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... Should have no effect on generated code, except perhaps some slight faster virtual function calls. Mostly useful as documentation of design intent. Tried to mark every one of our classes that inherits from another, or is a base for others, or has abstract virtual functions, and a few others besides.
45 lines
883 B
C++
45 lines
883 B
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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LyricsWindow.h
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Vaughan Johnson
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Dominic Mazzoni
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**********************************************************************/
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#include "Experimental.h"
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#ifndef __AUDACITY_LYRICS_WINDOW__
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#define __AUDACITY_LYRICS_WINDOW__
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#include <wx/frame.h>
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class AudacityProject;
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class Lyrics;
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class LyricsWindow final : public wxFrame {
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public:
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LyricsWindow(AudacityProject* parent);
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virtual ~LyricsWindow();
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Lyrics *GetLyricsPanel() { return mLyricsPanel; };
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private:
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void OnCloseWindow(wxCloseEvent & WXUNUSED(event));
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void OnStyle_BouncingBall(wxCommandEvent &evt);
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void OnStyle_Highlight(wxCommandEvent &evt);
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void OnTimer(wxCommandEvent &event);
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AudacityProject *mProject;
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Lyrics *mLyricsPanel;
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public:
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DECLARE_EVENT_TABLE()
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};
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#endif
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