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mirror of https://github.com/cookiengineer/audacity synced 2025-05-06 14:52:34 +02:00
audacity/src/widgets/ASlider.h
Leland Lucius 3064f1715f Better tooltip for ASlider
This fixes the problem on GTK where the text was unreadable when
using a "dark" theme.

And fixes the double display of the real tooltip and the tip panel
being displayed at the same time on GTK and OSX.  It seems that
the "disabling/reenabling" of tooltips doesn't take affect right
away anymore...maybe it never did.
2015-08-09 06:03:42 -05:00

417 lines
11 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ASlider.h
Dominic Mazzoni
This class is a custom slider.
**********************************************************************/
#ifndef __AUDACITY_SLIDER__
#define __AUDACITY_SLIDER__
#include <wx/defs.h>
#include <wx/window.h>
#include <wx/dialog.h>
#include <wx/panel.h>
#include <wx/timer.h>
#if wxUSE_ACCESSIBILITY
#include <wx/access.h>
#endif
class wxBitmap;
class wxCursor;
class wxImage;
class wxSize;
class wxPoint;
class wxTextCtrl;
class wxButton;
class Ruler;
class TipPanel;
//
// Predefined slider types (mStyle)
//
#define FRAC_SLIDER 1 // 0.0...1.0
#define DB_SLIDER 2 // -36...36 dB
#define PAN_SLIDER 3 // -1.0...1.0
#define SPEED_SLIDER 4 // 0.01 ..3.0
#ifdef EXPERIMENTAL_MIDI_OUT
#define VEL_SLIDER 5 // -50..50
#endif
#define DB_MIN -36.0f
#define DB_MAX 36.0f
#define FRAC_MIN 0.0f
#define FRAC_MAX 1.0f
#define SPEED_MIN 0.01f
#define SPEED_MAX 3.0f
#define VEL_MIN -50.0f
#define VEL_MAX 50.0f
// Customizable slider only: If stepValue is STEP_CONTINUOUS,
// every value on the slider between minValue and maxValue
// will be possible
//
#define STEP_CONTINUOUS 0.0f
//
// Lightweight slider - i.e. a slider that doesn't appear in
// its own window, but rather draws itself inside an existing
// window (used inside Track Labels). The ASlider class,
// which uses this class, is below.
//
class LWSlider
{
friend class ASlider;
friend class ASliderAx;
public:
// MM: Construct customizable slider
LWSlider(wxWindow * parent,
wxString name,
const wxPoint &pos,
const wxSize &size,
float minValue,
float maxValue,
float stepValue,
bool canUseShift,
int style,
bool heavyweight=false,
bool popup=true,
int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
// Construct predefined slider
LWSlider(wxWindow * parent,
wxString name,
const wxPoint &pos,
const wxSize &size,
int style,
bool heavyweight=false,
bool popup=true,
int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
void Init(wxWindow * parent,
wxString name,
const wxPoint &pos,
const wxSize &size,
float minValue,
float maxValue,
float stepValue,
bool canUseShift,
int style,
bool heavyweight,
bool popup,
float speed,
int orientation = wxHORIZONTAL); // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
virtual ~LWSlider();
wxWindowID GetId();
void SetId(wxWindowID id);
void SetDefaultValue(float value);
void SetDefaultShortcut(bool value);
void GetScroll(float & line, float & page);
void SetScroll(float line, float page);
void ShowTip(bool show);
void SetToolTipTemplate(const wxString & tip);
float Get(bool convert = true);
void Set(float value);
#ifdef EXPERIMENTAL_MIDI_OUT
void SetStyle(int style);
#endif
void Increase(float steps);
void Decrease(float steps);
// If set to less than 1.0, moving the mouse one pixel will move
// the slider by less than 1 unit
void SetSpeed(float speed);
void Move(const wxPoint &newpos);
void OnPaint(wxDC &dc, bool selected);
void OnSize(wxSizeEvent & event);
void OnMouseEvent(wxMouseEvent & event);
void OnKeyEvent(wxKeyEvent & event);
void Refresh();
bool ShowDialog();
bool ShowDialog(wxPoint pos);
void SetEnabled(bool enabled);
bool GetEnabled();
static void DeleteSharedTipPanel();
private:
wxString GetTip(float value) const;
void FormatPopWin();
void SetPopWinPosition();
void CreatePopWin();
void Draw();
bool DoShowDialog(wxPoint pos);
void SendUpdate( float newValue );
int ValueToPosition(float val);
float DragPositionToValue(int fromPos, bool shiftDown);
float ClickPositionToValue(int fromPos, bool shiftDown);
wxWindow *mParent;
int mStyle;
int mOrientation; // wxHORIZONTAL or wxVERTICAL. wxVERTICAL is currently only for DB_SLIDER.
bool mHW; // is it really heavyweight (in a window)
bool mPopup; // should display dialog on double click
int mLeft;
int mTop;
int mWidth; //In pixels
int mHeight; //In pixels
// for (mOrientation == wxHORIZONTAL)
int mCenterY;
int mLeftX;
int mRightX;
int mWidthX;
// for (mOrientation == wxVERTICAL) //v Vertical PAN_SLIDER currently not handled, forced to horizontal.
int mCenterX;
int mTopY;
int mBottomY; // low values at bottom
int mHeightY;
int mThumbWidth; //In pixels
int mThumbHeight; //In pixels
float mClickValue;
int mClickPos; // position in x if (mOrientation == wxHORIZONTAL), else in y
float mMinValue;
float mMaxValue;
float mStepValue;
float mSpeed;
float mScrollLine;
float mScrollPage;
float mCurrentValue;
bool mDefaultShortcut;
float mDefaultValue;
bool mCanUseShift;
wxWindowID mID;
TipPanel *mTipPanel;
wxString mTipTemplate;
wxTimer mTimer;
Ruler* mpRuler;
bool mIsDragging;
wxBitmap *mBitmap;
wxBitmap *mThumbBitmap;
// AD: True if this object owns *mThumbBitmap (sometimes mThumbBitmap points
// to an object we shouldn't delete) -- once we get theming totally right
// this should go away
bool mThumbBitmapAllocated;
wxString mName;
bool mEnabled;
};
class ASlider :public wxPanel
{
friend class ASliderAx;
public:
ASlider( wxWindow * parent,
wxWindowID id,
wxString name,
const wxPoint & pos,
const wxSize & size,
int style = FRAC_SLIDER,
bool popup = true,
bool canUseShift = true,
float stepValue = STEP_CONTINUOUS,
int orientation = wxHORIZONTAL);
virtual ~ASlider();
void GetScroll(float & line, float & page);
void SetScroll(float line, float page);
void SetToolTipTemplate(const wxString & tip);
float Get( bool convert = true );
void Set(float value);
#ifdef EXPERIMENTAL_MIDI_OUT
void SetStyle(int style);
#endif
void Increase(float steps);
void Decrease(float steps);
bool ShowDialog(wxPoint pos = wxPoint(-1, -1));
void SetSpeed(float speed);
void OnErase(wxEraseEvent & event);
void OnPaint(wxPaintEvent & event);
void OnSize(wxSizeEvent & event);
void OnMouseEvent(wxMouseEvent & event);
void OnCaptureLost(wxMouseCaptureLostEvent & event);
void OnKeyEvent(wxKeyEvent &event);
void OnSlider(wxCommandEvent &event);
void OnSetFocus(wxFocusEvent & event);
void OnKillFocus(wxFocusEvent & event);
void OnTimer(wxTimerEvent & event);
// Overrides of the wxWindow functions with the same semantics
bool Enable(bool enable = true);
bool IsEnabled() const;
private:
LWSlider *mLWSlider;
bool mSliderIsFocused;
wxTimer mTimer;
protected:
int mStyle;
public:
DECLARE_EVENT_TABLE()
};
#define SLIDER_DIALOG_TEXTCTRL 100
// This is a modal dialog that contains an ASlider
// and a text-entry box which can be used to set the
// value of a slider.
class SliderDialog: public wxDialog
{
public:
SliderDialog(wxWindow * parent, wxWindowID id,
const wxString & title,
wxPoint position,
wxSize size,
int style,
float value,
float line,
float page);
~SliderDialog();
float Get();
private:
bool TransferDataToWindow();
bool TransferDataFromWindow();
void OnSlider(wxCommandEvent &event);
ASlider * mSlider;
wxTextCtrl * mTextCtrl;
int mStyle;
public:
DECLARE_EVENT_TABLE()
};
#if wxUSE_ACCESSIBILITY
class ASliderAx: public wxWindowAccessible
{
public:
ASliderAx(wxWindow * window);
virtual ~ ASliderAx();
// Retrieves the address of an IDispatch interface for the specified child.
// All objects must support this property.
virtual wxAccStatus GetChild( int childId, wxAccessible** child );
// Gets the number of children.
virtual wxAccStatus GetChildCount(int* childCount);
// Gets the default action for this object (0) or > 0 (the action for a child).
// Return wxACC_OK even if there is no action. actionName is the action, or the empty
// string if there is no action.
// The retrieved string describes the action that is performed on an object,
// not what the object does as a result. For example, a toolbar button that prints
// a document has a default action of "Press" rather than "Prints the current document."
virtual wxAccStatus GetDefaultAction( int childId, wxString *actionName );
// Returns the description for this object or a child.
virtual wxAccStatus GetDescription( int childId, wxString *description );
// Gets the window with the keyboard focus.
// If childId is 0 and child is NULL, no object in
// this subhierarchy has the focus.
// If this object has the focus, child should be 'this'.
virtual wxAccStatus GetFocus( int *childId, wxAccessible **child );
// Returns help text for this object or a child, similar to tooltip text.
virtual wxAccStatus GetHelpText( int childId, wxString *helpText );
// Returns the keyboard shortcut for this object or child.
// Return e.g. ALT+K
virtual wxAccStatus GetKeyboardShortcut( int childId, wxString *shortcut );
// Returns the rectangle for this object (id = 0) or a child element (id > 0).
// rect is in screen coordinates.
virtual wxAccStatus GetLocation( wxRect& rect, int elementId );
// Gets the name of the specified object.
virtual wxAccStatus GetName( int childId, wxString *name );
// Returns a role constant.
virtual wxAccStatus GetRole( int childId, wxAccRole *role );
// Gets a variant representing the selected children
// of this object.
// Acceptable values:
// - a null variant (IsNull() returns TRUE)
// - a list variant (GetType() == wxT("list"))
// - an integer representing the selected child element,
// or 0 if this object is selected (GetType() == wxT("long"))
// - a "void*" pointer to a wxAccessible child object
virtual wxAccStatus GetSelections( wxVariant *selections );
// Returns a state constant.
virtual wxAccStatus GetState(int childId, long* state);
// Returns a localized string representing the value for the object
// or child.
virtual wxAccStatus GetValue(int childId, wxString* strValue);
};
#endif // wxUSE_ACCESSIBILITY
#endif