Make valid cache, to be filled in
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SpecCache(int cacheLen, int algorithm_,
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double pps_, double start_, int windowType_, int windowSize_,
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int zeroPaddingFactor_, int frequencyGain_)
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: len(cacheLen)
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, algorithm(algorithm_)
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, pps(pps_)
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, start(start_)
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, windowType(windowType_)
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, windowSize(windowSize_)
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, zeroPaddingFactor(zeroPaddingFactor_)
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, frequencyGain(frequencyGain_)
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// len columns, and so many rows, column-major.
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// Don't take column literally -- this isn't pixel data yet, it's the
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// raw data to be mapped onto the display.
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, freq(len * ((windowSize * zeroPaddingFactor) / 2))
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// Sample counts corresponding to the columns, and to one past the end.
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, where(len + 1)
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, dirty(-1)
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{
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where[0] = 0;
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}
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~SpecCache()
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{
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}
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bool Matches(int dirty_, double pixelsPerSecond,
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const SpectrogramSettings &settings, double rate) const;
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bool CalculateOneSpectrum
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(const SpectrogramSettings &settings,
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WaveTrackCache &waveTrackCache,
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int xx, sampleCount numSamples,
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double offset, double rate, double pixelsPerSecond,
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int lowerBoundX, int upperBoundX,
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const std::vector<float> &gainFactors,
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float *scratch);
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void Populate
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(const SpectrogramSettings &settings, WaveTrackCache &waveTrackCache,
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int copyBegin, int copyEnd, int numPixels,
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sampleCount numSamples,
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double offset, double rate, double pixelsPerSecond);
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const int len; // counts pixels, not samples
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const int algorithm;
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const double pps;
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const double start;
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const int windowType;
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const int windowSize;
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const int zeroPaddingFactor;
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const int frequencyGain;
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std::vector<float> freq;
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std::vector<sampleCount> where;
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int dirty;
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};
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class SpecPxCache {
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public:
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SpecPxCache(int cacheLen)
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{
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len = cacheLen;
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values = new float[len];
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valid = false;
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scaleType = 0;
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range = gain = -1;
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minFreq = maxFreq = -1;
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}
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~SpecPxCache()
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{
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delete[] values;
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}
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sampleCount len;
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float *values;
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bool valid;
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int scaleType;
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int range;
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int gain;
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int minFreq;
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int maxFreq;
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};
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class WaveClip;
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WX_DECLARE_USER_EXPORTED_LIST(WaveClip, WaveClipList, AUDACITY_DLL_API);
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WX_DEFINE_USER_EXPORTED_ARRAY_PTR(WaveClip*, WaveClipArray, class AUDACITY_DLL_API);
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// A bundle of arrays needed for drawing waveforms. The object may or may not
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// own the storage for those arrays. If it does, it destroys them.
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class WaveDisplay
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{
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public:
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int width;
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sampleCount *where;
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float *min, *max, *rms;
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int* bl;
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std::vector<sampleCount> ownWhere;
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std::vector<float> ownMin, ownMax, ownRms;
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std::vector<int> ownBl;
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public:
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WaveDisplay(int w)
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: width(w), where(0), min(0), max(0), rms(0), bl(0)
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{
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}
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// Create "own" arrays.
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void Allocate()
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{
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ownWhere.resize(width + 1);
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ownMin.resize(width);
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ownMax.resize(width);
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ownRms.resize(width);
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ownBl.resize(width);
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where = &ownWhere[0];
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if (width > 0) {
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min = &ownMin[0];
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max = &ownMax[0];
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rms = &ownRms[0];
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bl = &ownBl[0];
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}
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else {
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min = max = rms = 0;
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bl = 0;
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}
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}
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~WaveDisplay()
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{
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}
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};
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class AUDACITY_DLL_API WaveClip final : public XMLTagHandler
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{
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private:
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// It is an error to copy a WaveClip without specifying the DirManager.
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WaveClip(const WaveClip&) PROHIBITED;
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WaveClip& operator= (const WaveClip&) PROHIBITED;
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public:
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// typical constructor
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WaveClip(DirManager *projDirManager, sampleFormat format, int rate);
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// essentially a copy constructor - but you must pass in the
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// current project's DirManager, because we might be copying
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// from one project to another
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WaveClip(const WaveClip& orig, DirManager *projDirManager);
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virtual ~WaveClip();
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void ConvertToSampleFormat(sampleFormat format);
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void TimeToSamplesClip(double t0, sampleCount *s0) const;
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int GetRate() const { return mRate; }
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// Set rate without resampling. This will change the length of the clip
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void SetRate(int rate);
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// Resample clip. This also will set the rate, but without changing
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// the length of the clip
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bool Resample(int rate, ProgressDialog *progress = NULL);
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void SetOffset(double offset);
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double GetOffset() const { return mOffset; }
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void Offset(double delta) { SetOffset(GetOffset() + delta); }
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double GetStartTime() const;
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double GetEndTime() const;
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sampleCount GetStartSample() const;
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sampleCount GetEndSample() const;
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sampleCount GetNumSamples() const;
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// One and only one of the following is true for a given t (unless the clip
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// has zero length -- then BeforeClip() and AfterClip() can both be true).
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// Within() is true if the time is substantially within the clip
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bool WithinClip(double t) const;
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bool BeforeClip(double t) const;
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bool AfterClip(double t) const;
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bool GetSamples(samplePtr buffer, sampleFormat format,
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sampleCount start, sampleCount len) const;
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bool SetSamples(samplePtr buffer, sampleFormat format,
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sampleCount start, sampleCount len);
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Envelope* GetEnvelope() { return mEnvelope; }
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const Envelope* GetEnvelope() const { return mEnvelope; }
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BlockArray* GetSequenceBlockArray();
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// Get low-level access to the sequence. Whenever possible, don't use this,
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// but use more high-level functions inside WaveClip (or add them if you
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// think they are useful for general use)
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Sequence* GetSequence() { return mSequence.get(); }
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/** WaveTrack calls this whenever data in the wave clip changes. It is
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* called automatically when WaveClip has a chance to know that something
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* has changed, like when member functions SetSamples() etc. are called. */
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void MarkChanged() { mDirty++; }
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/// Create clip from copy, discarding previous information in the clip
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bool CreateFromCopy(double t0, double t1, const WaveClip* other);
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/** Getting high-level data from the for screen display and clipping
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* calculations and Contrast */
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bool GetWaveDisplay(WaveDisplay &display,
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double t0, double pixelsPerSecond, bool &isLoadingOD) const;
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bool GetSpectrogram(WaveTrackCache &cache,
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const float *& spectrogram, const sampleCount *& where,
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int numPixels,
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double t0, double pixelsPerSecond) const;
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bool GetMinMax(float *min, float *max, double t0, double t1) const;
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bool GetRMS(float *rms, double t0, double t1);
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// Set/clear/get rectangle that this WaveClip fills on screen. This is
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// called by TrackArtist while actually drawing the tracks and clips.
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void ClearDisplayRect();
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void SetDisplayRect(const wxRect& r) const;
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void GetDisplayRect(wxRect* r);
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/** Whenever you do an operation to the sequence that will change the number
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* of samples (that is, the length of the clip), you will want to call this
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* function to tell the envelope about it. */
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void UpdateEnvelopeTrackLen();
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/// You must call Flush after the last Append
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bool Append(samplePtr buffer, sampleFormat format,
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sampleCount len, unsigned int stride=1,
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XMLWriter* blockFileLog = NULL);
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/// Flush must be called after last Append
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bool Flush();
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bool AppendAlias(const wxString &fName, sampleCount start,
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sampleCount len, int channel,bool useOD);
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bool AppendCoded(const wxString &fName, sampleCount start,
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sampleCount len, int channel, int decodeType);
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/// This name is consistent with WaveTrack::Clear. It performs a "Cut"
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/// operation (but without putting the cutted audio to the clipboard)
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bool Clear(double t0, double t1);
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/// Clear, and add cut line that starts at t0 and contains everything until t1.
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bool ClearAndAddCutLine(double t0, double t1);
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/// Paste data from other clip, resampling it if not equal rate
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bool Paste(double t0, const WaveClip* other);
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/** Insert silence - note that this is an efficient operation for large
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* amounts of silence */
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bool InsertSilence(double t, double len);
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/// Get access to cut lines list
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WaveClipList* GetCutLines() { return &mCutLines; }
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/** Find cut line at (approximately) this position. Returns true and fills
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* in cutLineStart and cutLineEnd (if specified) if a cut line at this
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* position could be found. Return false otherwise. */
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bool FindCutLine(double cutLinePosition,
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double* cutLineStart = NULL,
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double *cutLineEnd = NULL);
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/** Expand cut line (that is, re-insert audio, then DELETE audio saved in
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* cut line). Returns true if a cut line could be found and sucessfully
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* expanded, false otherwise */
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bool ExpandCutLine(double cutLinePosition);
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/// Remove cut line, without expanding the audio in it
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bool RemoveCutLine(double cutLinePosition);
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void RemoveAllCutLines();
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/// Offset cutlines right to time 't0' by time amount 'len'
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void OffsetCutLines(double t0, double len);
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/// Lock all blockfiles
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void Lock();
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/// Unlock all blockfiles
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void Unlock();
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void CloseLock(); //similar to Lock but should be called when the project closes.
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// not balanced by unlocking calls.
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///Delete the wave cache - force redraw. Thread-safe
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void DeleteWaveCache();
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///Adds an invalid region to the wavecache so it redraws that portion only.
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void AddInvalidRegion(long startSample, long endSample);
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//
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// XMLTagHandler callback methods for loading and saving
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//
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bool HandleXMLTag(const wxChar *tag, const wxChar **attrs) override;
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void HandleXMLEndTag(const wxChar *tag) override;
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XMLTagHandler *HandleXMLChild(const wxChar *tag) override;
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void WriteXML(XMLWriter &xmlFile) /* not override */;
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// Cache of values to colour pixels of Spectrogram - used by TrackArtist
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mutable SpecPxCache *mSpecPxCache;
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// AWD, Oct 2009: for pasting whitespace at the end of selection
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bool GetIsPlaceholder() const { return mIsPlaceholder; }
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void SetIsPlaceholder(bool val) { mIsPlaceholder = val; }
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protected:
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mutable wxRect mDisplayRect;
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double mOffset;
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int mRate;
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int mDirty;
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bool mIsCutLine;
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std::unique_ptr<Sequence> mSequence;
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Envelope *mEnvelope;
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mutable WaveCache *mWaveCache;
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mutable ODLock mWaveCacheMutex;
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mutable SpecCache *mSpecCache;
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SampleBuffer mAppendBuffer;
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sampleCount mAppendBufferLen;
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// Cut Lines are nothing more than ordinary wave clips, with the
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// offset relative to the start of the clip.
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WaveClipList mCutLines;
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// AWD, Oct. 2009: for whitespace-at-end-of-selection pasting
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bool mIsPlaceholder;
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};
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#endif
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