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			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<html>
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<head>
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   <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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   <meta name="GENERATOR" content="Mozilla/4.73 [en]C-gatewaynet  (Win98; U) [Netscape]">
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   <meta name="Author" content="Phil Burk">
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   <meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
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   <meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,">
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   <title>PortAudio Tutorial</title>
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</head>
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<body>
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<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" >
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<tr>
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<td>
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<center>
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<h1>
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PortAudio Tutorial</h1></center>
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</td>
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</tr>
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</table></center>
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<h2>
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Terminating PortAudio</h2>
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<blockquote>You can start and stop a stream as many times as you like.
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But when you are done using it, you should close it by calling:</blockquote>
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<blockquote>
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<blockquote>
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<pre>err = Pa_CloseStream( stream );
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if( err != paNoError ) goto error;</pre>
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</blockquote>
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Then when you are done using PortAudio, you should terminate the whole
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system by calling:
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<blockquote>
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<pre>Pa_Terminate();</pre>
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</blockquote>
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That's basically it. You can now write an audio program in 'C' that will
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run on multiple platforms, for example PCs and Macintosh.
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<p>In the rest of the tutorial we will look at some additional utility
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functions, and a different way of using PortAudio that does not require
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the use of a callback function.</blockquote>
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<font size=+2><a href="http://www.portaudio.com/">home</a> | <a href="pa_tutorial.html">contents</a>
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| <a href="pa_tut_run.html">previous</a> |  <a href="pa_tut_util.html">next</a></font>
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</body>
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</html>
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