1
0
mirror of https://github.com/cookiengineer/audacity synced 2025-08-05 14:49:25 +02:00
audacity/src/FileNames.cpp
Leland Lucius d39590cf41 AUP3: First round of updates
!!! THERE WILL NO DOUBT BE BUGS !!!

This is a big one and there's still several things to
complete. Just want to get this in the wild to start
receiving feedback.

One big thing right now is that it will NOT load pre-aup3
files.  An importer is on the way for that.
2020-07-01 02:30:18 -05:00

765 lines
22 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
FileNames.cpp
James Crook
********************************************************************//**
\class FileNames
\brief Provides Static functions to yield filenames.
This class helps us with setting a base path, and makes it easier
for us to keep track of the different kinds of files we read and write
from.
JKC: In time I plan to add all file names and file extensions
used throughout Audacity into this one place.
*//********************************************************************/
#include "Audacity.h"
#include "FileNames.h"
#include "Experimental.h"
#include "MemoryX.h"
#include <wx/app.h>
#include <wx/defs.h>
#include <wx/filename.h>
#include <wx/intl.h>
#include <wx/stdpaths.h>
#include "Prefs.h"
#include "Internat.h"
#include "PlatformCompatibility.h"
#include "wxFileNameWrapper.h"
#include "widgets/AudacityMessageBox.h"
#include "widgets/FileDialog/FileDialog.h"
#if defined(__WXMAC__) || defined(__WXGTK__)
#include <dlfcn.h>
#endif
#if defined(__WXMSW__)
#include <windows.h>
#endif
static wxString gDataDir;
const FileNames::FileType
FileNames::AllFiles{ XO("All files"), { wxT("") } }
/* i18n-hint an Audacity project is the state of the program, stored as
files that can be reopened to resume the session later */
, FileNames::AudacityProjects{ XO("Audacity projects"), { wxT("aup3") }, true }
, FileNames::DynamicLibraries{
#if defined(__WXMSW__)
XO("Dynamically Linked Libraries"), { wxT("dll") }, true
#elif defined(__WXMAC__)
XO("Dynamic Libraries"), { wxT("dylib") }, true
#else
XO("Dynamically Linked Libraries"), { wxT("so*") }, true
#endif
}
, FileNames::TextFiles{ XO("Text files"), { wxT("txt") }, true }
, FileNames::XMLFiles{ XO("XML files"), { wxT("xml"), wxT("XML") }, true }
;
wxString FileNames::FormatWildcard( const FileTypes &fileTypes )
{
// |-separated list of:
// [ Description,
// ( if appendExtensions, then ' (', globs, ')' ),
// '|',
// globs ]
// where globs is a ;-separated list of filename patterns, which are
// '*' for an empty extension, else '*.' then the extension
// Only the part before | is displayed in the choice drop-down of file
// dialogs
//
// Exceptional case: if there is only one type and its description is empty,
// then just give the globs with no |
// Another exception: an empty description, when there is more than one
// type, is replaced with a default
// Another exception: if an extension contains a dot, it is interpreted as
// not really an extension, but a literal filename
const wxString dot{ '.' };
const auto makeGlobs = [&dot]( const FileExtensions &extensions ){
wxString globs;
for ( const auto &extension: extensions ) {
if ( !globs.empty() )
globs += ';';
if ( extension.Contains( dot ) )
globs += extension;
else {
globs += '*';
if ( !extension.empty() ) {
globs += '.';
globs += extension;
}
}
}
return globs;
};
const auto defaultDescription = []( const FileExtensions &extensions ){
// Assume extensions is not empty
wxString exts = extensions[0];
for (size_t ii = 1, size = extensions.size(); ii < size; ++ii ) {
exts += XO(", ").Translation();
exts += extensions[ii];
}
/* i18n-hint a type or types such as "txt" or "txt, xml" will be
substituted for %s */
return XO("%s files").Format( exts );
};
if ( fileTypes.size() == 1 && fileTypes[0].description.empty() ) {
return makeGlobs( fileTypes[0].extensions );
}
else {
wxString result;
for ( const auto &fileType : fileTypes ) {
const auto &extensions = fileType.extensions;
if (extensions.empty())
continue;
if (!result.empty())
result += '|';
const auto globs = makeGlobs( extensions );
auto mask = fileType.description;
if ( mask.empty() )
mask = defaultDescription( extensions );
if ( fileType.appendExtensions )
mask.Join( XO("(%s)").Format( globs ), " " );
result += mask.Translation();
result += '|';
result += globs;
}
return result;
}
}
bool FileNames::DoCopyFile(
const FilePath& file1, const FilePath& file2, bool overwrite)
{
#ifdef __WXMSW__
// workaround not needed
return wxCopyFile(file1, file2, overwrite);
#else
// PRL: Compensate for buggy wxCopyFile that returns false success,
// which was a cause of case 4 in comment 10 of
// http://bugzilla.audacityteam.org/show_bug.cgi?id=1759
// Destination file was created, but was empty
// Bug was introduced after wxWidgets 2.8.12 at commit
// 0597e7f977c87d107e24bf3e95ebfa3d60efc249 of wxWidgets repo
bool existed = wxFileExists(file2);
bool result = wxCopyFile(file1, file2, overwrite) &&
wxFile{ file1 }.Length() == wxFile{ file2 }.Length();
if (!result && !existed)
wxRemoveFile(file2);
return result;
#endif
}
bool FileNames::HardLinkFile( const FilePath& file1, const FilePath& file2 )
{
#ifdef __WXMSW__
// Fix forced ASCII conversions and wrong argument order - MJB - 29/01/2019
//return ::CreateHardLinkA( file1.c_str(), file2.c_str(), NULL );
return ( 0 != ::CreateHardLink( file2, file1, NULL ) );
#else
return 0 == ::link( file1.c_str(), file2.c_str() );
#endif
}
wxString FileNames::MkDir(const wxString &Str)
{
// Behaviour of wxFileName::DirExists() and wxFileName::MkDir() has
// changed between wx2.6 and wx2.8, so we use static functions instead.
if (!wxFileName::DirExists(Str))
wxFileName::Mkdir(Str, 511, wxPATH_MKDIR_FULL);
return Str;
}
/// Returns the directory used for temp files.
/// \todo put a counter in here to see if it gets used a lot.
/// if it does, then maybe we should cache the path name
/// each time.
wxString FileNames::TempDir()
{
return FileNames::MkDir(gPrefs->Read(wxT("/Directories/TempDir"), wxT("")));
}
// originally an ExportMultipleDialog method. Append suffix if newName appears in otherNames.
void FileNames::MakeNameUnique(FilePaths &otherNames,
wxFileName &newName)
{
if (otherNames.Index(newName.GetFullName(), false) >= 0) {
int i=2;
wxString orig = newName.GetName();
do {
newName.SetName(wxString::Format(wxT("%s-%d"), orig, i));
i++;
} while (otherNames.Index(newName.GetFullName(), false) >= 0);
}
otherNames.push_back(newName.GetFullName());
}
// The APP name has upercase first letter (so that Quit Audacity is correctly
// capitalised on Mac, but we want lower case APP name in paths.
// This function does that substitution, IF the last component of
// the path is 'Audacity'.
wxString FileNames::LowerCaseAppNameInPath( const wxString & dirIn){
wxString dir = dirIn;
// BUG 1577 Capitalisation of Audacity in path...
if( dir.EndsWith( "Audacity" ) )
{
int nChars = dir.length() - wxString( "Audacity" ).length();
dir = dir.Left( nChars ) + "audacity";
}
return dir;
}
FilePath FileNames::DataDir()
{
// LLL: Wouldn't you know that as of WX 2.6.2, there is a conflict
// between wxStandardPaths and wxConfig under Linux. The latter
// creates a normal file as "$HOME/.audacity", while the former
// expects the ".audacity" portion to be a directory.
if (gDataDir.empty())
{
// If there is a directory "Portable Settings" relative to the
// executable's EXE file, the prefs are stored in there, otherwise
// the prefs are stored in the user data dir provided by the OS.
wxFileName exePath(PlatformCompatibility::GetExecutablePath());
#if defined(__WXMAC__)
// Path ends for example in "Audacity.app/Contents/MacOSX"
//exePath.RemoveLastDir();
//exePath.RemoveLastDir();
// just remove the MacOSX part.
exePath.RemoveLastDir();
#endif
wxFileName portablePrefsPath(exePath.GetPath(), wxT("Portable Settings"));
if (::wxDirExists(portablePrefsPath.GetFullPath()))
{
// Use "Portable Settings" folder
gDataDir = portablePrefsPath.GetFullPath();
} else
{
// Use OS-provided user data dir folder
wxString dataDir( LowerCaseAppNameInPath( wxStandardPaths::Get().GetUserDataDir() ));
#if defined( __WXGTK__ )
dataDir = dataDir + wxT("-data");
#endif
gDataDir = FileNames::MkDir(dataDir);
}
}
return gDataDir;
}
FilePath FileNames::ResourcesDir(){
wxString resourcesDir( LowerCaseAppNameInPath( wxStandardPaths::Get().GetResourcesDir() ));
return resourcesDir;
}
FilePath FileNames::HtmlHelpDir()
{
#if defined(__WXMAC__)
wxFileName exePath(PlatformCompatibility::GetExecutablePath());
// Path ends for example in "Audacity.app/Contents/MacOSX"
//exePath.RemoveLastDir();
//exePath.RemoveLastDir();
// just remove the MacOSX part.
exePath.RemoveLastDir();
//for mac this puts us within the .app: Audacity.app/Contents/SharedSupport/
return wxFileName( exePath.GetPath()+wxT("/help/manual"), wxEmptyString ).GetFullPath();
#else
//linux goes into /*prefix*/share/audacity/
//windows (probably) goes into the dir containing the .exe
wxString dataDir = FileNames::LowerCaseAppNameInPath( wxStandardPaths::Get().GetDataDir());
return wxFileName( dataDir+wxT("/help/manual"), wxEmptyString ).GetFullPath();
#endif
}
FilePath FileNames::LegacyChainDir()
{
// Don't force creation of it
return wxFileName{ DataDir(), wxT("Chains") }.GetFullPath();
}
FilePath FileNames::MacroDir()
{
return FileNames::MkDir( wxFileName( DataDir(), wxT("Macros") ).GetFullPath() );
}
FilePath FileNames::NRPDir()
{
return FileNames::MkDir( wxFileName( DataDir(), wxT("NRP") ).GetFullPath() );
}
FilePath FileNames::NRPFile()
{
return wxFileName( NRPDir(), wxT("noisegate.nrp") ).GetFullPath();
}
FilePath FileNames::PlugInDir()
{
return FileNames::MkDir( wxFileName( DataDir(), wxT("Plug-Ins") ).GetFullPath() );
}
FilePath FileNames::PluginRegistry()
{
return wxFileName( DataDir(), wxT("pluginregistry.cfg") ).GetFullPath();
}
FilePath FileNames::PluginSettings()
{
return wxFileName( DataDir(), wxT("pluginsettings.cfg") ).GetFullPath();
}
FilePath FileNames::BaseDir()
{
wxFileName baseDir;
#if defined(__WXMAC__)
baseDir = PlatformCompatibility::GetExecutablePath();
// Path ends for example in "Audacity.app/Contents/MacOSX"
//baseDir.RemoveLastDir();
//baseDir.RemoveLastDir();
// just remove the MacOSX part.
baseDir.RemoveLastDir();
#elif defined(__WXMSW__)
// Don't use wxStandardPaths::Get().GetDataDir() since it removes
// the "Debug" directory in debug builds.
baseDir = PlatformCompatibility::GetExecutablePath();
#else
// Linux goes into /*prefix*/share/audacity/
baseDir = FileNames::LowerCaseAppNameInPath(wxStandardPaths::Get().GetDataDir());
#endif
return baseDir.GetPath();
}
FilePath FileNames::ModulesDir()
{
wxFileName modulesDir(BaseDir(), wxEmptyString);
modulesDir.AppendDir(wxT("modules"));
return modulesDir.GetFullPath();
}
FilePath FileNames::ThemeDir()
{
return FileNames::MkDir( wxFileName( DataDir(), wxT("Theme") ).GetFullPath() );
}
FilePath FileNames::ThemeComponentsDir()
{
return FileNames::MkDir( wxFileName( ThemeDir(), wxT("Components") ).GetFullPath() );
}
FilePath FileNames::ThemeCachePng()
{
return wxFileName( ThemeDir(), wxT("ImageCache.png") ).GetFullPath();
}
FilePath FileNames::ThemeCacheHtm()
{
return wxFileName( ThemeDir(), wxT("ImageCache.htm") ).GetFullPath();
}
FilePath FileNames::ThemeImageDefsAsCee()
{
return wxFileName( ThemeDir(), wxT("ThemeImageDefsAsCee.h") ).GetFullPath();
}
FilePath FileNames::ThemeCacheAsCee( )
{
// DA: Theme sourcery file name.
#ifndef EXPERIMENTAL_DA
return wxFileName( ThemeDir(), wxT("ThemeAsCeeCode.h") ).GetFullPath();
#else
return wxFileName( ThemeDir(), wxT("DarkThemeAsCeeCode.h") ).GetFullPath();
#endif
}
FilePath FileNames::ThemeComponent(const wxString &Str)
{
return wxFileName( ThemeComponentsDir(), Str, wxT("png") ).GetFullPath();
}
//
// Returns the full path of program module (.exe, .dll, .so, .dylib) containing address
//
FilePath FileNames::PathFromAddr(void *addr)
{
wxFileName name;
#if defined(__WXMAC__) || defined(__WXGTK__)
Dl_info info;
if (dladdr(addr, &info)) {
char realname[PLATFORM_MAX_PATH + 1];
int len;
name = LAT1CTOWX(info.dli_fname);
len = readlink(OSINPUT(name.GetFullPath()), realname, PLATFORM_MAX_PATH);
if (len > 0) {
realname[len] = 0;
name.SetFullName(LAT1CTOWX(realname));
}
}
#elif defined(__WXMSW__) && defined(_UNICODE)
// The GetModuleHandlEx() function did not appear until Windows XP and
// GetModuleFileName() did appear until Windows 2000, so we have to
// check for them at runtime.
typedef BOOL (WINAPI *getmodulehandleex)(DWORD dwFlags, LPCWSTR lpModuleName, HMODULE* phModule);
typedef DWORD (WINAPI *getmodulefilename)(HMODULE hModule, LPWCH lpFilename, DWORD nSize);
getmodulehandleex gmhe =
(getmodulehandleex) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"GetModuleHandleExW");
getmodulefilename gmfn =
(getmodulefilename) GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"GetModuleFileNameW");
if (gmhe != NULL && gmfn != NULL) {
HMODULE module;
if (gmhe(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPTSTR) addr,
&module)) {
TCHAR path[MAX_PATH];
DWORD nSize;
nSize = gmfn(module, path, MAX_PATH);
if (nSize && nSize < MAX_PATH) {
name = LAT1CTOWX(path);
}
}
}
#endif
return name.GetFullPath();
}
bool FileNames::IsPathAvailable( const FilePath & Path){
if( Path.IsEmpty() )
return false;
#ifndef __WIN32__
return true;
#else
wxFileNameWrapper filePath( Path );
return filePath.DirExists() && !filePath.FileExists();
#endif
}
wxFileNameWrapper FileNames::DefaultToDocumentsFolder(const wxString &preference)
{
wxFileNameWrapper result;
#ifdef __WIN32__
wxFileName defaultPath( wxStandardPaths::Get().GetDocumentsDir(), "" );
defaultPath.AppendDir( wxTheApp->GetAppName() );
result.SetPath( gPrefs->Read( preference, defaultPath.GetPath( wxPATH_GET_VOLUME ) ) );
// MJB: Bug 1899 & Bug 2007. Only create directory if the result is the default path
bool bIsDefaultPath = result == defaultPath;
if( !bIsDefaultPath )
{
// IF the prefs directory doesn't exist - (Deleted by our user perhaps?)
// or exists as a file
// THEN fallback to using the default directory.
bIsDefaultPath = !IsPathAvailable( result.GetPath(wxPATH_GET_VOLUME|wxPATH_GET_SEPARATOR ) );
if( bIsDefaultPath )
{
result.SetPath( defaultPath.GetPath( wxPATH_GET_VOLUME ) );
// Don't write to gPrefs.
// We typically do it later, (if directory actually gets used)
}
}
if ( bIsDefaultPath )
{
// The default path might not exist since it is a sub-directory of 'Documents'
// There is no error if the path could not be created. That's OK.
// The dialog that Audacity offers will allow the user to select a valid directory.
result.Mkdir(0755, wxPATH_MKDIR_FULL);
}
#else
result.AssignHomeDir();
result.SetPath(gPrefs->Read( preference, result.GetPath() + "/Documents"));
#endif
return result;
}
namespace {
wxString PreferenceKey(FileNames::Operation op)
{
wxString key;
switch (op) {
case FileNames::Operation::Open:
key = wxT("/DefaultOpenPath"); break;
case FileNames::Operation::Export:
key = wxT("/DefaultExportPath"); break;
case FileNames::Operation::_None:
default:
break;
}
return key;
}
}
wxString FileNames::FindDefaultPath(Operation op)
{
auto key = PreferenceKey(op);
if (key.empty())
return wxString{};
else
return DefaultToDocumentsFolder(key).GetPath();
}
void FileNames::UpdateDefaultPath(Operation op, const FilePath &path)
{
if (path.empty())
return;
auto key = PreferenceKey(op);
if (!key.empty()) {
gPrefs->Write(key, ::wxPathOnly(path));
gPrefs->Flush();
}
}
wxString
FileNames::SelectFile(Operation op,
const TranslatableString& message,
const FilePath& default_path,
const FilePath& default_filename,
const FileExtension& default_extension,
const FileTypes& fileTypes,
int flags,
wxWindow *parent)
{
return WithDefaultPath(op, default_path, [&](const FilePath &path) {
wxString filter;
if ( !default_extension.empty() )
filter = wxT("*.") + default_extension;
return FileSelector(
message.Translation(), path, default_filename, filter,
FormatWildcard( fileTypes ),
flags, parent, wxDefaultCoord, wxDefaultCoord);
});
}
/** \brief Default temp directory */
static FilePath sDefaultTempDir;
const FilePath &FileNames::DefaultTempDir()
{
return sDefaultTempDir;
}
void FileNames::SetDefaultTempDir( const FilePath &tempDir )
{
sDefaultTempDir = tempDir;
}
// We now disallow temp directory name that puts it where cleaner apps will
// try to clean out the files.
bool FileNames::IsTempDirectoryNameOK( const FilePath & Name )
{
if( Name.empty() )
return false;
wxFileName tmpFile;
tmpFile.AssignTempFileName(wxT("nn"));
// use Long Path to expand out any abbreviated long substrings.
wxString BadPath = tmpFile.GetLongPath();
::wxRemoveFile(tmpFile.GetFullPath());
#ifdef __WXMAC__
// This test is to fix bug 1220 on a 1.x to 2.x to 2.1.3 upgrade.
// It is less permissive than we could be as it stops a path
// with this string ANYWHERE within it rather than excluding just
// the paths that the earlier Audacities used to create.
if( Name.Contains( "/tmp/") )
return false;
BadPath = BadPath.BeforeLast( '/' ) + "/";
wxFileName cmpFile( Name );
wxString NameCanonical = cmpFile.GetLongPath( ) + "/";
#else
BadPath = BadPath.BeforeLast( '\\' ) + "\\";
wxFileName cmpFile( Name );
wxString NameCanonical = cmpFile.GetLongPath( ) + "\\";
#endif
return !(NameCanonical.StartsWith( BadPath ));
}
bool FileNames::IsMidi(const FilePath &fName)
{
const auto extension = fName.AfterLast(wxT('.'));
return
extension.IsSameAs(wxT("gro"), false) ||
extension.IsSameAs(wxT("midi"), false) ||
extension.IsSameAs(wxT("mid"), false);
}
static FilePaths sAudacityPathList;
const FilePaths &FileNames::AudacityPathList()
{
return sAudacityPathList;
}
void FileNames::SetAudacityPathList( FilePaths list )
{
sAudacityPathList = std::move( list );
}
// static
void FileNames::AddUniquePathToPathList(const FilePath &pathArg,
FilePaths &pathList)
{
wxFileNameWrapper pathNorm { pathArg };
pathNorm.Normalize();
const wxString newpath{ pathNorm.GetFullPath() };
for(const auto &path : pathList) {
if (pathNorm == wxFileNameWrapper{ path })
return;
}
pathList.push_back(newpath);
}
// static
void FileNames::AddMultiPathsToPathList(const wxString &multiPathStringArg,
FilePaths &pathList)
{
wxString multiPathString(multiPathStringArg);
while (!multiPathString.empty()) {
wxString onePath = multiPathString.BeforeFirst(wxPATH_SEP[0]);
multiPathString = multiPathString.AfterFirst(wxPATH_SEP[0]);
AddUniquePathToPathList(onePath, pathList);
}
}
#include <wx/log.h>
// static
void FileNames::FindFilesInPathList(const wxString & pattern,
const FilePaths & pathList,
FilePaths & results,
int flags)
{
wxLogNull nolog;
if (pattern.empty()) {
return;
}
wxFileNameWrapper ff;
for(size_t i = 0; i < pathList.size(); i++) {
ff = pathList[i] + wxFILE_SEP_PATH + pattern;
wxDir::GetAllFiles(ff.GetPath(), &results, ff.GetFullName(), flags);
}
}
#if defined(__WXMSW__)
static wxCharBuffer mFilename;
//
// On Windows, wxString::mb_str() can return a NULL pointer if the
// conversion to multi-byte fails. So, based on direction intent,
// returns a pointer to an empty string or prompts for a NEW name.
//
char *FileNames::VerifyFilename(const wxString &s, bool input)
{
static wxCharBuffer buf;
wxString name = s;
if (input) {
if ((char *) (const char *)name.mb_str() == NULL) {
name = wxEmptyString;
}
}
else {
wxFileName ff(name);
FileExtension ext;
while ((char *) (const char *)name.mb_str() == NULL) {
AudacityMessageBox(
XO(
"The specified filename could not be converted due to Unicode character use."));
ext = ff.GetExt();
name = FileNames::SelectFile(FileNames::Operation::_None,
XO("Specify New Filename:"),
wxEmptyString,
name,
ext,
{ ext.empty()
? FileNames::AllFiles
: FileType{ {}, { ext } }
},
wxFD_SAVE | wxRESIZE_BORDER,
wxGetTopLevelParent(NULL));
}
}
mFilename = name.mb_str();
return (char *) (const char *) mFilename;
}
#endif
// Using this with wxStringArray::Sort will give you a list that
// is alphabetical, without depending on case. If you use the
// default sort, you will get strings with 'R' before 'a', because it is in caps.
int FileNames::CompareNoCase(const wxString& first, const wxString& second)
{
return first.CmpNoCase(second);
}
// Create a unique filename using the passed prefix and suffix
wxString FileNames::CreateUniqueName(const wxString &prefix,
const wxString &suffix /* = wxEmptyString */)
{
static int count = 0;
return wxString::Format(wxT("%s %s N-%i.%s"),
prefix,
wxDateTime::Now().Format(wxT("%Y-%m-%d %H-%M-%S")),
++count,
suffix);
}
wxString FileNames::UnsavedProjectExtension()
{
return wxT("aup3unsaved");
}
wxString FileNames::UnsavedProjectFileName()
{
wxFileName fn(TempDir(),
CreateUniqueName(wxT("New Project"), UnsavedProjectExtension()));
return fn.GetFullPath();
}