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audacity/src/commands/CommandTargets.cpp
James Crook 2f6fc0a1e5 Long message target
This allows interactive display of the results of new commands that generate
lots of text.
2018-02-24 14:20:23 -05:00

159 lines
3.5 KiB
C++

/**********************************************************************
Audacity - A Digital Audio Editor
Copyright 1999-2009 Audacity Team
License: wxwidgets
Dan Horgan
******************************************************************//**
\file CommandTargets.cpp
\brief Contains definitions for CommandType class
\class InteractiveOutputTarget
\brief InteractiveOutputTarget is an output target that pops up a
dialog, if necessary.
*//*******************************************************************/
#include "../Audacity.h"
#include "CommandTargets.h"
#include <wx/string.h>
#include "../ShuttleGui.h"
#include "../Project.h"
/// Dialog for long messages.
class AUDACITY_DLL_API LongMessageDialog /* not final */ : public wxDialogWrapper
{
public:
// constructors and destructors
LongMessageDialog(wxWindow * parent,
const wxString & title,
int type = 0,
int flags = wxDEFAULT_DIALOG_STYLE,
int additionalButtons = 0);
~LongMessageDialog();
bool Init();
virtual void OnOk(wxCommandEvent & evt);
virtual void OnCancel(wxCommandEvent & evt);
static void AcceptText( const wxString & Text );
wxTextCtrl * mText;
static LongMessageDialog * pDlg;
private:
int mType;
int mAdditionalButtons;
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(LongMessageDialog);
};
LongMessageDialog * LongMessageDialog::pDlg = NULL;
BEGIN_EVENT_TABLE(LongMessageDialog, wxDialogWrapper)
EVT_BUTTON(wxID_OK, LongMessageDialog::OnOk)
END_EVENT_TABLE()
LongMessageDialog::LongMessageDialog(wxWindow * parent,
const wxString & title,
int type,
int flags,
int additionalButtons)
: wxDialogWrapper(parent, wxID_ANY, title, wxDefaultPosition, wxDefaultSize, flags | wxRESIZE_BORDER)
{
mType = type;
mAdditionalButtons = additionalButtons;
}
LongMessageDialog::~LongMessageDialog(){
pDlg = NULL;
}
bool LongMessageDialog::Init()
{
ShuttleGui S(this, eIsCreating);
S.SetBorder(5);
S.StartVerticalLay(true);
{
mText = S.AddTextWindow( "" );
long buttons = eOkButton;
S.AddStandardButtons(buttons|mAdditionalButtons);
}
S.EndVerticalLay();
Layout();
Fit();
SetMinSize(wxSize(600,700));
Center();
return true;
}
void LongMessageDialog::OnOk(wxCommandEvent & WXUNUSED(evt)){
//Close(true);
Destroy();
}
void LongMessageDialog::OnCancel(wxCommandEvent & WXUNUSED(evt)){
//Close(true);
Destroy();
}
void LongMessageDialog::AcceptText( const wxString & Text )
{
if( pDlg == NULL ){
pDlg = new LongMessageDialog( GetActiveProject(), "Long Message" );
pDlg->Init();
pDlg->Show();
}
pDlg->mText->SetValue( pDlg->mText->GetValue( ) + "\n" + Text );
}
/// Displays messages from a command in an AudacityMessageBox
class MessageDialogTarget final : public CommandMessageTarget
{
public:
virtual ~MessageDialogTarget() {}
void Update(const wxString &message) override
{
LongMessageDialog::AcceptText(message);
}
};
/// Extended Target Factory with more options.
class ExtTargetFactory : public TargetFactory
{
public:
static std::shared_ptr<CommandMessageTarget> LongMessages()
{
return std::make_shared<MessageDialogTarget>();
}
};
InteractiveOutputTarget::InteractiveOutputTarget() :
CommandOutputTarget(
ExtTargetFactory::ProgressDefault(),
ExtTargetFactory::LongMessages(),
ExtTargetFactory::MessageDefault()
)
{
}