mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-11 14:41:06 +02:00
482 lines
14 KiB
C++
482 lines
14 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ToneGen.cpp
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Steve Jolly
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James Crook (Adapted for 'Chirps')
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This class implements a tone generator effect.
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*******************************************************************//**
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\class EffectToneGen
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\brief An Effect that can generate a sine, square or sawtooth wave.
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An extended mode of EffectToneGen supports 'chirps' where the
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frequency changes smoothly during the tone.
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*//*******************************************************************/
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#include "../Audacity.h"
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#include "ToneGen.h"
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#include <math.h>
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#include <float.h>
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#include <wx/intl.h>
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#include <wx/valgen.h>
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#include "../Project.h"
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#include "../ShuttleGui.h"
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#include "../widgets/NumericTextCtrl.h"
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#include "../widgets/valnum.h"
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enum kInterpolations
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{
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kLinear,
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kLogarithmic,
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nInterpolations
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};
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static const IdentInterfaceSymbol kInterStrings[nInterpolations] =
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{
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// These are acceptable dual purpose internal/visible names
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{ XO("Linear") },
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{ XO("Logarithmic") }
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};
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enum kWaveforms
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{
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kSine,
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kSquare,
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kSawtooth,
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kSquareNoAlias,
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nWaveforms
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};
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static const IdentInterfaceSymbol kWaveStrings[nWaveforms] =
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{
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{ XO("Sine") },
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{ XO("Square") },
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{ XO("Sawtooth") },
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{ XO("Square, no alias") }
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};
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// Define keys, defaults, minimums, and maximums for the effect parameters
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//
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// Name Type Key Def Min Max Scale
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Param( StartFreq, double, wxT("StartFreq"), 440.0, 1.0, DBL_MAX, 1 );
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Param( EndFreq, double, wxT("EndFreq"), 1320.0, 1.0, DBL_MAX, 1 );
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Param( StartAmp, double, wxT("StartAmp"), 0.8, 0.0, 1.0, 1 );
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Param( EndAmp, double, wxT("EndAmp"), 0.1, 0.0, 1.0, 1 );
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Param( Frequency, double, wxT("Frequency"), 440.0, 1.0, DBL_MAX, 1 );
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Param( Amplitude, double, wxT("Amplitude"), 0.8, 0.0, 1.0, 1 );
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Param( Waveform, int, wxT("Waveform"), 0, 0, nWaveforms - 1, 1 );
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Param( Interp, int, wxT("Interpolation"), 0, 0, nInterpolations - 1, 1 );
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//
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// EffectToneGen
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//
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BEGIN_EVENT_TABLE(EffectToneGen, wxEvtHandler)
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EVT_TEXT(wxID_ANY, EffectToneGen::OnControlUpdate)
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END_EVENT_TABLE();
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EffectToneGen::EffectToneGen(bool isChirp)
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{
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wxASSERT(nWaveforms == WXSIZEOF(kWaveStrings));
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wxASSERT(nInterpolations == WXSIZEOF(kInterStrings));
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mChirp = isChirp;
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mWaveform = DEF_Waveform;
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mFrequency[0] = DEF_StartFreq;
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mFrequency[1] = DEF_EndFreq;
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mAmplitude[0] = DEF_StartAmp;
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mAmplitude[1] = DEF_EndAmp;
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mInterpolation = DEF_Interp;
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// Chirp varies over time so must use selected duration.
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// TODO: When previewing, calculate only the first 'preview length'.
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if (isChirp)
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SetLinearEffectFlag(false);
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else
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SetLinearEffectFlag(true);
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}
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EffectToneGen::~EffectToneGen()
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{
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}
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// IdentInterface implementation
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IdentInterfaceSymbol EffectToneGen::GetSymbol()
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{
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return mChirp
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? CHIRP_PLUGIN_SYMBOL
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: TONE_PLUGIN_SYMBOL;
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}
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wxString EffectToneGen::GetDescription()
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{
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return mChirp
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? _("Generates an ascending or descending tone of one of four types")
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: _("Generates a constant frequency tone of one of four types");
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}
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wxString EffectToneGen::ManualPage()
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{
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return mChirp
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? wxT("Chirp")
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: wxT("Tone");
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}
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// EffectDefinitionInterface implementation
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EffectType EffectToneGen::GetType()
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{
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return EffectTypeGenerate;
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}
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// EffectClientInterface implementation
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unsigned EffectToneGen::GetAudioOutCount()
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{
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return 1;
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}
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bool EffectToneGen::ProcessInitialize(sampleCount WXUNUSED(totalLen), ChannelNames WXUNUSED(chanMap))
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{
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mPositionInCycles = 0.0;
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mSample = 0;
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return true;
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}
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size_t EffectToneGen::ProcessBlock(float **WXUNUSED(inBlock), float **outBlock, size_t blockLen)
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{
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float *buffer = outBlock[0];
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double throwaway = 0; //passed to modf but never used
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double f = 0.0;
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double a, b;
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int k;
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double frequencyQuantum;
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double BlendedFrequency;
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double BlendedAmplitude;
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double BlendedLogFrequency = 0.0;
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// calculate delta, and reposition from where we left
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auto doubleSampleCount = mSampleCnt.as_double();
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auto doubleSample = mSample.as_double();
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double amplitudeQuantum =
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(mAmplitude[1] - mAmplitude[0]) / doubleSampleCount;
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BlendedAmplitude = mAmplitude[0] +
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amplitudeQuantum * doubleSample;
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// precalculations:
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double pre2PI = 2.0 * M_PI;
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double pre4divPI = 4.0 / M_PI;
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// initial setup should calculate deltas
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if (mInterpolation == kLogarithmic)
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{
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// this for log interpolation
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mLogFrequency[0] = log10(mFrequency[0]);
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mLogFrequency[1] = log10(mFrequency[1]);
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// calculate delta, and reposition from where we left
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frequencyQuantum = (mLogFrequency[1] - mLogFrequency[0]) / doubleSampleCount;
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BlendedLogFrequency = mLogFrequency[0] + frequencyQuantum * doubleSample;
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BlendedFrequency = pow(10.0, BlendedLogFrequency);
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}
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else
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{
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// this for regular case, linear interpolation
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frequencyQuantum = (mFrequency[1] - mFrequency[0]) / doubleSampleCount;
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BlendedFrequency = mFrequency[0] + frequencyQuantum * doubleSample;
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}
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// synth loop
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for (decltype(blockLen) i = 0; i < blockLen; i++)
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{
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switch (mWaveform)
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{
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case kSine:
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f = sin(pre2PI * mPositionInCycles / mSampleRate);
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break;
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case kSquare:
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f = (modf(mPositionInCycles / mSampleRate, &throwaway) < 0.5) ? 1.0 : -1.0;
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break;
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case kSawtooth:
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f = (2.0 * modf(mPositionInCycles / mSampleRate + 0.5, &throwaway)) - 1.0;
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break;
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case kSquareNoAlias: // Good down to 110Hz @ 44100Hz sampling.
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//do fundamental (k=1) outside loop
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b = (1.0 + cos((pre2PI * BlendedFrequency) / mSampleRate)) / pre4divPI; //scaling
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f = pre4divPI * sin(pre2PI * mPositionInCycles / mSampleRate);
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for (k = 3; (k < 200) && (k * BlendedFrequency < mSampleRate / 2.0); k += 2)
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{
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//Hanning Window in freq domain
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a = 1.0 + cos((pre2PI * k * BlendedFrequency) / mSampleRate);
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//calc harmonic, apply window, scale to amplitude of fundamental
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f += a * sin(pre2PI * mPositionInCycles / mSampleRate * k) / (b * k);
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}
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}
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// insert value in buffer
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buffer[i] = (float) (BlendedAmplitude * f);
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// update freq,amplitude
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mPositionInCycles += BlendedFrequency;
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BlendedAmplitude += amplitudeQuantum;
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if (mInterpolation == kLogarithmic)
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{
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BlendedLogFrequency += frequencyQuantum;
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BlendedFrequency = pow(10.0, BlendedLogFrequency);
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}
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else
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{
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BlendedFrequency += frequencyQuantum;
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}
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}
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// update external placeholder
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mSample += blockLen;
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return blockLen;
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}
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bool EffectToneGen::DefineParams( ShuttleParams & S ){
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if( mChirp ){
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S.SHUTTLE_PARAM( mFrequency[0], StartFreq );
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S.SHUTTLE_PARAM( mFrequency[1], EndFreq );
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S.SHUTTLE_PARAM( mAmplitude[0], StartAmp );
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S.SHUTTLE_PARAM( mAmplitude[1], EndAmp );
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} else {
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S.SHUTTLE_PARAM( mFrequency[0], Frequency );
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S.SHUTTLE_PARAM( mAmplitude[0], Amplitude );
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// Slightly hacky way to set freq and ampl
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// since we do this whatever query to params was made.
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mFrequency[1] = mFrequency[0];
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mAmplitude[1] = mAmplitude[0];
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}
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S.SHUTTLE_ENUM_PARAM( mWaveform, Waveform, kWaveStrings, nWaveforms );
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S.SHUTTLE_ENUM_PARAM( mInterpolation, Interp, kInterStrings, nInterpolations );
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// double freqMax = (GetActiveProject() ? GetActiveProject()->GetRate() : 44100.0) / 2.0;
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// mFrequency[1] = TrapDouble(mFrequency[1], MIN_EndFreq, freqMax);
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return true;
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}
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bool EffectToneGen::GetAutomationParameters(CommandParameters & parms)
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{
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if (mChirp)
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{
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parms.Write(KEY_StartFreq, mFrequency[0]);
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parms.Write(KEY_EndFreq, mFrequency[1]);
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parms.Write(KEY_StartAmp, mAmplitude[0]);
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parms.Write(KEY_EndAmp, mAmplitude[1]);
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}
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else
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{
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parms.Write(KEY_Frequency, mFrequency[0]);
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parms.Write(KEY_Amplitude, mAmplitude[0]);
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}
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parms.Write(KEY_Waveform, kWaveStrings[mWaveform].Internal());
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parms.Write(KEY_Interp, kInterStrings[mInterpolation].Internal());
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return true;
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}
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bool EffectToneGen::SetAutomationParameters(CommandParameters & parms)
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{
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ReadAndVerifyEnum(Waveform, kWaveStrings, nWaveforms);
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ReadAndVerifyEnum(Interp, kInterStrings, nInterpolations);
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if (mChirp)
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{
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ReadAndVerifyDouble(StartFreq);
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ReadAndVerifyDouble(EndFreq);
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ReadAndVerifyDouble(StartAmp);
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ReadAndVerifyDouble(EndAmp);
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mFrequency[0] = StartFreq;
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mFrequency[1] = EndFreq;
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mAmplitude[0] = StartAmp;
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mAmplitude[1] = EndAmp;
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}
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else
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{
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ReadAndVerifyDouble(Frequency);
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ReadAndVerifyDouble(Amplitude);
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mFrequency[0] = Frequency;
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mFrequency[1] = Frequency;
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mAmplitude[0] = Amplitude;
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mAmplitude[1] = Amplitude;
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}
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mWaveform = Waveform;
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mInterpolation = Interp;
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double freqMax = (GetActiveProject() ? GetActiveProject()->GetRate() : 44100.0) / 2.0;
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mFrequency[1] = TrapDouble(mFrequency[1], MIN_EndFreq, freqMax);
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return true;
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}
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// Effect implementation
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void EffectToneGen::PopulateOrExchange(ShuttleGui & S)
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{
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wxTextCtrl *t;
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S.StartMultiColumn(2, wxCENTER);
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{
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auto waveforms = LocalizedStrings(kWaveStrings, nWaveforms);
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wxChoice *c = S.AddChoice(_("Waveform:"), wxT(""), &waveforms);
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c->SetValidator(wxGenericValidator(&mWaveform));
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if (mChirp)
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{
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S.AddFixedText( {} );
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S.StartHorizontalLay(wxEXPAND);
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{
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S.StartHorizontalLay(wxLEFT, 50);
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{
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S.AddTitle(_("Start"));
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}
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S.EndHorizontalLay();
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S.StartHorizontalLay(wxLEFT, 50);
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{
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S.AddTitle(_("End"));
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}
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S.EndHorizontalLay();
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}
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S.EndHorizontalLay();
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S.AddPrompt(_("Frequency (Hz):"));
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S.StartHorizontalLay(wxEXPAND);
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{
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S.StartHorizontalLay(wxLEFT, 50);
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{
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FloatingPointValidator<double> vldStartFreq(6, &mFrequency[0], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldStartFreq.SetRange(MIN_StartFreq, GetActiveProject()->GetRate() / 2.0);
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t = S.AddTextBox( {}, wxT(""), 12);
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t->SetName(_("Frequency Hertz Start"));
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t->SetValidator(vldStartFreq);
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}
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S.EndHorizontalLay();
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S.StartHorizontalLay(wxLEFT, 50);
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{
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FloatingPointValidator<double> vldEndFreq(6, &mFrequency[1], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldEndFreq.SetRange(MIN_EndFreq, GetActiveProject()->GetRate() / 2.0);
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t = S.AddTextBox( {}, wxT(""), 12);
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t->SetName(_("Frequency Hertz End"));
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t->SetValidator(vldEndFreq);
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}
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S.EndHorizontalLay();
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}
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S.EndHorizontalLay();
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S.AddPrompt(_("Amplitude (0-1):"));
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S.StartHorizontalLay(wxEXPAND);
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{
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S.StartHorizontalLay(wxLEFT, 50);
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{
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FloatingPointValidator<double> vldStartAmp(6, &mAmplitude[0], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldStartAmp.SetRange(MIN_StartAmp, MAX_StartAmp);
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t = S.AddTextBox( {}, wxT(""), 12);
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t->SetName(_("Amplitude Start"));
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t->SetValidator(vldStartAmp);
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}
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S.EndHorizontalLay();
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S.StartHorizontalLay(wxLEFT, 50);
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{
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FloatingPointValidator<double> vldEndAmp(6, &mAmplitude[1], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldEndAmp.SetRange(MIN_EndAmp, MAX_EndAmp);
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t = S.AddTextBox( {}, wxT(""), 12);
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t->SetName(_("Amplitude End"));
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t->SetValidator(vldEndAmp);
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}
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S.EndHorizontalLay();
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}
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S.EndHorizontalLay();
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auto interpolations = LocalizedStrings(kInterStrings, nInterpolations);
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c = S.AddChoice(_("Interpolation:"), wxT(""), &interpolations);
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c->SetValidator(wxGenericValidator(&mInterpolation));
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}
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else
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{
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FloatingPointValidator<double> vldFrequency(6, &mFrequency[0], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldFrequency.SetRange(MIN_Frequency, GetActiveProject()->GetRate() / 2.0);
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t = S.AddTextBox(_("Frequency (Hz):"), wxT(""), 12);
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t->SetValidator(vldFrequency);
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FloatingPointValidator<double> vldAmplitude(6, &mAmplitude[0], NumValidatorStyle::NO_TRAILING_ZEROES);
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vldAmplitude.SetRange(MIN_Amplitude, MAX_Amplitude);
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t = S.AddTextBox(_("Amplitude (0-1):"), wxT(""), 12);
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t->SetValidator(vldAmplitude);
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}
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S.AddPrompt(_("Duration:"));
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mToneDurationT = safenew
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NumericTextCtrl(S.GetParent(), wxID_ANY,
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NumericConverter::TIME,
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GetDurationFormat(),
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GetDuration(),
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mProjectRate,
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NumericTextCtrl::Options{}
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.AutoPos(true));
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mToneDurationT->SetName(_("Duration"));
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S.AddWindow(mToneDurationT, wxALIGN_LEFT | wxALL);
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}
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S.EndMultiColumn();
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return;
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}
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bool EffectToneGen::TransferDataToWindow()
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{
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if (!mUIParent->TransferDataToWindow())
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{
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return false;
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}
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mToneDurationT->SetValue(GetDuration());
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return true;
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}
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bool EffectToneGen::TransferDataFromWindow()
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{
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if (!mUIParent->Validate() || !mUIParent->TransferDataFromWindow())
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{
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return false;
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}
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if (!mChirp)
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{
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mFrequency[1] = mFrequency[0];
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mAmplitude[1] = mAmplitude[0];
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}
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SetDuration(mToneDurationT->GetValue());
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return true;
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}
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// EffectToneGen implementation
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void EffectToneGen::OnControlUpdate(wxCommandEvent & WXUNUSED(evt))
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{
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if (!EnableApply(mUIParent->TransferDataFromWindow()))
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{
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return;
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}
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}
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