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audacity/src/AudacityHeaders.h
Leland Lucius d39590cf41 AUP3: First round of updates
!!! THERE WILL NO DOUBT BE BUGS !!!

This is a big one and there's still several things to
complete. Just want to get this in the wild to start
receiving feedback.

One big thing right now is that it will NOT load pre-aup3
files.  An importer is on the way for that.
2020-07-01 02:30:18 -05:00

83 lines
1.9 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
AudacityHeaders.h
Dominic Mazzoni
This is not a normal include file - it's currently only used
on Mac OS X as a "precompiled header" file that's automatically
included by all source files, resulting in roughly a 2x increase
in compilation speed.
When gcc 3.4 is released, it will have precompiled header support
on other platforms, and this file could be adapted to support
precompiled headers on Linux, etc.
**********************************************************************/
#include "Audacity.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#ifdef __WXMSW__
#include <initializer_list>
#endif
#include <wx/wx.h>
#include <wx/bitmap.h>
#include <wx/filefn.h>
#include <wx/image.h>
#include <wx/ffile.h>
#include <wx/filename.h>
#include <wx/textfile.h>
#include <wx/thread.h>
#include <wx/tooltip.h>
#include "audacity/Types.h"
#include "AColor.h"
#include "AudioIO.h"
#include "Diags.h"
#include "Envelope.h"
#include "FFT.h"
#include "FileFormats.h"
#include "ImageManipulation.h"
#include "LabelTrack.h"
#include "Mix.h"
#include "NoteTrack.h"
#include "Prefs.h"
#include "Project.h"
#include "Sequence.h"
#include "TimeTrack.h"
#include "UndoManager.h"
#include "WaveTrack.h"
#include "widgets/ASlider.h"
#include "widgets/ProgressDialog.h"
#include "widgets/Ruler.h"
// PRL: These lines allow you to remove Project.h above.
// They must be included before the definition of macro NEW below.
#include <set>
#include <map>
//#ifdef __WXMSW__
// Enable this to diagnose memory leaks too!
// #include <wx/msw/msvcrt.h> // redefines the NEW() operator
//#endif
#ifdef _MSC_VER
#ifdef _DEBUG
#define _CRTDBG_MAP_ALLOC
#include <crtdbg.h>
#undef new
#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
#define new DEBUG_NEW
#endif
#endif