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audacity/src/toolbars/ToolsToolBar.h

93 lines
1.8 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ToolsToolBar.h
Dominic Mazzoni
Shane T. Mueller
Leland Lucius
**********************************************************************/
#ifndef __AUDACITY_TOOLS_TOOLBAR__
#define __AUDACITY_TOOLS_TOOLBAR__
#include <wx/defs.h>
#include "ToolBar.h"
class wxCommandEvent;
class wxDC;
class wxGridSizer;
class wxImage;
class wxWindow;
class AButton;
class AudacityProject;
// Code duplication warning: these apparently need to be in the
// same order as the enum in ToolsToolBar.cpp
enum {
selectTool,
envelopeTool,
drawTool,
zoomTool,
slideTool,
multiTool,
numTools,
firstTool = selectTool,
lastTool = multiTool,
};
const int FirstToolID = 11200;
class ToolsToolBar final : public ToolBar {
public:
ToolsToolBar();
virtual ~ToolsToolBar();
static ToolsToolBar &Get( AudacityProject &project );
static const ToolsToolBar &Get( const AudacityProject &project );
void UpdatePrefs() override;
void OnTool(wxCommandEvent & evt);
void SetCurrentTool(int tool);
//These interrogate the state of the buttons or controls.
int GetCurrentTool() const;
bool IsDown(int tool) const;
int GetDownTool();
void Populate() override;
void Repaint(wxDC * WXUNUSED(dc)) override {};
void EnableDisableButtons() override {};
private:
void Create(wxWindow * parent) override;
void RegenerateTooltips() override;
wxImage *MakeToolImage(wxImage *tool, wxImage *mask, int style);
static AButton *MakeTool(
ToolsToolBar *pBar, teBmps eTool, int id, const wxChar *label);
AButton *mTool[numTools];
wxGridSizer *mToolSizer;
int mCurrentTool;
public:
DECLARE_CLASS(ToolsToolBar)
DECLARE_EVENT_TABLE()
};
#endif