mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-03 17:19:43 +02:00
821 lines
22 KiB
C
821 lines
22 KiB
C
/*
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** Copyright (C) 1999-2008 Erik de Castro Lopo <erikd@mega-nerd.com>
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <config.h>
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#include "audio_out.h"
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#if (HAVE_SNDFILE)
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#include <float_cast.h>
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#include <sndfile.h>
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#define BUFFER_LEN (2048)
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#define MAKE_MAGIC(a,b,c,d,e,f,g,h) \
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((a) + ((b) << 1) + ((c) << 2) + ((d) << 3) + ((e) << 4) + ((f) << 5) + ((g) << 6) + ((h) << 7))
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/*------------------------------------------------------------------------------
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** Linux/OSS functions for playing a sound.
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*/
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#if defined (__linux__)
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/soundcard.h>
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#define LINUX_MAGIC MAKE_MAGIC ('L', 'i', 'n', 'u', 'x', 'O', 'S', 'S')
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typedef struct
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{ int magic ;
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int fd ;
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int channels ;
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} LINUX_AUDIO_OUT ;
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static AUDIO_OUT *linux_open (int channels, int samplerate) ;
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static void linux_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ;
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static void linux_close (AUDIO_OUT *audio_out) ;
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static AUDIO_OUT *
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linux_open (int channels, int samplerate)
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{ LINUX_AUDIO_OUT *linux_out ;
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int stereo, fmt, error ;
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if ((linux_out = malloc (sizeof (LINUX_AUDIO_OUT))) == NULL)
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{ perror ("linux_open : malloc ") ;
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exit (1) ;
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} ;
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linux_out->magic = LINUX_MAGIC ;
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linux_out->channels = channels ;
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if ((linux_out->fd = open ("/dev/dsp", O_WRONLY, 0)) == -1)
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{ perror ("linux_open : open ") ;
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exit (1) ;
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} ;
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stereo = 0 ;
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if (ioctl (linux_out->fd, SNDCTL_DSP_STEREO, &stereo) == -1)
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{ /* Fatal error */
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perror ("linux_open : stereo ") ;
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exit (1) ;
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} ;
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if (ioctl (linux_out->fd, SNDCTL_DSP_RESET, 0))
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{ perror ("linux_open : reset ") ;
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exit (1) ;
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} ;
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fmt = CPU_IS_BIG_ENDIAN ? AFMT_S16_BE : AFMT_S16_LE ;
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if (ioctl (linux_out->fd, SNDCTL_DSP_SETFMT, &fmt) != 0)
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{ perror ("linux_open_dsp_device : set format ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (linux_out->fd, SNDCTL_DSP_CHANNELS, &channels)) != 0)
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{ perror ("linux_open : channels ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (linux_out->fd, SNDCTL_DSP_SPEED, &samplerate)) != 0)
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{ perror ("linux_open : sample rate ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (linux_out->fd, SNDCTL_DSP_SYNC, 0)) != 0)
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{ perror ("linux_open : sync ") ;
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exit (1) ;
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} ;
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return (AUDIO_OUT*) linux_out ;
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} /* linux_open */
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static void
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linux_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
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{ LINUX_AUDIO_OUT *linux_out ;
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static float float_buffer [BUFFER_LEN] ;
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static short buffer [BUFFER_LEN] ;
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int k, readcount, ignored ;
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if ((linux_out = (LINUX_AUDIO_OUT*) audio_out) == NULL)
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{ printf ("linux_play : AUDIO_OUT is NULL.\n") ;
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return ;
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} ;
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if (linux_out->magic != LINUX_MAGIC)
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{ printf ("linux_play : Bad magic number.\n") ;
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return ;
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} ;
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while ((readcount = callback (callback_data, float_buffer, BUFFER_LEN / linux_out->channels)))
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{ for (k = 0 ; k < readcount * linux_out->channels ; k++)
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buffer [k] = lrint (32767.0 * float_buffer [k]) ;
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ignored = write (linux_out->fd, buffer, readcount * linux_out->channels * sizeof (short)) ;
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} ;
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return ;
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} /* linux_play */
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static void
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linux_close (AUDIO_OUT *audio_out)
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{ LINUX_AUDIO_OUT *linux_out ;
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if ((linux_out = (LINUX_AUDIO_OUT*) audio_out) == NULL)
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{ printf ("linux_close : AUDIO_OUT is NULL.\n") ;
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return ;
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} ;
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if (linux_out->magic != LINUX_MAGIC)
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{ printf ("linux_close : Bad magic number.\n") ;
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return ;
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} ;
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memset (linux_out, 0, sizeof (LINUX_AUDIO_OUT)) ;
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free (linux_out) ;
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return ;
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} /* linux_close */
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#endif /* __linux__ */
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/*------------------------------------------------------------------------------
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** Mac OS X functions for playing a sound.
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*/
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#if (defined (__MACH__) && defined (__APPLE__)) /* MacOSX */
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#include <Carbon.h>
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#include <CoreAudio/AudioHardware.h>
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#define MACOSX_MAGIC MAKE_MAGIC ('M', 'a', 'c', ' ', 'O', 'S', ' ', 'X')
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typedef struct
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{ int magic ;
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AudioStreamBasicDescription format ;
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UInt32 buf_size ;
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AudioDeviceID device ;
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int channels ;
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int samplerate ;
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int buffer_size ;
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int done_playing ;
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get_audio_callback_t callback ;
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void *callback_data ;
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} MACOSX_AUDIO_OUT ;
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static AUDIO_OUT *macosx_open (int channels, int samplerate) ;
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static void macosx_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ;
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static void macosx_close (AUDIO_OUT *audio_out) ;
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static OSStatus
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macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time,
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const AudioBufferList* data_in, const AudioTimeStamp* time_in,
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AudioBufferList* data_out, const AudioTimeStamp* time_out, void* client_data) ;
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static AUDIO_OUT *
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macosx_open (int channels, int samplerate)
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{ MACOSX_AUDIO_OUT *macosx_out ;
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OSStatus err ;
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size_t count ;
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if ((macosx_out = malloc (sizeof (MACOSX_AUDIO_OUT))) == NULL)
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{ perror ("macosx_open : malloc ") ;
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exit (1) ;
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} ;
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macosx_out->magic = MACOSX_MAGIC ;
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macosx_out->channels = channels ;
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macosx_out->samplerate = samplerate ;
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macosx_out->device = kAudioDeviceUnknown ;
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/* get the default output device for the HAL */
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count = sizeof (AudioDeviceID) ;
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if ((err = AudioHardwareGetProperty (kAudioHardwarePropertyDefaultOutputDevice,
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&count, (void *) &(macosx_out->device))) != noErr)
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{ printf ("AudioHardwareGetProperty failed.\n") ;
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free (macosx_out) ;
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return NULL ;
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} ;
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/* get the buffersize that the default device uses for IO */
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count = sizeof (UInt32) ;
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if ((err = AudioDeviceGetProperty (macosx_out->device, 0, false, kAudioDevicePropertyBufferSize,
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&count, &(macosx_out->buffer_size))) != noErr)
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{ printf ("AudioDeviceGetProperty (AudioDeviceGetProperty) failed.\n") ;
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free (macosx_out) ;
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return NULL ;
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} ;
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/* get a description of the data format used by the default device */
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count = sizeof (AudioStreamBasicDescription) ;
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if ((err = AudioDeviceGetProperty (macosx_out->device, 0, false, kAudioDevicePropertyStreamFormat,
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&count, &(macosx_out->format))) != noErr)
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{ printf ("AudioDeviceGetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
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free (macosx_out) ;
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return NULL ;
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} ;
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macosx_out->format.mSampleRate = samplerate ;
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macosx_out->format.mChannelsPerFrame = channels ;
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if ((err = AudioDeviceSetProperty (macosx_out->device, NULL, 0, false, kAudioDevicePropertyStreamFormat,
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sizeof (AudioStreamBasicDescription), &(macosx_out->format))) != noErr)
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{ printf ("AudioDeviceSetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
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free (macosx_out) ;
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return NULL ;
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} ;
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/* we want linear pcm */
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if (macosx_out->format.mFormatID != kAudioFormatLinearPCM)
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{ free (macosx_out) ;
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return NULL ;
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} ;
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macosx_out->done_playing = 0 ;
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/* Fire off the device. */
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if ((err = AudioDeviceAddIOProc (macosx_out->device, macosx_audio_out_callback,
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(void *) macosx_out)) != noErr)
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{ printf ("AudioDeviceAddIOProc failed.\n") ;
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free (macosx_out) ;
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return NULL ;
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} ;
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return (MACOSX_AUDIO_OUT *) macosx_out ;
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} /* macosx_open */
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static void
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macosx_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
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{ MACOSX_AUDIO_OUT *macosx_out ;
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OSStatus err ;
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if ((macosx_out = (MACOSX_AUDIO_OUT*) audio_out) == NULL)
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{ printf ("macosx_play : AUDIO_OUT is NULL.\n") ;
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return ;
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} ;
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if (macosx_out->magic != MACOSX_MAGIC)
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{ printf ("macosx_play : Bad magic number.\n") ;
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return ;
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} ;
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/* Set the callback function and callback data. */
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macosx_out->callback = callback ;
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macosx_out->callback_data = callback_data ;
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err = AudioDeviceStart (macosx_out->device, macosx_audio_out_callback) ;
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if (err != noErr)
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printf ("AudioDeviceStart failed.\n") ;
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while (macosx_out->done_playing == SF_FALSE)
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usleep (10 * 1000) ; /* 10 000 milliseconds. */
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return ;
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} /* macosx_play */
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static void
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macosx_close (AUDIO_OUT *audio_out)
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{ MACOSX_AUDIO_OUT *macosx_out ;
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OSStatus err ;
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if ((macosx_out = (MACOSX_AUDIO_OUT*) audio_out) == NULL)
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{ printf ("macosx_close : AUDIO_OUT is NULL.\n") ;
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return ;
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} ;
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if (macosx_out->magic != MACOSX_MAGIC)
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{ printf ("macosx_close : Bad magic number.\n") ;
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return ;
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} ;
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if ((err = AudioDeviceStop (macosx_out->device, macosx_audio_out_callback)) != noErr)
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{ printf ("AudioDeviceStop failed.\n") ;
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return ;
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} ;
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err = AudioDeviceRemoveIOProc (macosx_out->device, macosx_audio_out_callback) ;
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if (err != noErr)
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{ printf ("AudioDeviceRemoveIOProc failed.\n") ;
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return ;
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} ;
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} /* macosx_close */
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static OSStatus
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macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time,
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const AudioBufferList* data_in, const AudioTimeStamp* time_in,
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AudioBufferList* data_out, const AudioTimeStamp* time_out, void* client_data)
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{ MACOSX_AUDIO_OUT *macosx_out ;
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int k, size, sample_count, read_count ;
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float *buffer ;
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if ((macosx_out = (MACOSX_AUDIO_OUT*) client_data) == NULL)
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{ printf ("macosx_play : AUDIO_OUT is NULL.\n") ;
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return 42 ;
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} ;
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if (macosx_out->magic != MACOSX_MAGIC)
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{ printf ("macosx_play : Bad magic number.\n") ;
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return 42 ;
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} ;
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size = data_out->mBuffers [0].mDataByteSize ;
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sample_count = size / sizeof (float) / macosx_out->channels ;
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buffer = (float*) data_out->mBuffers [0].mData ;
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read_count = macosx_out->callback (macosx_out->callback_data, buffer, sample_count) ;
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if (read_count < sample_count)
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{ memset (&(buffer [read_count]), 0, (sample_count - read_count) * sizeof (float)) ;
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macosx_out->done_playing = 1 ;
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} ;
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return noErr ;
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} /* macosx_audio_out_callback */
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#endif /* MacOSX */
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/*------------------------------------------------------------------------------
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** Win32 functions for playing a sound.
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**
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** This API sucks. Its needlessly complicated and is *WAY* too loose with
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** passing pointers arounf in integers and and using char* pointers to
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** point to data instead of short*. It plain sucks!
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*/
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#if (defined (_WIN32) || defined (WIN32))
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#include <windows.h>
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#include <mmsystem.h>
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#define WIN32_BUFFER_LEN (1<<15)
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#define WIN32_MAGIC MAKE_MAGIC ('W', 'i', 'n', '3', '2', 's', 'u', 'x')
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typedef struct
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{ int magic ;
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HWAVEOUT hwave ;
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WAVEHDR whdr [2] ;
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HANDLE Event ;
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short short_buffer [WIN32_BUFFER_LEN / sizeof (short)] ;
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float float_buffer [WIN32_BUFFER_LEN / sizeof (short) / 2] ;
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int bufferlen, current ;
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int channels ;
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get_audio_callback_t callback ;
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void *callback_data ;
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} WIN32_AUDIO_OUT ;
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static AUDIO_OUT *win32_open (int channels, int samplerate) ;
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static void win32_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ;
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static void win32_close (AUDIO_OUT *audio_out) ;
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static DWORD CALLBACK
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win32_audio_out_callback (HWAVEOUT hwave, UINT msg, DWORD data, DWORD param1, DWORD param2) ;
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static AUDIO_OUT*
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win32_open (int channels, int samplerate)
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{ WIN32_AUDIO_OUT *win32_out ;
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WAVEFORMATEX wf ;
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int error ;
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if ((win32_out = malloc (sizeof (WIN32_AUDIO_OUT))) == NULL)
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{ perror ("win32_open : malloc ") ;
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exit (1) ;
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} ;
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win32_out->magic = WIN32_MAGIC ;
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win32_out->channels = channels ;
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win32_out->current = 0 ;
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win32_out->Event = CreateEvent (0, FALSE, FALSE, 0) ;
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wf.nChannels = channels ;
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wf.nSamplesPerSec = samplerate ;
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wf.nBlockAlign = channels * sizeof (short) ;
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wf.wFormatTag = WAVE_FORMAT_PCM ;
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wf.cbSize = 0 ;
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wf.wBitsPerSample = 16 ;
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wf.nAvgBytesPerSec = wf.nBlockAlign * wf.nSamplesPerSec ;
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error = waveOutOpen (&(win32_out->hwave), WAVE_MAPPER, &wf, (DWORD) win32_audio_out_callback,
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(DWORD) win32_out, CALLBACK_FUNCTION) ;
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if (error)
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{ puts ("waveOutOpen failed.") ;
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free (win32_out) ;
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return NULL ;
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} ;
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waveOutPause (win32_out->hwave) ;
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return (WIN32_AUDIO_OUT *) win32_out ;
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} /* win32_open */
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static void
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win32_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
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{ WIN32_AUDIO_OUT *win32_out ;
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int error ;
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if ((win32_out = (WIN32_AUDIO_OUT*) audio_out) == NULL)
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{ printf ("win32_play : AUDIO_OUT is NULL.\n") ;
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return ;
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} ;
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if (win32_out->magic != WIN32_MAGIC)
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{ printf ("win32_play : Bad magic number (%d %d).\n", win32_out->magic, WIN32_MAGIC) ;
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return ;
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} ;
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/* Set the callback function and callback data. */
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win32_out->callback = callback ;
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win32_out->callback_data = callback_data ;
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win32_out->whdr [0].lpData = (char*) win32_out->short_buffer ;
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win32_out->whdr [1].lpData = ((char*) win32_out->short_buffer) + sizeof (win32_out->short_buffer) / 2 ;
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win32_out->whdr [0].dwBufferLength = sizeof (win32_out->short_buffer) / 2 ;
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win32_out->whdr [1].dwBufferLength = sizeof (win32_out->short_buffer) / 2 ;
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win32_out->bufferlen = sizeof (win32_out->short_buffer) / 2 / sizeof (short) ;
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/* Prepare the WAVEHDRs */
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if ((error = waveOutPrepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR))))
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{ printf ("waveOutPrepareHeader [0] failed : %08X\n", error) ;
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waveOutClose (win32_out->hwave) ;
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return ;
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} ;
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if ((error = waveOutPrepareHeader (win32_out->hwave, &(win32_out->whdr [1]), sizeof (WAVEHDR))))
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{ printf ("waveOutPrepareHeader [1] failed : %08X\n", error) ;
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waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR)) ;
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waveOutClose (win32_out->hwave) ;
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return ;
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} ;
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|
|
waveOutRestart (win32_out->hwave) ;
|
|
|
|
/* Fake 2 calls to the callback function to queue up enough audio. */
|
|
win32_audio_out_callback (0, MM_WOM_DONE, (DWORD) win32_out, 0, 0) ;
|
|
win32_audio_out_callback (0, MM_WOM_DONE, (DWORD) win32_out, 0, 0) ;
|
|
|
|
/* Wait for playback to finish. The callback notifies us when all
|
|
** wave data has been played.
|
|
*/
|
|
WaitForSingleObject (win32_out->Event, INFINITE) ;
|
|
|
|
waveOutPause (win32_out->hwave) ;
|
|
waveOutReset (win32_out->hwave) ;
|
|
|
|
waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR)) ;
|
|
waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [1]), sizeof (WAVEHDR)) ;
|
|
|
|
waveOutClose (win32_out->hwave) ;
|
|
win32_out->hwave = 0 ;
|
|
|
|
return ;
|
|
} /* win32_play */
|
|
|
|
static void
|
|
win32_close (AUDIO_OUT *audio_out)
|
|
{ WIN32_AUDIO_OUT *win32_out ;
|
|
|
|
if ((win32_out = (WIN32_AUDIO_OUT*) audio_out) == NULL)
|
|
{ printf ("win32_close : AUDIO_OUT is NULL.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
if (win32_out->magic != WIN32_MAGIC)
|
|
{ printf ("win32_close : Bad magic number.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
memset (win32_out, 0, sizeof (WIN32_AUDIO_OUT)) ;
|
|
|
|
free (win32_out) ;
|
|
} /* win32_close */
|
|
|
|
static DWORD CALLBACK
|
|
win32_audio_out_callback (HWAVEOUT hwave, UINT msg, DWORD data, DWORD param1, DWORD param2)
|
|
{ WIN32_AUDIO_OUT *win32_out ;
|
|
int read_count, sample_count, k ;
|
|
short *sptr ;
|
|
|
|
/*
|
|
** I consider this technique of passing a pointer via an integer as
|
|
** fundamentally broken but thats the way microsoft has defined the
|
|
** interface.
|
|
*/
|
|
if ((win32_out = (WIN32_AUDIO_OUT*) data) == NULL)
|
|
{ printf ("win32_audio_out_callback : AUDIO_OUT is NULL.\n") ;
|
|
return 1 ;
|
|
} ;
|
|
|
|
if (win32_out->magic != WIN32_MAGIC)
|
|
{ printf ("win32_audio_out_callback : Bad magic number (%d %d).\n", win32_out->magic, WIN32_MAGIC) ;
|
|
return 1 ;
|
|
} ;
|
|
|
|
if (msg != MM_WOM_DONE)
|
|
return 0 ;
|
|
|
|
/* Do the actual audio. */
|
|
sample_count = win32_out->bufferlen ;
|
|
|
|
read_count = win32_out->callback (win32_out->callback_data, win32_out->float_buffer, sample_count) ;
|
|
|
|
sptr = (short*) win32_out->whdr [win32_out->current].lpData ;
|
|
|
|
for (k = 0 ; k < read_count ; k++)
|
|
sptr [k] = lrint (32767.0 * win32_out->float_buffer [k]) ;
|
|
|
|
if (read_count > 0)
|
|
{ /* Fix buffer length is only a partial block. */
|
|
if (read_count * sizeof (short) < win32_out->bufferlen)
|
|
win32_out->whdr [win32_out->current].dwBufferLength = read_count * sizeof (short) ;
|
|
|
|
/* Queue the WAVEHDR */
|
|
waveOutWrite (win32_out->hwave, (LPWAVEHDR) &(win32_out->whdr [win32_out->current]), sizeof (WAVEHDR)) ;
|
|
}
|
|
else
|
|
{ /* Stop playback */
|
|
waveOutPause (win32_out->hwave) ;
|
|
|
|
SetEvent (win32_out->Event) ;
|
|
} ;
|
|
|
|
win32_out->current = (win32_out->current + 1) % 2 ;
|
|
|
|
return 0 ;
|
|
} /* win32_audio_out_callback */
|
|
|
|
#endif /* Win32 */
|
|
|
|
/*------------------------------------------------------------------------------
|
|
** Solaris.
|
|
*/
|
|
|
|
#if (defined (sun) && defined (unix)) /* ie Solaris */
|
|
|
|
#include <fcntl.h>
|
|
#include <sys/ioctl.h>
|
|
#include <sys/audioio.h>
|
|
|
|
#define SOLARIS_MAGIC MAKE_MAGIC ('S', 'o', 'l', 'a', 'r', 'i', 's', ' ')
|
|
|
|
typedef struct
|
|
{ int magic ;
|
|
int fd ;
|
|
int channels ;
|
|
int samplerate ;
|
|
} SOLARIS_AUDIO_OUT ;
|
|
|
|
static AUDIO_OUT *solaris_open (int channels, int samplerate) ;
|
|
static void solaris_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ;
|
|
static void solaris_close (AUDIO_OUT *audio_out) ;
|
|
|
|
static AUDIO_OUT *
|
|
solaris_open (int channels, int samplerate)
|
|
{ SOLARIS_AUDIO_OUT *solaris_out ;
|
|
audio_info_t audio_info ;
|
|
int error ;
|
|
|
|
if ((solaris_out = malloc (sizeof (SOLARIS_AUDIO_OUT))) == NULL)
|
|
{ perror ("solaris_open : malloc ") ;
|
|
exit (1) ;
|
|
} ;
|
|
|
|
solaris_out->magic = SOLARIS_MAGIC ;
|
|
solaris_out->channels = channels ;
|
|
solaris_out->samplerate = channels ;
|
|
|
|
/* open the audio device - write only, non-blocking */
|
|
if ((solaris_out->fd = open ("/dev/audio", O_WRONLY | O_NONBLOCK)) < 0)
|
|
{ perror ("open (/dev/audio) failed") ;
|
|
exit (1) ;
|
|
} ;
|
|
|
|
/* Retrive standard values. */
|
|
AUDIO_INITINFO (&audio_info) ;
|
|
|
|
audio_info.play.sample_rate = samplerate ;
|
|
audio_info.play.channels = channels ;
|
|
audio_info.play.precision = 16 ;
|
|
audio_info.play.encoding = AUDIO_ENCODING_LINEAR ;
|
|
audio_info.play.gain = AUDIO_MAX_GAIN ;
|
|
audio_info.play.balance = AUDIO_MID_BALANCE ;
|
|
|
|
if ((error = ioctl (solaris_out->fd, AUDIO_SETINFO, &audio_info)))
|
|
{ perror ("ioctl (AUDIO_SETINFO) failed") ;
|
|
exit (1) ;
|
|
} ;
|
|
|
|
return (AUDIO_OUT*) solaris_out ;
|
|
} /* solaris_open */
|
|
|
|
static void
|
|
solaris_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
|
|
{ SOLARIS_AUDIO_OUT *solaris_out ;
|
|
static float float_buffer [BUFFER_LEN] ;
|
|
static short buffer [BUFFER_LEN] ;
|
|
int k, readcount ;
|
|
|
|
if ((solaris_out = (SOLARIS_AUDIO_OUT*) audio_out) == NULL)
|
|
{ printf ("solaris_play : AUDIO_OUT is NULL.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
if (solaris_out->magic != SOLARIS_MAGIC)
|
|
{ printf ("solaris_play : Bad magic number.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
while ((readcount = callback (callback_data, float_buffer, BUFFER_LEN / solaris_out->channels)))
|
|
{ for (k = 0 ; k < readcount * solaris_out->channels ; k++)
|
|
buffer [k] = lrint (32767.0 * float_buffer [k]) ;
|
|
write (solaris_out->fd, buffer, readcount * solaris_out->channels * sizeof (short)) ;
|
|
} ;
|
|
|
|
return ;
|
|
} /* solaris_play */
|
|
|
|
static void
|
|
solaris_close (AUDIO_OUT *audio_out)
|
|
{ SOLARIS_AUDIO_OUT *solaris_out ;
|
|
|
|
if ((solaris_out = (SOLARIS_AUDIO_OUT*) audio_out) == NULL)
|
|
{ printf ("solaris_close : AUDIO_OUT is NULL.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
if (solaris_out->magic != SOLARIS_MAGIC)
|
|
{ printf ("solaris_close : Bad magic number.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
memset (solaris_out, 0, sizeof (SOLARIS_AUDIO_OUT)) ;
|
|
|
|
free (solaris_out) ;
|
|
|
|
return ;
|
|
} /* solaris_close */
|
|
|
|
#endif /* Solaris */
|
|
|
|
/*==============================================================================
|
|
** Main function.
|
|
*/
|
|
|
|
AUDIO_OUT *
|
|
audio_open (int channels, int samplerate)
|
|
{
|
|
#if defined (__linux__)
|
|
return linux_open (channels, samplerate) ;
|
|
#elif (defined (__MACH__) && defined (__APPLE__))
|
|
return macosx_open (channels, samplerate) ;
|
|
#elif (defined (sun) && defined (unix))
|
|
return solaris_open (channels, samplerate) ;
|
|
#elif (defined (_WIN32) || defined (WIN32))
|
|
return win32_open (channels, samplerate) ;
|
|
#else
|
|
#warning "*** Playing sound not yet supported on this platform."
|
|
#warning "*** Please feel free to submit a patch."
|
|
printf ("Error : Playing sound not yet supported on this platform.\n") ;
|
|
return NULL ;
|
|
#endif
|
|
|
|
|
|
return NULL ;
|
|
} /* audio_open */
|
|
|
|
void
|
|
audio_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
|
|
{
|
|
|
|
if (callback == NULL)
|
|
{ printf ("Error : bad callback pointer.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
if (audio_out == NULL)
|
|
{ printf ("Error : bad audio_out pointer.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
if (callback_data == NULL)
|
|
{ printf ("Error : bad callback_data pointer.\n") ;
|
|
return ;
|
|
} ;
|
|
|
|
#if defined (__linux__)
|
|
linux_play (callback, audio_out, callback_data) ;
|
|
#elif (defined (__MACH__) && defined (__APPLE__))
|
|
macosx_play (callback, audio_out, callback_data) ;
|
|
#elif (defined (sun) && defined (unix))
|
|
solaris_play (callback, audio_out, callback_data) ;
|
|
#elif (defined (_WIN32) || defined (WIN32))
|
|
win32_play (callback, audio_out, callback_data) ;
|
|
#else
|
|
#warning "*** Playing sound not yet supported on this platform."
|
|
#warning "*** Please feel free to submit a patch."
|
|
printf ("Error : Playing sound not yet supported on this platform.\n") ;
|
|
return ;
|
|
#endif
|
|
|
|
return ;
|
|
} /* audio_play */
|
|
|
|
void
|
|
audio_close (AUDIO_OUT *audio_out)
|
|
{
|
|
#if defined (__linux__)
|
|
linux_close (audio_out) ;
|
|
#elif (defined (__MACH__) && defined (__APPLE__))
|
|
macosx_close (audio_out) ;
|
|
#elif (defined (sun) && defined (unix))
|
|
solaris_close (audio_out) ;
|
|
#elif (defined (_WIN32) || defined (WIN32))
|
|
win32_close (audio_out) ;
|
|
#else
|
|
#warning "*** Playing sound not yet supported on this platform."
|
|
#warning "*** Please feel free to submit a patch."
|
|
printf ("Error : Playing sound not yet supported on this platform.\n") ;
|
|
return ;
|
|
#endif
|
|
|
|
return ;
|
|
} /* audio_close */
|
|
|
|
#else /* (HAVE_SNDFILE == 0) */
|
|
|
|
/* Do not have libsndfile installed so just return. */
|
|
|
|
AUDIO_OUT *
|
|
audio_open (int channels, int samplerate)
|
|
{
|
|
(void) channels ;
|
|
(void) samplerate ;
|
|
|
|
return NULL ;
|
|
} /* audio_open */
|
|
|
|
void
|
|
audio_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data)
|
|
{
|
|
(void) callback ;
|
|
(void) audio_out ;
|
|
(void) callback_data ;
|
|
|
|
return ;
|
|
} /* audio_play */
|
|
|
|
void
|
|
audio_close (AUDIO_OUT *audio_out)
|
|
{
|
|
audio_out = audio_out ;
|
|
|
|
return ;
|
|
} /* audio_close */
|
|
|
|
#endif /* HAVE_SNDFILE */
|
|
|