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https://github.com/cookiengineer/audacity
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Also, in some research I learned that the DirectSound guid to Wave ID function can sometimes return success without writing to the output struct at all. I added a check to initialize and bail if this happens. This can possibly help with some of our USB issues.
196 lines
5.9 KiB
C
196 lines
5.9 KiB
C
/*
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* PortMixer
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* Windows DirectSound Implementation
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*
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* Copyright (c) 2002, 2006
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*
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* Written by Dominic Mazzoni and Augustus Saunders
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* and Leland Lucius
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*
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* PortMixer is intended to work side-by-side with PortAudio,
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* the Portable Real-Time Audio Library by Ross Bencina and
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* Phil Burk.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#define COBJMACROS
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#define DIRECTSOUND_VERSION 0x0300
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#include <windows.h>
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#include <dsound.h>
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#include <dsconf.h>
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#include <objbase.h>
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#include <unknwn.h>
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#include "portaudio.h"
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#include "pa_win_ds.h"
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#include "portmixer.h"
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#include "px_mixer.h"
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#include "px_win_common.h"
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const GUID FAR DSPROPSETID_DirectSoundDevice =
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{0x84624f82, 0x25ec, 0x11d1, {0xa4, 0xd8, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca}};
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const GUID FAR CLSID_DirectSoundPrivate =
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{0x11ab3ec0, 0x25ec, 0x11d1, {0xa4, 0xd8, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca}};
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typedef HRESULT (CALLBACK *GCO) (REFCLSID, REFIID, LPVOID *);
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#if defined(_DEBUG)
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#include <stdio.h>
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static void dprintf(const char *format, ...)
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{
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char buf[4096];
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va_list args;
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int cnt;
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va_start(args, format);
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cnt = _vsnprintf(buf, sizeof(buf) - 1, format, args);
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va_end(args);
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if (cnt > 0) {
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buf[cnt] = '\0';
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OutputDebugString(buf);
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}
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}
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#endif
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// Apparently sometimes IKsPropertySet_Get succeeds and does not change
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// the value of WaveDeviceId. So use a crazy device index (we cant use
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// ((UINT) -1) because this is for the WAVE_MAPPER.
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// I believe the wave ids just start from zero so I think -111 is an acceptable value
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// I suspect this happens with USB Devices.
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#define kImpossibleWaveID ((ULONG) -111)
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int OpenMixer_Win_DirectSound(px_mixer *Px, int index)
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{
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DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_DATA desc;
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HMODULE hDsound = INVALID_HANDLE_VALUE;
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GCO DllGetClassObject;
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IClassFactory *pcf = NULL;
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IKsPropertySet *pps = NULL;
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HRESULT hr;
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ULONG bytes;
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LPGUID guidIn;
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LPGUID guidOut;
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UINT deviceIn = -1;
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UINT deviceOut = -1;
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int ret = FALSE;
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guidIn = PaWinDS_GetStreamInputGUID(Px->pa_stream);
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guidOut = PaWinDS_GetStreamOutputGUID(Px->pa_stream);
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do {
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hDsound = LoadLibraryA("dsound.dll");
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if (hDsound == NULL) {
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break;
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}
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DllGetClassObject = (GCO) GetProcAddress(hDsound, "DllGetClassObject");
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if (DllGetClassObject == NULL) {
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break;
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}
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hr = DllGetClassObject(&CLSID_DirectSoundPrivate,
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&IID_IClassFactory,
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(void **)(&pcf));
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if (hr || pcf == NULL) {
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break;
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}
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hr = IClassFactory_CreateInstance(pcf,
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NULL,
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&IID_IKsPropertySet,
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(void **)(&pps));
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if (hr || pps == NULL) {
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break;
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}
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if (guidIn) {
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memset(&desc, 0, sizeof(desc));
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memcpy(&desc.DeviceId, guidIn, sizeof(desc.DeviceId));
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desc.WaveDeviceId = kImpossibleWaveID;
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desc.DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE;
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hr = IKsPropertySet_Get(pps,
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&DSPROPSETID_DirectSoundDevice,
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DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION,
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NULL,
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0,
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&desc,
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sizeof(desc),
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&bytes);
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if (FAILED(hr) || kImpossibleWaveID == desc.WaveDeviceId) {
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break;
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}
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deviceIn = desc.WaveDeviceId;
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}
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if (guidOut) {
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memset(&desc, 0, sizeof(desc));
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memcpy(&desc.DeviceId, guidOut, sizeof(desc.DeviceId));
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desc.WaveDeviceId = kImpossibleWaveID;
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desc.DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_RENDER;
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hr = IKsPropertySet_Get(pps,
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&DSPROPSETID_DirectSoundDevice,
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DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION,
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NULL,
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0,
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&desc,
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sizeof(desc),
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&bytes);
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if (FAILED(hr) || kImpossibleWaveID == desc.WaveDeviceId) {
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break;
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}
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deviceOut = desc.WaveDeviceId;
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}
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if (open_mixers(Px, deviceIn, deviceOut))
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{
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ret = TRUE;
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}
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} while( FALSE );
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if (pps) {
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IUnknown_Release(pps);
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}
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if (pcf) {
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IUnknown_Release(pcf);
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}
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// Free the library. Note that portaudio also opens dsound.dll
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// so this probably doesn't do anything until Pa_Terminate is called.
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if (hDsound != INVALID_HANDLE_VALUE) {
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FreeLibrary(hDsound);
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}
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return ret;
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}
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