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Paul Licameli 3eeb91f23a Define class Identifier and template TaggedIdentifier...
... Identifier holds strings used for internal purposes and not shown to users;
TaggedIdentifier generates subclasses of Identifier for different purposes,
which won't implicitly (that is, inadvertently) interconvert as function
arguments.
2019-05-16 12:30:28 -04:00

567 lines
19 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Types.h
Leland Lucius
Copyright (c) 2014, Audacity Team
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
**********************************************************************/
#ifndef __AUDACITY_TYPES_H__
#define __AUDACITY_TYPES_H__
#include <algorithm>
#include <type_traits>
#include <vector>
#include <wx/debug.h> // for wxASSERT
#include <wx/string.h> // type used in inline function and member variable
#include <wx/version.h> // for wxCHECK_VERSION
#if !wxCHECK_VERSION(3, 1, 0)
// For using std::unordered_map on wxString
namespace std
{
template<typename T> struct hash;
template<> struct hash< wxString > {
size_t operator () (const wxString &str) const // noexcept
{
auto stdstr = str.ToStdWstring(); // no allocations, a cheap fetch
using Hasher = hash< decltype(stdstr) >;
return Hasher{}( stdstr );
}
};
}
#endif
// ----------------------------------------------------------------------------
// TODO: I'd imagine this header may be replaced by other public headers. But,
// to try and minimize more changes to the base code, we can use this
// until proper public headers are created for the stuff in here.
// ----------------------------------------------------------------------------
// An explicitly nonlocalized string, not meant for the user to see.
// String manipulations are discouraged, other than splitting and joining on
// separator characters.
// Wherever GET is used to fetch the underlying wxString, there should be a
// comment explaining the need for it.
class Identifier
{
public:
Identifier() = default;
// Allow implicit conversion to this class, but not from
Identifier(const wxString &str) : value{ str } {}
// Allow implicit conversion to this class, but not from
Identifier(const wxChar *str) : value{ str } {}
// Allow implicit conversion to this class, but not from
Identifier(const char *str) : value{ str } {}
// Copy construction and assignment
Identifier( const Identifier & ) = default;
Identifier &operator = ( const Identifier& ) = default;
// Move construction and assignment
Identifier( wxString && str )
{ value.swap( str ); }
Identifier( Identifier && id )
{ swap( id ); }
Identifier &operator= ( Identifier&& id )
{
if ( this != &id )
value.clear(), swap( id );
return *this;
}
// Implements moves
void swap( Identifier &id ) { value.swap( id.value ); }
// Convenience for building concatenated identifiers.
// The list must have at least two members
// (so you don't easily circumvent the restrictions on interconversions
// intended in TaggedIdentifier below)
explicit
Identifier(std::initializer_list<Identifier> components, wxChar separator);
bool empty() const { return value.empty(); }
size_t size() const { return value.size(); }
size_t length() const { return value.length(); }
// Explicit conversion to wxString, meant to be ugly-looking and
// demanding of a comment why it's correct
const wxString &GET() const { return value; }
std::vector< Identifier > split( wxChar separator ) const;
private:
wxString value;
};
// Comparisons of Identifiers are case-sensitive
inline bool operator == ( const Identifier &x, const Identifier &y )
{ return x.GET() == y.GET(); }
inline bool operator != ( const Identifier &x, const Identifier &y )
{ return !(x == y); }
inline bool operator < ( const Identifier &x, const Identifier &y )
{ return x.GET() < y.GET(); }
inline bool operator > ( const Identifier &x, const Identifier &y )
{ return y < x; }
inline bool operator <= ( const Identifier &x, const Identifier &y )
{ return !(y < x); }
inline bool operator >= ( const Identifier &x, const Identifier &y )
{ return !(x < y); }
namespace std
{
template<> struct hash< Identifier > {
size_t operator () ( const Identifier &id ) const // noexcept
{ return hash<wxString>{}( id.GET() ); }
};
}
// This lets you pass Identifier into wxFileConfig::Read
inline bool wxFromString(const wxString& str, Identifier *id)
{ if (id) { *id = str; return true; } else return false; }
// This lets you pass Identifier into wxFileConfig::Write
inline wxString wxToString( const Identifier& str ) { return str.GET(); }
// Template parameter allows generation of different TaggedIdentifier classes
// that don't interconvert implicitly
// The second template parameter determines whether comparisons are case
// sensitive; default is case sensitive
template<typename Tag, bool CaseSensitive = true >
class TaggedIdentifier : public Identifier
{
public:
using TagType = Tag;
using Identifier::Identifier;
TaggedIdentifier() = default;
// Allowed for the same Tag class and case sensitivity
TaggedIdentifier( const TaggedIdentifier& ) = default;
TaggedIdentifier( TaggedIdentifier&& ) = default;
TaggedIdentifier& operator= ( const TaggedIdentifier& ) = default;
TaggedIdentifier& operator= ( TaggedIdentifier&& ) = default;
// Prohibited for other Tag classes or case sensitivity
template< typename Tag2, bool b >
TaggedIdentifier( const TaggedIdentifier<Tag2, b>& ) = delete;
template< typename Tag2, bool b >
TaggedIdentifier( TaggedIdentifier<Tag2, b>&& ) = delete;
template< typename Tag2, bool b >
TaggedIdentifier& operator= ( const TaggedIdentifier<Tag2, b>& ) = delete;
template< typename Tag2, bool b >
TaggedIdentifier& operator= ( TaggedIdentifier<Tag2, b>&& ) = delete;
// Allow implicit conversion to this class from un-tagged Identifier,
// but not from; resolution will use other overloads above if argument
// has a tag
TaggedIdentifier(const Identifier &str) : Identifier{ str } {}
// Conversion to another kind of TaggedIdentifier
template<typename String, typename = typename String::TagType>
String CONVERT() const
{ return String{ this->GET() }; }
};
// Comparison of a TaggedIdentifier with an Identifier is allowed, resolving
// to one of the operators on Identifiers defined above, but always case
// sensitive.
// Comparison operators for two TaggedIdentifers, below, require the same tags
// and case sensitivity.
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator == (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{
static_assert( std::is_same< Tag1, Tag2 >::value && b1 == b2,
"TaggedIdentifiers with different tags or sensitivity are not comparable" );
// This test should be eliminated at compile time:
if ( b1 )
return x.GET(). Cmp ( y.GET() ) == 0;
else
return x.GET(). CmpNoCase ( y.GET() ) == 0;
}
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator != (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{ return !(x == y); }
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator < (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{
static_assert( std::is_same< Tag1, Tag2 >::value && b1 == b2,
"TaggedIdentifiers with different tags or sensitivity are not comparable" );
// This test should be eliminated at compile time:
if ( b1 )
return x.GET(). Cmp ( y.GET() ) < 0;
else
return x.GET(). CmpNoCase ( y.GET() ) < 0;
}
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator > (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{ return y < x; }
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator <= (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{ return !(y < x); }
template< typename Tag1, typename Tag2, bool b1, bool b2 >
inline bool operator >= (
const TaggedIdentifier< Tag1, b1 > &x, const TaggedIdentifier< Tag2, b2 > &y )
{ return !(x < y); }
namespace std
{
template<typename Tag, bool b > struct hash< TaggedIdentifier<Tag, b> >
: hash< Identifier > {};
}
/**************************************************************************//**
\brief type alias for identifying a Plugin supplied by a module, each module
defining its own interpretation of the strings, which may or may not be as a
file system path
********************************************************************************/
using PluginPath = wxString;
using PluginPaths = std::vector< PluginPath >;
// A key to be passed to wxConfigBase
using RegistryPath = wxString;
using RegistryPaths = std::vector< RegistryPath >;
class wxArrayStringEx;
// File extensions, not including any leading dot
using FileExtension = wxString;
using FileExtensions = wxArrayStringEx;
using FilePath = wxString;
using FilePaths = wxArrayStringEx;
using CommandID = wxString;
using CommandIDs = std::vector< CommandID >;
// ----------------------------------------------------------------------------
// A native 64-bit integer...used when referring to any number of samples
// ----------------------------------------------------------------------------
class sampleCount
{
public:
using type = long long;
static_assert(sizeof(type) == 8, "Wrong width of sampleCount");
sampleCount () : value { 0 } {}
// Allow implicit conversion from integral types
sampleCount ( type v ) : value { v } {}
sampleCount ( unsigned long long v ) : value ( v ) {}
sampleCount ( int v ) : value { v } {}
sampleCount ( unsigned v ) : value { v } {}
sampleCount ( long v ) : value { v } {}
// unsigned long is 64 bit on some platforms. Let it narrow.
sampleCount ( unsigned long v ) : value ( v ) {}
// Beware implicit conversions from floating point values!
// Otherwise the meaning of binary operators with sampleCount change
// their meaning when sampleCount is not an alias!
explicit sampleCount ( float f ) : value ( f ) {}
explicit sampleCount ( double d ) : value ( d ) {}
sampleCount ( const sampleCount& ) = default;
sampleCount &operator= ( const sampleCount& ) = default;
float as_float() const { return value; }
double as_double() const { return value; }
long long as_long_long() const { return value; }
size_t as_size_t() const {
wxASSERT(value >= 0);
wxASSERT(static_cast<std::make_unsigned<type>::type>(value) <= std::numeric_limits<size_t>::max());
return value;
}
sampleCount &operator += (sampleCount b) { value += b.value; return *this; }
sampleCount &operator -= (sampleCount b) { value -= b.value; return *this; }
sampleCount &operator *= (sampleCount b) { value *= b.value; return *this; }
sampleCount &operator /= (sampleCount b) { value /= b.value; return *this; }
sampleCount &operator %= (sampleCount b) { value %= b.value; return *this; }
sampleCount operator - () const { return -value; }
sampleCount &operator ++ () { ++value; return *this; }
sampleCount operator ++ (int)
{ sampleCount result{ *this }; ++value; return result; }
sampleCount &operator -- () { --value; return *this; }
sampleCount operator -- (int)
{ sampleCount result{ *this }; --value; return result; }
private:
type value;
};
inline bool operator == (sampleCount a, sampleCount b)
{
return a.as_long_long() == b.as_long_long();
}
inline bool operator != (sampleCount a, sampleCount b)
{
return !(a == b);
}
inline bool operator < (sampleCount a, sampleCount b)
{
return a.as_long_long() < b.as_long_long();
}
inline bool operator >= (sampleCount a, sampleCount b)
{
return !(a < b);
}
inline bool operator > (sampleCount a, sampleCount b)
{
return b < a;
}
inline bool operator <= (sampleCount a, sampleCount b)
{
return !(b < a);
}
inline sampleCount operator + (sampleCount a, sampleCount b)
{
return sampleCount{ a } += b;
}
inline sampleCount operator - (sampleCount a, sampleCount b)
{
return sampleCount{ a } -= b;
}
inline sampleCount operator * (sampleCount a, sampleCount b)
{
return sampleCount{ a } *= b;
}
inline sampleCount operator / (sampleCount a, sampleCount b)
{
return sampleCount{ a } /= b;
}
inline sampleCount operator % (sampleCount a, sampleCount b)
{
return sampleCount{ a } %= b;
}
// ----------------------------------------------------------------------------
// Function returning the minimum of a sampleCount and a size_t,
// hiding the casts
// ----------------------------------------------------------------------------
inline size_t limitSampleBufferSize( size_t bufferSize, sampleCount limit )
{
return
std::min( sampleCount( bufferSize ), std::max( sampleCount(0), limit ) )
.as_size_t();
}
// ----------------------------------------------------------------------------
// Supported sample formats
// ----------------------------------------------------------------------------
enum sampleFormat : unsigned
{
int16Sample = 0x00020001,
int24Sample = 0x00040001,
floatSample = 0x0004000F
};
// ----------------------------------------------------------------------------
// Provide the number of bytes a specific sample will take
// ----------------------------------------------------------------------------
#define SAMPLE_SIZE(SampleFormat) (SampleFormat >> 16)
// ----------------------------------------------------------------------------
// Generic pointer to sample data
// ----------------------------------------------------------------------------
typedef char *samplePtr;
typedef const char *constSamplePtr;
// ----------------------------------------------------------------------------
// The type for plugin IDs
// ----------------------------------------------------------------------------
typedef wxString PluginID;
// ----------------------------------------------------------------------------
// Supported channel assignments
// ----------------------------------------------------------------------------
typedef enum
{
// Use to mark end of list
ChannelNameEOL = -1,
// The default channel assignment
ChannelNameMono,
// From this point, the channels follow the 22.2 surround sound format
ChannelNameFrontLeft,
ChannelNameFrontRight,
ChannelNameFrontCenter,
ChannelNameLowFrequency1,
ChannelNameBackLeft,
ChannelNameBackRight,
ChannelNameFrontLeftCenter,
ChannelNameFrontRightCenter,
ChannelNameBackCenter,
ChannelNameLowFrequency2,
ChannelNameSideLeft,
ChannelNameSideRight,
ChannelNameTopFrontLeft,
ChannelNameTopFrontRight,
ChannelNameTopFrontCenter,
ChannelNameTopCenter,
ChannelNameTopBackLeft,
ChannelNameTopBackRight,
ChannelNameTopSideLeft,
ChannelNameTopSideRight,
ChannelNameTopBackCenter,
ChannelNameBottomFrontCenter,
ChannelNameBottomFrontLeft,
ChannelNameBottomFrontRight,
} ChannelName, *ChannelNames;
// ----------------------------------------------------------------------------
// some frequently needed forward declarations
// ----------------------------------------------------------------------------
class ComponentInterfaceSymbol;
using EnumValueSymbol = ComponentInterfaceSymbol;
using NumericFormatSymbol = EnumValueSymbol;
using VendorSymbol = ComponentInterfaceSymbol;
using EffectFamilySymbol = ComponentInterfaceSymbol;
// LLL FIXME: Until a complete API is devised, we have to use
// AUDACITY_DLL_API when defining API classes. This
// it ugly, but a part of the game. Remove it when
// the API is complete.
#if !defined(AUDACITY_DLL_API)
// This was copied from "Audacity.h" so these headers wouldn't have
// to include it.
/* Magic for dynamic library import and export. This is unfortunately
* compiler-specific because there isn't a standard way to do it. Currently it
* works with the Visual Studio compiler for windows, and for GCC 4+. Anything
* else gets all symbols made public, which gets messy */
/* The Visual Studio implementation */
#ifdef _MSC_VER
#ifndef AUDACITY_DLL_API
#ifdef BUILDING_AUDACITY
#define AUDACITY_DLL_API _declspec(dllexport)
#else
#ifdef _DLL
#define AUDACITY_DLL_API _declspec(dllimport)
#else
#define AUDACITY_DLL_API
#endif
#endif
#endif
#endif //_MSC_VER
#ifdef __GNUC__
#ifndef __CONFIG_UNIX_INCLUDED
#define __CONFIG_UNIX_INCLUDED
#include "configunix.h"
#endif
#endif
/* The GCC-elf implementation */
#ifdef HAVE_VISIBILITY // this is provided by the configure script, is only
// enabled for suitable GCC versions
/* The incantation is a bit weird here because it uses ELF symbol stuff. If we
* make a symbol "default" it makes it visible (for import or export). Making it
* "hidden" means it is invisible outside the shared object. */
#ifndef AUDACITY_DLL_API
#ifdef BUILDING_AUDACITY
#define AUDACITY_DLL_API __attribute__((visibility("default")))
#else
#define AUDACITY_DLL_API __attribute__((visibility("default")))
#endif
#endif
#endif
/* The GCC-win32 implementation */
// bizzarely, GCC-for-win32 supports Visual Studio style symbol visibility, so
// we use that if building on Cygwin
#if defined __CYGWIN__ && defined __GNUC__
#ifndef AUDACITY_DLL_API
#ifdef BUILDING_AUDACITY
#define AUDACITY_DLL_API _declspec(dllexport)
#else
#ifdef _DLL
#define AUDACITY_DLL_API _declspec(dllimport)
#else
#define AUDACITY_DLL_API
#endif
#endif
#endif
#endif
#endif
#endif // __AUDACITY_TYPES_H__