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audacity/src/ViewInfo.h

267 lines
7.5 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ViewInfo.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_VIEWINFO__
#define __AUDACITY_VIEWINFO__
#include <utility>
#include <vector>
#include <wx/event.h> // inherit wxEvtHandler
#include "ClientData.h"
#include "SelectedRegion.h"
#include "MemoryX.h"
#include "Prefs.h"
#ifdef __GNUC__
#define CONST
#else
#define CONST const
#endif
class AudacityProject;
// The subset of ViewInfo information (other than selection)
// that is sufficient for purposes of TrackArtist,
// and for computing conversions between track times and pixel positions.
class AUDACITY_DLL_API ZoomInfo /* not final */
// Note that ViewInfo inherits from ZoomInfo but there are no virtual functions.
// That's okay if we pass always by reference and never copy, suffering "slicing."
: public ClientData::Base
, protected PrefsListener
{
public:
static ZoomInfo &Get( AudacityProject &project );
static const ZoomInfo &Get( const AudacityProject &project );
ZoomInfo(double start, double pixelsPerSecond);
~ZoomInfo();
// Be sure we don't slice
ZoomInfo(const ZoomInfo&) PROHIBITED;
ZoomInfo& operator= (const ZoomInfo&) PROHIBITED;
void UpdatePrefs() override;
int vpos; // vertical scroll pos
double h; // h pos in secs
protected:
double zoom; // pixels per second
public:
float dBr; // decibel scale range
// do NOT use this once to convert a pixel width to a duration!
// Instead, call twice to convert start and end times,
// and take the difference.
// origin specifies the pixel corresponding to time h
double PositionToTime(wxInt64 position,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// do NOT use this once to convert a duration to a pixel width!
// Instead, call twice to convert start and end positions,
// and take the difference.
// origin specifies the pixel corresponding to time h
wxInt64 TimeToPosition(double time,
wxInt64 origin = 0
, bool ignoreFisheye = false
) const;
// This always ignores the fisheye. Use with caution!
// You should prefer to call TimeToPosition twice, for endpoints, and take the difference!
double TimeRangeToPixelWidth(double timeRange) const;
double OffsetTimeByPixels(double time, wxInt64 offset, bool ignoreFisheye = false) const
{
return PositionToTime(offset + TimeToPosition(time, ignoreFisheye), ignoreFisheye);
}
bool ZoomInAvailable() const;
bool ZoomOutAvailable() const;
static double GetDefaultZoom()
{ return 44100.0 / 512.0; }
// Limits zoom to certain bounds
void SetZoom(double pixelsPerSecond);
// This function should not be used to convert positions to times and back
// Use TimeToPosition and PositionToTime and OffsetTimeByPixels instead
double GetZoom() const;
static double GetMaxZoom( );
static double GetMinZoom( );
// Limits zoom to certain bounds
// multipliers above 1.0 zoom in, below out
void ZoomBy(double multiplier);
struct Interval {
CONST wxInt64 position; CONST double averageZoom; CONST bool inFisheye;
Interval(wxInt64 p, double z, bool i)
: position(p), averageZoom(z), inFisheye(i) {}
};
typedef std::vector<Interval> Intervals;
// Find an increasing sequence of pixel positions. Each is the start
// of an interval, or is the end position.
// Each of the disjoint intervals should be drawn
// separately.
// It is guaranteed that there is at least one entry and the position of the
// first entry equals origin.
// @param origin specifies the pixel position corresponding to time ViewInfo::h.
void FindIntervals
(double rate, Intervals &results, wxInt64 width, wxInt64 origin = 0) const;
enum FisheyeState {
HIDDEN,
PINNED,
NUM_STATES,
};
FisheyeState GetFisheyeState() const
{ return HIDDEN; } // stub
// Return true if the mouse position is anywhere in the fisheye
// origin specifies the pixel corresponding to time h
bool InFisheye(wxInt64 /*position*/, wxInt64 WXUNUSED(origin = 0)) const
{return false;} // stub
// These accessors ignore the fisheye hiding state.
// Inclusive:
wxInt64 GetFisheyeLeftBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
// Exclusive:
wxInt64 GetFisheyeRightBoundary(wxInt64 WXUNUSED(origin = 0)) const
{return 0;} // stub
};
class PlayRegion
{
public:
PlayRegion() = default;
PlayRegion( const PlayRegion& ) = delete;
PlayRegion &operator= ( const PlayRegion &that )
{
mLocked = that.mLocked;
// Guarantee the equivalent un-swapped order of endpoints
mStart = that.GetStart();
mEnd = that.GetEnd();
return *this;
}
bool Locked() const { return mLocked; }
void SetLocked( bool locked ) { mLocked = locked; }
bool Empty() const { return GetStart() == GetEnd(); }
double GetStart() const
{
if ( mEnd < 0 )
return mStart;
else
return std::min( mStart, mEnd );
}
double GetEnd() const
{
if ( mStart < 0 )
return mEnd;
else
return std::max( mStart, mEnd );
}
void SetStart( double start ) { mStart = start; }
void SetEnd( double end ) { mEnd = end; }
void SetTimes( double start, double end ) { mStart = start, mEnd = end; }
void Order()
{
if ( mStart >= 0 && mEnd >= 0 && mStart > mEnd)
std::swap( mStart, mEnd );
}
private:
// Times:
double mStart{ -1.0 };
double mEnd{ -1.0 };
bool mLocked{ false };
};
class AUDACITY_DLL_API ViewInfo final
: public wxEvtHandler, public ZoomInfo
{
public:
static ViewInfo &Get( AudacityProject &project );
static const ViewInfo &Get( const AudacityProject &project );
ViewInfo(double start, double screenDuration, double pixelsPerSecond);
static int UpdateScrollPrefsID();
void UpdatePrefs() override;
void UpdateSelectedPrefs( int id ) override;
double GetBeforeScreenWidth() const
{
return h * zoom;
}
void SetBeforeScreenWidth(wxInt64 beforeWidth, wxInt64 screenWidth, double lowerBoundTime = 0.0);
double GetTotalWidth() const
{ return total * zoom; }
// Current selection
SelectedRegion selectedRegion;
PlayRegion playRegion;
// Scroll info
double total; // total width in secs
// Current horizontal scroll bar positions, in pixels
wxInt64 sbarH;
wxInt64 sbarScreen;
wxInt64 sbarTotal;
// Internal wxScrollbar positions are only int in range, so multiply
// the above values with the following member to get the actual
// scroll bar positions as reported by the horizontal wxScrollbar's members
// i.e. units are scroll increments per pixel
double sbarScale;
// Vertical scroll step
int scrollStep;
// Other stuff, mainly states (true or false) related to autoscroll and
// drawing the waveform. Maybe this should be put somewhere else?
bool bUpdateTrackIndicator;
bool bScrollBeyondZero;
bool bAdjustSelectionEdges;
// During timer update, grab the volatile stream time just once, so that
// various other drawing code can use the exact same value.
double mRecentStreamTime;
void WriteXMLAttributes(XMLWriter &xmlFile) const;
bool ReadXMLAttribute(const wxChar *attr, const wxChar *value);
// Receive track panel timer notifications
void OnTimer(wxCommandEvent &event);
};
#endif