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mirror of https://github.com/cookiengineer/audacity synced 2025-05-03 17:19:43 +02:00
audacity/lib-src/mod-script-pipe/mod-script-pipe.vcxproj
James Crook 5bc41dec0f Compiler configuration names for mod_script_pipe project corrected.
These were debug wx284 and module_release.  Needed just debug and release for these to actually work.
2015-05-08 16:25:00 +01:00

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5.3 KiB
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Executable File

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{85774A29-EA2F-4A40-994F-6BE593D847A5}</ProjectGuid>
<RootNamespace>mod-script-pipe</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(WXWIN)\lib\vc_dll\mswud;$(WXWIN)\include;..\..\win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BUILDING_SCRIPT_PIPE;WXUSINGDLL;WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>wxbase28ud.lib;wxbase28ud_net.lib;wxmsw28ud_adv.lib;wxmsw28ud_core.lib;wxmsw28ud_html.lib;wxpngd.lib;wxzlibd.lib;wxjpegd.lib;wxtiffd.lib;odbc32.lib;odbccp32.lib;oldnames.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;netapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)modules\$(ProjectName).dll</OutputFile>
<AdditionalLibraryDirectories>$(WXWIN)\lib\vc_dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(WXWIN)\lib\vc_dll\mswu;$(WXWIN)\include;..\..\win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BUILDING_SCRIPT_PIPE;WXUSINGDLL;WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>wxbase28ud.lib;wxbase28ud_net.lib;wxmsw28ud_adv.lib;wxmsw28ud_core.lib;wxmsw28ud_html.lib;wxpngd.lib;wxzlibd.lib;wxjpegd.lib;wxtiffd.lib;odbc32.lib;odbccp32.lib;oldnames.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;netapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)modules\$(ProjectName).dll</OutputFile>
<AdditionalLibraryDirectories>$(WXWIN)\lib\vc_dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="PipeServer.cpp" />
<ClCompile Include="ScripterCallback.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ScripterCallback.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>