mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-13 06:40:24 +02:00
233 lines
6.1 KiB
C++
233 lines
6.1 KiB
C++
// ScripterCallback.cpp :
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//
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// A loadable module that connects a windows named pipe
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// to a registered service function that is able to
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// process a single command at a time.
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//
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// The service function is provided by the application
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// and not by libscript. mod_script_pipe was developed for
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// Audacity. Because it forwards commands
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// rather than handling them itself it can be used in
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// other projects too.
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//
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// Enabling other programs to connect to Audacity via a pipe is a potential
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// security risk. Use at your own risk.
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#include <wx/wx.h>
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#include "ScripterCallback.h"
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//#include "../lib_widget_extra/ShuttleGuiBase.h"
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#include "../../src/Audacity.h"
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#include "../../src/ShuttleGui.h"
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#if defined(__WXMSW__)
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#include <wx/init.h>
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# if defined(__WXDEBUG__)
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# define D "d"
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# else
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# define D ""
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# endif
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# if wxCHECK_VERSION(3, 1, 0)
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# define V "31"
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# elif wxCHECK_VERSION(3, 0, 0)
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# define V "30"
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# else
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# define V "28"
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# endif
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# pragma comment(lib, "wxbase" V "u" D)
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# pragma comment(lib, "wxbase" V "u" D "_net")
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# pragma comment(lib, "wxmsw" V "u" D "_adv")
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# pragma comment(lib, "wxmsw" V "u" D "_core")
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# pragma comment(lib, "wxmsw" V "u" D "_html")
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# pragma comment(lib, "wxpng" D)
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# pragma comment(lib, "wxzlib" D)
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# pragma comment(lib, "wxjpeg" D)
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# pragma comment(lib, "wxtiff" D)
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# undef V
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# undef D
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#endif //(__WXMSW__)
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/*
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There are several functions that can be used in a GUI module.
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//#define versionFnName "GetVersionString"
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If the version is wrong, the module will be rejected.
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That is it will be loaded and then unloaded.
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//#define ModuleDispatchName "ModuleDispatch"
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The most useful function. See the example in this
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file. It has several cases/options in it.
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//#define scriptFnName "RegScriptServerFunc"
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This function is run from a non gui thread. It was originally
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created for the benefit of mod-script-pipe.
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//#define mainPanelFnName "MainPanelFunc"
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This function is the hijacking function, to take over Audacity
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and replace the main project window with our own wxFrame.
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*/
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#ifdef _MSC_VER
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#define DLL_API _declspec(dllexport)
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#define DLL_IMPORT _declspec(dllimport)
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#else
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#define DLL_API __attribute__ ((visibility("default")))
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#define DLL_IMPORT
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#endif
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typedef enum
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{
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ModuleInitialize,
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ModuleTerminate,
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AppInitialized,
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AppQuiting,
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ProjectInitialized,
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ProjectClosing,
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MenusRebuilt
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} ModuleDispatchTypes;
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extern void PipeServer();
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typedef DLL_IMPORT int (*tpExecScriptServerFunc)( wxString * pIn, wxString * pOut);
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static tpExecScriptServerFunc pScriptServerFn=NULL;
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extern "C" {
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DLL_API const wxChar * GetVersionString()
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{
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// Make sure that this version of the module requires the version
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// of Audacity it is built with.
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// For now the versions must match exactly for Audacity to
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// agree to load the module.
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return AUDACITY_VERSION_STRING;
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}
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extern int DLL_API ModuleDispatch(ModuleDispatchTypes type);
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// ModuleDispatch
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// is called by Audacity to initialize/terminmate the module,
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// and ask if it has anything for the menus.
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// We don't (yet) do anything in this, since we have a special function for the scripter
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// all we need to do is return 1.
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int ModuleDispatch(ModuleDispatchTypes type){
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switch (type){
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case AppInitialized:{
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}
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break;
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case AppQuiting: {
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}
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break;
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case ProjectInitialized:
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case MenusRebuilt: {
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}
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break;
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default:
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break;
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}
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return 1;
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}
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// And here is our special registration function.
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int DLL_API RegScriptServerFunc( tpExecScriptServerFunc pFn )
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{
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if( pFn )
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{
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pScriptServerFn = pFn;
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PipeServer();
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}
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return 4;
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}
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wxString Str2;
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wxArrayString aStr;
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unsigned int currentLine;
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size_t currentPosition;
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// Send the received command to Audacity and build an array of response lines.
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// The response lines can be retrieved by calling DoSrvMore repeatedly.
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int DoSrv(char *pIn)
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{
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// Interpret string as unicode.
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// wxWidgets (now) uses unicode internally.
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// Scripts must send unicode strings (if going beyond 7-bit ASCII).
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// Important for filenames in commands.
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wxString Str1(pIn, wxConvUTF8);
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Str1.Replace( wxT("\r"), wxT(""));
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Str1.Replace( wxT("\n"), wxT(""));
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Str2 = wxEmptyString;
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(*pScriptServerFn)( &Str1 , &Str2);
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Str2 += wxT('\n');
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size_t outputLength = Str2.Length();
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aStr.Clear();
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size_t iStart = 0;
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size_t i;
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for(i = 0; i < outputLength; ++i)
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{
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if( Str2[i] == wxT('\n') )
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{
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aStr.Add( Str2.Mid( iStart, i-iStart) + wxT("\n") );
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iStart = i+1;
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}
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}
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currentLine = 0;
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currentPosition = 0;
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return 1;
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}
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size_t smin(size_t a, size_t b) { return a < b ? a : b; }
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// Write up to nMax characters of the prepared (by DoSrv) response lines.
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// Returns the number of characters sent, including null.
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// Zero returned if and only if there's nothing else to send.
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int DoSrvMore(char *pOut, size_t nMax)
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{
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wxASSERT(currentLine >= 0);
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wxASSERT(currentPosition >= 0);
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size_t totalLines = aStr.GetCount();
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while (currentLine < totalLines)
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{
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wxString lineString = aStr[currentLine];
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size_t lineLength = lineString.Length();
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size_t charsLeftInLine = lineLength - currentPosition;
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wxASSERT(charsLeftInLine >= 0);
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if (charsLeftInLine == 0)
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{
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// Move to next line
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++currentLine;
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currentPosition = 0;
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}
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else
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{
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// Write as much of the rest of the line as will fit in the buffer
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size_t charsToWrite = smin(charsLeftInLine, nMax - 1);
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memcpy(pOut,
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lineString.Mid(currentPosition,
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currentPosition + charsToWrite).mb_str(),
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charsToWrite);
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pOut[charsToWrite] = '\0';
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currentPosition += charsToWrite;
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// Need to cast to prevent compiler warnings
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int charsWritten = static_cast<int>(charsToWrite + 1);
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// (Check cast was safe)
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wxASSERT(static_cast<size_t>(charsWritten) == charsToWrite + 1);
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return charsWritten;
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}
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}
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return 0;
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}
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} // End extern "C"
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