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... Format arguments are substituted into the translation of the msgid, which may not be known at the time the format arguments are captured (because locale may change). This allows TranslatableString with arguments to be constructed at static initialization time. There is also a special "verbatim" or null context which makes no translations of msgids. There is not yet any use of other contexts besides default or null.
665 lines
22 KiB
C++
665 lines
22 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Types.h
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Leland Lucius
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Copyright (c) 2014, Audacity Team
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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**********************************************************************/
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#ifndef __AUDACITY_TYPES_H__
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#define __AUDACITY_TYPES_H__
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#include <algorithm>
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#include <functional>
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#include <type_traits>
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#include <vector>
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#include <wx/debug.h> // for wxASSERT
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#include <wx/string.h> // type used in inline function and member variable
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#include <wx/version.h> // for wxCHECK_VERSION
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#if !wxCHECK_VERSION(3, 1, 0)
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// For using std::unordered_map on wxString
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namespace std
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{
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template<> struct hash< wxString > {
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size_t operator () (const wxString &str) const // noexcept
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{
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auto stdstr = str.ToStdWstring(); // no allocations, a cheap fetch
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using Hasher = hash< decltype(stdstr) >;
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return Hasher{}( stdstr );
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}
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};
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}
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#endif
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// ----------------------------------------------------------------------------
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// TODO: I'd imagine this header may be replaced by other public headers. But,
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// to try and minimize more changes to the base code, we can use this
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// until proper public headers are created for the stuff in here.
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// ----------------------------------------------------------------------------
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// An explicitly nonlocalized string, not meant for the user to see.
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// String manipulations are discouraged, other than splitting and joining on
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// separator characters.
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// Wherever GET is used to fetch the underlying wxString, there should be a
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// comment explaining the need for it.
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class Identifier
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{
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public:
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Identifier() = default;
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// Allow implicit conversion to this class, but not from
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Identifier(const wxString &str) : value{ str } {}
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// Allow implicit conversion to this class, but not from
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Identifier(const wxChar *str) : value{ str } {}
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// Allow implicit conversion to this class, but not from
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Identifier(const char *str) : value{ str } {}
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// Copy construction and assignment
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Identifier( const Identifier & ) = default;
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Identifier &operator = ( const Identifier& ) = default;
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// Move construction and assignment
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Identifier( wxString && str )
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{ value.swap( str ); }
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Identifier( Identifier && id )
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{ swap( id ); }
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Identifier &operator= ( Identifier&& id )
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{
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if ( this != &id )
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value.clear(), swap( id );
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return *this;
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}
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// Implements moves
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void swap( Identifier &id ) { value.swap( id.value ); }
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// Convenience for building concatenated identifiers.
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// The list must have at least two members
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// (so you don't easily circumvent the restrictions on interconversions
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// intended in TaggedIdentifier below)
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explicit
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Identifier(std::initializer_list<Identifier> components, wxChar separator);
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bool empty() const { return value.empty(); }
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size_t size() const { return value.size(); }
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size_t length() const { return value.length(); }
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// Explicit conversion to wxString, meant to be ugly-looking and
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// demanding of a comment why it's correct
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const wxString &GET() const { return value; }
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std::vector< Identifier > split( wxChar separator ) const;
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private:
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wxString value;
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};
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// Comparisons of Identifiers are case-sensitive
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inline bool operator == ( const Identifier &x, const Identifier &y )
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{ return x.GET() == y.GET(); }
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inline bool operator != ( const Identifier &x, const Identifier &y )
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{ return !(x == y); }
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inline bool operator < ( const Identifier &x, const Identifier &y )
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{ return x.GET() < y.GET(); }
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inline bool operator > ( const Identifier &x, const Identifier &y )
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{ return y < x; }
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inline bool operator <= ( const Identifier &x, const Identifier &y )
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{ return !(y < x); }
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inline bool operator >= ( const Identifier &x, const Identifier &y )
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{ return !(x < y); }
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namespace std
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{
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template<> struct hash< Identifier > {
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size_t operator () ( const Identifier &id ) const // noexcept
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{ return hash<wxString>{}( id.GET() ); }
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};
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}
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// This lets you pass Identifier into wxFileConfig::Read
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inline bool wxFromString(const wxString& str, Identifier *id)
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{ if (id) { *id = str; return true; } else return false; }
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// This lets you pass Identifier into wxFileConfig::Write
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inline wxString wxToString( const Identifier& str ) { return str.GET(); }
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// Template parameter allows generation of different TaggedIdentifier classes
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// that don't interconvert implicitly
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// The second template parameter determines whether comparisons are case
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// sensitive; default is case sensitive
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template<typename Tag, bool CaseSensitive = true >
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class TaggedIdentifier : public Identifier
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{
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public:
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using TagType = Tag;
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using Identifier::Identifier;
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TaggedIdentifier() = default;
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// Allowed for the same Tag class and case sensitivity
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TaggedIdentifier( const TaggedIdentifier& ) = default;
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TaggedIdentifier( TaggedIdentifier&& ) = default;
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TaggedIdentifier& operator= ( const TaggedIdentifier& ) = default;
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TaggedIdentifier& operator= ( TaggedIdentifier&& ) = default;
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// Prohibited for other Tag classes or case sensitivity
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template< typename Tag2, bool b >
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TaggedIdentifier( const TaggedIdentifier<Tag2, b>& ) = delete;
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template< typename Tag2, bool b >
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TaggedIdentifier( TaggedIdentifier<Tag2, b>&& ) = delete;
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template< typename Tag2, bool b >
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TaggedIdentifier& operator= ( const TaggedIdentifier<Tag2, b>& ) = delete;
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template< typename Tag2, bool b >
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TaggedIdentifier& operator= ( TaggedIdentifier<Tag2, b>&& ) = delete;
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// Allow implicit conversion to this class from un-tagged Identifier,
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// but not from; resolution will use other overloads above if argument
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// has a tag
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TaggedIdentifier(const Identifier &str) : Identifier{ str } {}
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// Conversion to another kind of TaggedIdentifier
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template<typename String, typename = typename String::TagType>
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String CONVERT() const
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{ return String{ this->GET() }; }
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};
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// Comparison of a TaggedIdentifier with an Identifier is allowed, resolving
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// to one of the operators on Identifiers defined above, but always case
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// sensitive.
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// Comparison operators for two TaggedIdentifers, below, require the same tags
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// and case sensitivity.
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator == (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{
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static_assert( std::is_same< Tag1, Tag2 >::value && b1 == b2,
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"TaggedIdentifiers with different tags or sensitivity are not comparable" );
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// This test should be eliminated at compile time:
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if ( b1 )
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return x.GET(). Cmp ( y.GET() ) == 0;
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else
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return x.GET(). CmpNoCase ( y.GET() ) == 0;
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}
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator != (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{ return !(x == y); }
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator < (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{
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static_assert( std::is_same< Tag1, Tag2 >::value && b1 == b2,
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"TaggedIdentifiers with different tags or sensitivity are not comparable" );
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// This test should be eliminated at compile time:
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if ( b1 )
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return x.GET(). Cmp ( y.GET() ) < 0;
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else
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return x.GET(). CmpNoCase ( y.GET() ) < 0;
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}
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator > (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{ return y < x; }
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator <= (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{ return !(y < x); }
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template< typename Tag1, typename Tag2, bool b1, bool b2 >
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inline bool operator >= (
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const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
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{ return !(x < y); }
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namespace std
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{
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template<typename Tag, bool b > struct hash< TaggedIdentifier<Tag, b> >
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: hash< Identifier > {};
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}
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/**************************************************************************//**
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\brief type alias for identifying a Plugin supplied by a module, each module
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defining its own interpretation of the strings, which may or may not be as a
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file system path
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********************************************************************************/
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using PluginPath = wxString;
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using PluginPaths = std::vector< PluginPath >;
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// A key to be passed to wxConfigBase
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using RegistryPath = wxString;
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using RegistryPaths = std::vector< RegistryPath >;
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class wxArrayStringEx;
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// File extensions, not including any leading dot
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using FileExtension = wxString;
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using FileExtensions = wxArrayStringEx;
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using FilePath = wxString;
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using FilePaths = wxArrayStringEx;
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// Identifies a menu command or macro.
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// Case-insensitive comparison
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struct CommandIdTag;
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using CommandID = TaggedIdentifier< CommandIdTag, false >;
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using CommandIDs = std::vector<CommandID>;
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// Holds a msgid for the translation catalog and may also hold a context string
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// and a formatter closure that captures formatting arguments
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//
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// Two different wxString accessors -- one for the msgid itself, another for
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// the user-visible translation. The msgid should be used only in unusual cases
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// and the translation more often
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//
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// Implicit conversions to and from wxString are intentionally disabled
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class TranslatableString : private wxString {
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public:
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// A dual-purpose function
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// Given the empty string, return a context string
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// Given the translation of the msgid into the current locale, substitute
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// format arguments into it
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using Formatter = std::function< wxString(const wxString &) >;
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// This special formatter causes msgids to be used verbatim, not looked up
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// in any catalog
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static const Formatter NullContextFormatter;
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TranslatableString() {}
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// Supply {} for the second argument to cause lookup of the msgid with
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// empty context string
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explicit TranslatableString(
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const wxString &str, Formatter formatter = NullContextFormatter)
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: wxString{ str }, mFormatter{ std::move(formatter) } {}
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// Supply {} for the second argument to cause lookup of the msgid with
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// empty context string
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explicit TranslatableString(
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const wxChar *str, Formatter formatter = NullContextFormatter)
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: wxString{ str }, mFormatter{ std::move(formatter) } {}
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using wxString::empty;
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// MSGID is the English lookup key in the message catalog, not necessarily
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// for user's eyes if the locale is some other.
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// The MSGID might not be all the information TranslatableString holds
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// in future.
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// This is a deliberately ugly-looking function name. Use with caution.
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Identifier MSGID() const { return Identifier{ *this }; }
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wxString Translation() const;
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friend bool operator == (
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const TranslatableString &x, const TranslatableString &y)
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{ return x.MSGID() == y.MSGID(); }
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friend bool operator != (
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const TranslatableString &x, const TranslatableString &y)
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{ return !(x == y); }
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// Returns true if context is NullContextFormatter
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bool IsVerbatim() const;
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// Capture variadic format arguments (by copy). The subsitution is
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// computed later in a call to Translate() after msgid is looked up in the
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// translation catalog.
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template <typename... Args>
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TranslatableString&& Format( Args&&... args ) &&
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{
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wxString context;
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if ( this->mFormatter )
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context = this->mFormatter({});
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this->mFormatter = [context, args...](const wxString &str){
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if (str.empty())
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return context;
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else
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return wxString::Format( str, args... );
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};
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return std::move( *this );
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}
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friend std::hash< TranslatableString >;
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private:
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Formatter mFormatter;
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};
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using TranslatableStrings = std::vector<TranslatableString>;
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// For using std::unordered_map on TranslatableString
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namespace std
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{
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template<> struct hash< TranslatableString > {
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size_t operator () (const TranslatableString &str) const // noexcept
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{
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auto stdstr = str.ToStdWstring(); // no allocations, a cheap fetch
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using Hasher = hash< decltype(stdstr) >;
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return Hasher{}( stdstr );
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}
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};
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}
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// ----------------------------------------------------------------------------
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// A native 64-bit integer...used when referring to any number of samples
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// ----------------------------------------------------------------------------
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class sampleCount
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{
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public:
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using type = long long;
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static_assert(sizeof(type) == 8, "Wrong width of sampleCount");
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sampleCount () : value { 0 } {}
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// Allow implicit conversion from integral types
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sampleCount ( type v ) : value { v } {}
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sampleCount ( unsigned long long v ) : value ( v ) {}
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sampleCount ( int v ) : value { v } {}
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sampleCount ( unsigned v ) : value { v } {}
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sampleCount ( long v ) : value { v } {}
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// unsigned long is 64 bit on some platforms. Let it narrow.
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sampleCount ( unsigned long v ) : value ( v ) {}
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// Beware implicit conversions from floating point values!
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// Otherwise the meaning of binary operators with sampleCount change
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// their meaning when sampleCount is not an alias!
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explicit sampleCount ( float f ) : value ( f ) {}
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explicit sampleCount ( double d ) : value ( d ) {}
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sampleCount ( const sampleCount& ) = default;
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sampleCount &operator= ( const sampleCount& ) = default;
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float as_float() const { return value; }
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double as_double() const { return value; }
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long long as_long_long() const { return value; }
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size_t as_size_t() const {
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wxASSERT(value >= 0);
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wxASSERT(static_cast<std::make_unsigned<type>::type>(value) <= std::numeric_limits<size_t>::max());
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return value;
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}
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sampleCount &operator += (sampleCount b) { value += b.value; return *this; }
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sampleCount &operator -= (sampleCount b) { value -= b.value; return *this; }
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sampleCount &operator *= (sampleCount b) { value *= b.value; return *this; }
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sampleCount &operator /= (sampleCount b) { value /= b.value; return *this; }
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sampleCount &operator %= (sampleCount b) { value %= b.value; return *this; }
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sampleCount operator - () const { return -value; }
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sampleCount &operator ++ () { ++value; return *this; }
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sampleCount operator ++ (int)
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{ sampleCount result{ *this }; ++value; return result; }
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sampleCount &operator -- () { --value; return *this; }
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sampleCount operator -- (int)
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{ sampleCount result{ *this }; --value; return result; }
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private:
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type value;
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};
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inline bool operator == (sampleCount a, sampleCount b)
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{
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return a.as_long_long() == b.as_long_long();
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}
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inline bool operator != (sampleCount a, sampleCount b)
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{
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return !(a == b);
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}
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inline bool operator < (sampleCount a, sampleCount b)
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{
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return a.as_long_long() < b.as_long_long();
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}
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inline bool operator >= (sampleCount a, sampleCount b)
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{
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return !(a < b);
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}
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inline bool operator > (sampleCount a, sampleCount b)
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{
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return b < a;
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}
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inline bool operator <= (sampleCount a, sampleCount b)
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{
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return !(b < a);
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}
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inline sampleCount operator + (sampleCount a, sampleCount b)
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{
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return sampleCount{ a } += b;
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}
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inline sampleCount operator - (sampleCount a, sampleCount b)
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{
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return sampleCount{ a } -= b;
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}
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inline sampleCount operator * (sampleCount a, sampleCount b)
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{
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return sampleCount{ a } *= b;
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}
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inline sampleCount operator / (sampleCount a, sampleCount b)
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{
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return sampleCount{ a } /= b;
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}
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inline sampleCount operator % (sampleCount a, sampleCount b)
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{
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return sampleCount{ a } %= b;
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}
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// ----------------------------------------------------------------------------
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// Function returning the minimum of a sampleCount and a size_t,
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// hiding the casts
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// ----------------------------------------------------------------------------
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inline size_t limitSampleBufferSize( size_t bufferSize, sampleCount limit )
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{
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return
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std::min( sampleCount( bufferSize ), std::max( sampleCount(0), limit ) )
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.as_size_t();
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}
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// ----------------------------------------------------------------------------
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// Supported sample formats
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// ----------------------------------------------------------------------------
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enum sampleFormat : unsigned
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{
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int16Sample = 0x00020001,
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int24Sample = 0x00040001,
|
|
floatSample = 0x0004000F
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Provide the number of bytes a specific sample will take
|
|
// ----------------------------------------------------------------------------
|
|
#define SAMPLE_SIZE(SampleFormat) (SampleFormat >> 16)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Generic pointer to sample data
|
|
// ----------------------------------------------------------------------------
|
|
typedef char *samplePtr;
|
|
typedef const char *constSamplePtr;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// The type for plugin IDs
|
|
// ----------------------------------------------------------------------------
|
|
typedef wxString PluginID;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Supported channel assignments
|
|
// ----------------------------------------------------------------------------
|
|
|
|
typedef enum
|
|
{
|
|
// Use to mark end of list
|
|
ChannelNameEOL = -1,
|
|
// The default channel assignment
|
|
ChannelNameMono,
|
|
// From this point, the channels follow the 22.2 surround sound format
|
|
ChannelNameFrontLeft,
|
|
ChannelNameFrontRight,
|
|
ChannelNameFrontCenter,
|
|
ChannelNameLowFrequency1,
|
|
ChannelNameBackLeft,
|
|
ChannelNameBackRight,
|
|
ChannelNameFrontLeftCenter,
|
|
ChannelNameFrontRightCenter,
|
|
ChannelNameBackCenter,
|
|
ChannelNameLowFrequency2,
|
|
ChannelNameSideLeft,
|
|
ChannelNameSideRight,
|
|
ChannelNameTopFrontLeft,
|
|
ChannelNameTopFrontRight,
|
|
ChannelNameTopFrontCenter,
|
|
ChannelNameTopCenter,
|
|
ChannelNameTopBackLeft,
|
|
ChannelNameTopBackRight,
|
|
ChannelNameTopSideLeft,
|
|
ChannelNameTopSideRight,
|
|
ChannelNameTopBackCenter,
|
|
ChannelNameBottomFrontCenter,
|
|
ChannelNameBottomFrontLeft,
|
|
ChannelNameBottomFrontRight,
|
|
} ChannelName, *ChannelNames;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// some frequently needed forward declarations
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class ComponentInterfaceSymbol;
|
|
|
|
using EnumValueSymbol = ComponentInterfaceSymbol;
|
|
using NumericFormatSymbol = EnumValueSymbol;
|
|
|
|
using VendorSymbol = ComponentInterfaceSymbol;
|
|
|
|
using EffectFamilySymbol = ComponentInterfaceSymbol;
|
|
|
|
// LLL FIXME: Until a complete API is devised, we have to use
|
|
// AUDACITY_DLL_API when defining API classes. This
|
|
// it ugly, but a part of the game. Remove it when
|
|
// the API is complete.
|
|
|
|
|
|
#if !defined(AUDACITY_DLL_API)
|
|
// This was copied from "Audacity.h" so these headers wouldn't have
|
|
// to include it.
|
|
|
|
/* Magic for dynamic library import and export. This is unfortunately
|
|
* compiler-specific because there isn't a standard way to do it. Currently it
|
|
* works with the Visual Studio compiler for windows, and for GCC 4+. Anything
|
|
* else gets all symbols made public, which gets messy */
|
|
/* The Visual Studio implementation */
|
|
#ifdef _MSC_VER
|
|
#ifndef AUDACITY_DLL_API
|
|
#ifdef BUILDING_AUDACITY
|
|
#define AUDACITY_DLL_API _declspec(dllexport)
|
|
#else
|
|
#ifdef _DLL
|
|
#define AUDACITY_DLL_API _declspec(dllimport)
|
|
#else
|
|
#define AUDACITY_DLL_API
|
|
#endif
|
|
#endif
|
|
#endif
|
|
#endif //_MSC_VER
|
|
|
|
#ifdef __GNUC__
|
|
#ifndef __CONFIG_UNIX_INCLUDED
|
|
#define __CONFIG_UNIX_INCLUDED
|
|
#include "configunix.h"
|
|
#endif
|
|
#endif
|
|
|
|
/* The GCC-elf implementation */
|
|
#ifdef HAVE_VISIBILITY // this is provided by the configure script, is only
|
|
// enabled for suitable GCC versions
|
|
/* The incantation is a bit weird here because it uses ELF symbol stuff. If we
|
|
* make a symbol "default" it makes it visible (for import or export). Making it
|
|
* "hidden" means it is invisible outside the shared object. */
|
|
#ifndef AUDACITY_DLL_API
|
|
#ifdef BUILDING_AUDACITY
|
|
#define AUDACITY_DLL_API __attribute__((visibility("default")))
|
|
#else
|
|
#define AUDACITY_DLL_API __attribute__((visibility("default")))
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
/* The GCC-win32 implementation */
|
|
// bizzarely, GCC-for-win32 supports Visual Studio style symbol visibility, so
|
|
// we use that if building on Cygwin
|
|
#if defined __CYGWIN__ && defined __GNUC__
|
|
#ifndef AUDACITY_DLL_API
|
|
#ifdef BUILDING_AUDACITY
|
|
#define AUDACITY_DLL_API _declspec(dllexport)
|
|
#else
|
|
#ifdef _DLL
|
|
#define AUDACITY_DLL_API _declspec(dllimport)
|
|
#else
|
|
#define AUDACITY_DLL_API
|
|
#endif
|
|
#endif
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
#endif // __AUDACITY_TYPES_H__
|