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			202 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * $Id: debug_sine.c,v 1.3 2003-03-02 08:01:40 dmazzoni Exp $
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 * debug_sine.c
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 * Play a sine sweep using the Portable Audio api for several seconds.
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 * Hacked test for debugging PA.
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 *
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 * Author: Phil Burk <philburk@softsynth.com>
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 *
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 * This program uses the PortAudio Portable Audio Library.
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 * For more information see: http://www.portaudio.com
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 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files
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 * (the "Software"), to deal in the Software without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * Any person wishing to distribute modifications to the Software is
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 * requested to send the modifications to the original developer so that
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 * they can be incorporated into the canonical version.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 */
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#include <stdio.h>
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#include <math.h>
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#include "portaudio.h"
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#define OUTPUT_DEVICE       (Pa_GetDefaultOutputDeviceID())
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//#define OUTPUT_DEVICE       (11)
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#define NUM_SECONDS         (8)
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#define SLEEP_DUR           (800)
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#define SAMPLE_RATE         (44100)
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#define FRAMES_PER_BUFFER   (4096)
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#define MSEC_PER_BUFFER     (1000 * FRAMES_PER_BUFFER / SAMPLE_RATE)
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#if 0
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#define MIN_LATENCY_MSEC    (200)
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#define NUM_BUFFERS         ((MIN_LATENCY_MSEC * SAMPLE_RATE) / (FRAMES_PER_BUFFER * 1000))
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#else
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#define NUM_BUFFERS         (0)
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#endif
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#define MIN_FREQ            (100.0f)
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#define MAX_FREQ            (4000.0f)
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#define FREQ_SCALAR         (1.00002f)
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#define CalcPhaseIncrement(freq)  (freq/SAMPLE_RATE)
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#ifndef M_PI
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#define M_PI  (3.14159265)
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#endif
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#define TABLE_SIZE   (400)
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typedef struct
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{
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    float sine[TABLE_SIZE + 1]; // add one for guard point for interpolation
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    float phase_increment;
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    float left_phase;
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    float right_phase;
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    unsigned int framesToGo;
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}
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paTestData;
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/* Convert phase between and 1.0 to sine value
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 * using linear interpolation.
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 */
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float LookupSine( paTestData *data, float phase );
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float LookupSine( paTestData *data, float phase )
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{
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    float fIndex = phase*TABLE_SIZE;
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    int   index = (int) fIndex;
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    float fract = fIndex - index;
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    float lo = data->sine[index];
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    float hi = data->sine[index+1];
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    float val = lo + fract*(hi-lo);
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    return val;
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}
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/* This routine will be called by the PortAudio engine when audio is needed.
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** It may called at interrupt level on some machines so don't do anything
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** that could mess up the system like calling malloc() or free().
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*/
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static int patestCallback( void *inputBuffer, void *outputBuffer,
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                           unsigned long framesPerBuffer,
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                           PaTimestamp outTime, void *userData )
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{
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    paTestData *data = (paTestData*)userData;
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    float *out = (float*)outputBuffer;
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    int      framesToCalc;
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    int i;
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    int finished = 0;
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    (void) outTime; /* Prevent unused variable warnings. */
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    (void) inputBuffer;
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    if( data->framesToGo < framesPerBuffer )
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    {
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        framesToCalc = data->framesToGo;
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        data->framesToGo = 0;
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        finished = 1;
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    }
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    else
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    {
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        framesToCalc = framesPerBuffer;
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        data->framesToGo -= framesPerBuffer;
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    }
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    for( i=0; i<framesToCalc; i++ )
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    {
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        *out++ = LookupSine(data, data->left_phase);  /* left */
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        *out++ = LookupSine(data, data->right_phase);  /* right */
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        data->left_phase += data->phase_increment;
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        if( data->left_phase >= 1.0f ) data->left_phase -= 1.0f;
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        data->right_phase += (data->phase_increment * 1.5f); /* fifth above */
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        if( data->right_phase >= 1.0f ) data->right_phase -= 1.0f;
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        /* sweep frequency then start over. */
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        data->phase_increment *= FREQ_SCALAR;
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        if( data->phase_increment > CalcPhaseIncrement(MAX_FREQ) ) data->phase_increment = CalcPhaseIncrement(MIN_FREQ);
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    }
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    /* zero remainder of final buffer */
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    for( ; i<(int)framesPerBuffer; i++ )
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    {
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        *out++ = 0; /* left */
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        *out++ = 0; /* right */
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    }
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    // Pa_Sleep( 3 * MSEC_PER_BUFFER / 4 );
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    // Pa_Sleep( MSEC_PER_BUFFER / 3 );
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    return finished;
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}
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/*******************************************************************/
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int main(void);
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int main(void)
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{
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    PortAudioStream *stream;
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    PaError err;
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    paTestData data;
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    int i;
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    int totalSamps;
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    printf("PortAudio Test: output sine sweep. ask for %d buffers\n", NUM_BUFFERS );
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    printf("MSEC_PER_BUFFER = %d\n", MSEC_PER_BUFFER );
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    /* initialise sinusoidal wavetable */
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    for( i=0; i<TABLE_SIZE; i++ )
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    {
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        data.sine[i] = (float) sin( ((double)i/(double)TABLE_SIZE) * M_PI * 2. );
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    }
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    data.sine[TABLE_SIZE] = data.sine[0]; // set guard point
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    data.left_phase = data.right_phase = 0.0;
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    data.phase_increment = CalcPhaseIncrement(MIN_FREQ);
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    data.framesToGo = totalSamps =  NUM_SECONDS * SAMPLE_RATE; /* Play for a few seconds. */
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    printf("totalSamps = %d\n", totalSamps );
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    err = Pa_Initialize();
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    if( err != paNoError ) goto error;
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    printf("PortAudio Test: output device = %d\n", OUTPUT_DEVICE );
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    err = Pa_OpenStream(
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              &stream,
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              paNoDevice,
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              0,              /* no input */
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              paFloat32,  /* 32 bit floating point input */
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              NULL,
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              OUTPUT_DEVICE,
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              2,              /* stereo output */
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              paFloat32,      /* 32 bit floating point output */
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              NULL,
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              SAMPLE_RATE,
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              FRAMES_PER_BUFFER,
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              NUM_BUFFERS,    /* number of buffers, if zero then use default minimum */
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              paClipOff|paDitherOff, /* we won't output out of range samples so don't bother clipping them */
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              patestCallback,
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              &data );
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    if( err != paNoError ) goto error;
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    err = Pa_StartStream( stream );
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    if( err != paNoError ) goto error;
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    printf("Is callback being called?\n");
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    for( i=0; i<((NUM_SECONDS+1)*1000); i+=SLEEP_DUR )
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    {
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        printf("data.framesToGo = %d\n", data.framesToGo ); fflush(stdout);
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        Pa_Sleep( SLEEP_DUR );
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    }
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    /* Stop sound until ENTER hit. */
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    printf("Call Pa_StopStream()\n");
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    err = Pa_StopStream( stream );
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    if( err != paNoError ) goto error;
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    Pa_Terminate();
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    printf("Test finished.\n");
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    return err;
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error:
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    Pa_Terminate();
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    fprintf( stderr, "An error occured while using the portaudio stream\n" );
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    fprintf( stderr, "Error number: %d\n", err );
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    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
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    return err;
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}
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