mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-06 14:52:34 +02:00
This fixes the problem on GTK where the text was unreadable when using a "dark" theme. And fixes the double display of the real tooltip and the tip panel being displayed at the same time on GTK and OSX. It seems that the "disabling/reenabling" of tooltips doesn't take affect right away anymore...maybe it never did.
417 lines
11 KiB
C++
417 lines
11 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ASlider.h
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Dominic Mazzoni
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This class is a custom slider.
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**********************************************************************/
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#ifndef __AUDACITY_SLIDER__
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#define __AUDACITY_SLIDER__
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#include <wx/defs.h>
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#include <wx/window.h>
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#include <wx/dialog.h>
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#include <wx/panel.h>
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#include <wx/timer.h>
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#if wxUSE_ACCESSIBILITY
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#include <wx/access.h>
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#endif
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class wxBitmap;
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class wxCursor;
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class wxImage;
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class wxSize;
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class wxPoint;
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class wxTextCtrl;
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class wxButton;
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class Ruler;
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class TipPanel;
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//
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// Predefined slider types (mStyle)
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//
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#define FRAC_SLIDER 1 // 0.0...1.0
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#define DB_SLIDER 2 // -36...36 dB
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#define PAN_SLIDER 3 // -1.0...1.0
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#define SPEED_SLIDER 4 // 0.01 ..3.0
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#ifdef EXPERIMENTAL_MIDI_OUT
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#define VEL_SLIDER 5 // -50..50
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#endif
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#define DB_MIN -36.0f
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#define DB_MAX 36.0f
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#define FRAC_MIN 0.0f
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#define FRAC_MAX 1.0f
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#define SPEED_MIN 0.01f
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#define SPEED_MAX 3.0f
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#define VEL_MIN -50.0f
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#define VEL_MAX 50.0f
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// Customizable slider only: If stepValue is STEP_CONTINUOUS,
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// every value on the slider between minValue and maxValue
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// will be possible
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//
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#define STEP_CONTINUOUS 0.0f
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//
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// Lightweight slider - i.e. a slider that doesn't appear in
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// its own window, but rather draws itself inside an existing
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// window (used inside Track Labels). The ASlider class,
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// which uses this class, is below.
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//
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class LWSlider
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{
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friend class ASlider;
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friend class ASliderAx;
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public:
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// MM: Construct customizable slider
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LWSlider(wxWindow * parent,
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wxString name,
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const wxPoint &pos,
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const wxSize &size,
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float minValue,
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float maxValue,
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float stepValue,
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bool canUseShift,
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int style,
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bool heavyweight=false,
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bool popup=true,
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int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
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// Construct predefined slider
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LWSlider(wxWindow * parent,
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wxString name,
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const wxPoint &pos,
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const wxSize &size,
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int style,
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bool heavyweight=false,
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bool popup=true,
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int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
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void Init(wxWindow * parent,
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wxString name,
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const wxPoint &pos,
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const wxSize &size,
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float minValue,
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float maxValue,
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float stepValue,
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bool canUseShift,
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int style,
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bool heavyweight,
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bool popup,
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float speed,
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int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
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virtual ~LWSlider();
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wxWindowID GetId();
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void SetId(wxWindowID id);
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void SetDefaultValue(float value);
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void SetDefaultShortcut(bool value);
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void GetScroll(float & line, float & page);
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void SetScroll(float line, float page);
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void ShowTip(bool show);
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void SetToolTipTemplate(const wxString & tip);
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float Get(bool convert = true);
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void Set(float value);
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#ifdef EXPERIMENTAL_MIDI_OUT
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void SetStyle(int style);
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#endif
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void Increase(float steps);
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void Decrease(float steps);
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// If set to less than 1.0, moving the mouse one pixel will move
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// the slider by less than 1 unit
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void SetSpeed(float speed);
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void Move(const wxPoint &newpos);
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void OnPaint(wxDC &dc, bool selected);
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void OnSize(wxSizeEvent & event);
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void OnMouseEvent(wxMouseEvent & event);
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void OnKeyEvent(wxKeyEvent & event);
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void Refresh();
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bool ShowDialog();
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bool ShowDialog(wxPoint pos);
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void SetEnabled(bool enabled);
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bool GetEnabled();
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static void DeleteSharedTipPanel();
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private:
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wxString GetTip(float value) const;
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void FormatPopWin();
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void SetPopWinPosition();
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void CreatePopWin();
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void Draw();
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bool DoShowDialog(wxPoint pos);
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void SendUpdate( float newValue );
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int ValueToPosition(float val);
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float DragPositionToValue(int fromPos, bool shiftDown);
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float ClickPositionToValue(int fromPos, bool shiftDown);
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wxWindow *mParent;
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int mStyle;
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int mOrientation; // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
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bool mHW; // is it really heavyweight (in a window)
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bool mPopup; // should display dialog on double click
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int mLeft;
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int mTop;
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int mWidth; //In pixels
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int mHeight; //In pixels
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// for (mOrientation == wxHORIZONTAL)
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int mCenterY;
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int mLeftX;
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int mRightX;
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int mWidthX;
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// for (mOrientation == wxVERTICAL) //v Vertical PAN_SLIDER currently not handled, forced to horizontal.
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int mCenterX;
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int mTopY;
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int mBottomY; // low values at bottom
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int mHeightY;
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int mThumbWidth; //In pixels
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int mThumbHeight; //In pixels
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float mClickValue;
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int mClickPos; // position in x if (mOrientation == wxHORIZONTAL), else in y
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float mMinValue;
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float mMaxValue;
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float mStepValue;
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float mSpeed;
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float mScrollLine;
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float mScrollPage;
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float mCurrentValue;
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bool mDefaultShortcut;
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float mDefaultValue;
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bool mCanUseShift;
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wxWindowID mID;
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TipPanel *mTipPanel;
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wxString mTipTemplate;
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wxTimer mTimer;
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Ruler* mpRuler;
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bool mIsDragging;
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wxBitmap *mBitmap;
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wxBitmap *mThumbBitmap;
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// AD: True if this object owns *mThumbBitmap (sometimes mThumbBitmap points
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// to an object we shouldn't delete) -- once we get theming totally right
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// this should go away
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bool mThumbBitmapAllocated;
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wxString mName;
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bool mEnabled;
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};
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class ASlider :public wxPanel
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{
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friend class ASliderAx;
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public:
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ASlider( wxWindow * parent,
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wxWindowID id,
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wxString name,
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const wxPoint & pos,
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const wxSize & size,
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int style = FRAC_SLIDER,
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bool popup = true,
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bool canUseShift = true,
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float stepValue = STEP_CONTINUOUS,
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int orientation = wxHORIZONTAL);
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virtual ~ASlider();
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void GetScroll(float & line, float & page);
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void SetScroll(float line, float page);
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void SetToolTipTemplate(const wxString & tip);
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float Get( bool convert = true );
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void Set(float value);
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#ifdef EXPERIMENTAL_MIDI_OUT
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void SetStyle(int style);
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#endif
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void Increase(float steps);
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void Decrease(float steps);
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bool ShowDialog(wxPoint pos = wxPoint(-1, -1));
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void SetSpeed(float speed);
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void OnErase(wxEraseEvent & event);
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void OnPaint(wxPaintEvent & event);
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void OnSize(wxSizeEvent & event);
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void OnMouseEvent(wxMouseEvent & event);
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void OnCaptureLost(wxMouseCaptureLostEvent & event);
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void OnKeyEvent(wxKeyEvent &event);
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void OnSlider(wxCommandEvent &event);
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void OnSetFocus(wxFocusEvent & event);
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void OnKillFocus(wxFocusEvent & event);
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void OnTimer(wxTimerEvent & event);
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// Overrides of the wxWindow functions with the same semantics
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bool Enable(bool enable = true);
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bool IsEnabled() const;
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private:
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LWSlider *mLWSlider;
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bool mSliderIsFocused;
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wxTimer mTimer;
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protected:
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int mStyle;
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public:
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DECLARE_EVENT_TABLE()
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};
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#define SLIDER_DIALOG_TEXTCTRL 100
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// This is a modal dialog that contains an ASlider
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// and a text-entry box which can be used to set the
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// value of a slider.
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class SliderDialog: public wxDialog
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{
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public:
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SliderDialog(wxWindow * parent, wxWindowID id,
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const wxString & title,
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wxPoint position,
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wxSize size,
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int style,
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float value,
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float line,
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float page);
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~SliderDialog();
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float Get();
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private:
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bool TransferDataToWindow();
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bool TransferDataFromWindow();
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void OnSlider(wxCommandEvent &event);
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ASlider * mSlider;
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wxTextCtrl * mTextCtrl;
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int mStyle;
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public:
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DECLARE_EVENT_TABLE()
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};
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#if wxUSE_ACCESSIBILITY
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class ASliderAx: public wxWindowAccessible
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{
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public:
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ASliderAx(wxWindow * window);
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virtual ~ ASliderAx();
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// Retrieves the address of an IDispatch interface for the specified child.
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// All objects must support this property.
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virtual wxAccStatus GetChild( int childId, wxAccessible** child );
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// Gets the number of children.
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virtual wxAccStatus GetChildCount(int* childCount);
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// Gets the default action for this object (0) or > 0 (the action for a child).
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// Return wxACC_OK even if there is no action. actionName is the action, or the empty
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// string if there is no action.
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// The retrieved string describes the action that is performed on an object,
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// not what the object does as a result. For example, a toolbar button that prints
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// a document has a default action of "Press" rather than "Prints the current document."
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virtual wxAccStatus GetDefaultAction( int childId, wxString *actionName );
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// Returns the description for this object or a child.
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virtual wxAccStatus GetDescription( int childId, wxString *description );
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// Gets the window with the keyboard focus.
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// If childId is 0 and child is NULL, no object in
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// this subhierarchy has the focus.
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// If this object has the focus, child should be 'this'.
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virtual wxAccStatus GetFocus( int *childId, wxAccessible **child );
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// Returns help text for this object or a child, similar to tooltip text.
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virtual wxAccStatus GetHelpText( int childId, wxString *helpText );
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// Returns the keyboard shortcut for this object or child.
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// Return e.g. ALT+K
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virtual wxAccStatus GetKeyboardShortcut( int childId, wxString *shortcut );
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// Returns the rectangle for this object (id = 0) or a child element (id > 0).
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// rect is in screen coordinates.
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virtual wxAccStatus GetLocation( wxRect& rect, int elementId );
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// Gets the name of the specified object.
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virtual wxAccStatus GetName( int childId, wxString *name );
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// Returns a role constant.
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virtual wxAccStatus GetRole( int childId, wxAccRole *role );
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// Gets a variant representing the selected children
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// of this object.
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// Acceptable values:
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// - a null variant (IsNull() returns TRUE)
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// - a list variant (GetType() == wxT("list"))
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// - an integer representing the selected child element,
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// or 0 if this object is selected (GetType() == wxT("long"))
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// - a "void*" pointer to a wxAccessible child object
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virtual wxAccStatus GetSelections( wxVariant *selections );
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// Returns a state constant.
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virtual wxAccStatus GetState(int childId, long* state);
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// Returns a localized string representing the value for the object
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// or child.
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virtual wxAccStatus GetValue(int childId, wxString* strValue);
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};
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#endif // wxUSE_ACCESSIBILITY
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#endif
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