mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-04 09:39:42 +02:00
267 lines
7.5 KiB
C++
267 lines
7.5 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ViewInfo.h
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Dominic Mazzoni
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**********************************************************************/
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#ifndef __AUDACITY_VIEWINFO__
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#define __AUDACITY_VIEWINFO__
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#include <utility>
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#include <vector>
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#include <wx/event.h> // inherit wxEvtHandler
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#include "ClientData.h"
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#include "SelectedRegion.h"
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#include "MemoryX.h"
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#include "Prefs.h"
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#ifdef __GNUC__
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#define CONST
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#else
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#define CONST const
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#endif
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class AudacityProject;
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// The subset of ViewInfo information (other than selection)
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// that is sufficient for purposes of TrackArtist,
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// and for computing conversions between track times and pixel positions.
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class AUDACITY_DLL_API ZoomInfo /* not final */
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// Note that ViewInfo inherits from ZoomInfo but there are no virtual functions.
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// That's okay if we pass always by reference and never copy, suffering "slicing."
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: public ClientData::Base
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, protected PrefsListener
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{
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public:
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static ZoomInfo &Get( AudacityProject &project );
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static const ZoomInfo &Get( const AudacityProject &project );
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ZoomInfo(double start, double pixelsPerSecond);
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~ZoomInfo();
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// Be sure we don't slice
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ZoomInfo(const ZoomInfo&) PROHIBITED;
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ZoomInfo& operator= (const ZoomInfo&) PROHIBITED;
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void UpdatePrefs() override;
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int vpos; // vertical scroll pos
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double h; // h pos in secs
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protected:
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double zoom; // pixels per second
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public:
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float dBr; // decibel scale range
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// do NOT use this once to convert a pixel width to a duration!
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// Instead, call twice to convert start and end times,
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// and take the difference.
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// origin specifies the pixel corresponding to time h
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double PositionToTime(wxInt64 position,
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wxInt64 origin = 0
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, bool ignoreFisheye = false
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) const;
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// do NOT use this once to convert a duration to a pixel width!
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// Instead, call twice to convert start and end positions,
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// and take the difference.
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// origin specifies the pixel corresponding to time h
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wxInt64 TimeToPosition(double time,
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wxInt64 origin = 0
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, bool ignoreFisheye = false
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) const;
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// This always ignores the fisheye. Use with caution!
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// You should prefer to call TimeToPosition twice, for endpoints, and take the difference!
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double TimeRangeToPixelWidth(double timeRange) const;
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double OffsetTimeByPixels(double time, wxInt64 offset, bool ignoreFisheye = false) const
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{
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return PositionToTime(offset + TimeToPosition(time, ignoreFisheye), ignoreFisheye);
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}
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bool ZoomInAvailable() const;
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bool ZoomOutAvailable() const;
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static double GetDefaultZoom()
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{ return 44100.0 / 512.0; }
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// Limits zoom to certain bounds
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void SetZoom(double pixelsPerSecond);
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// This function should not be used to convert positions to times and back
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// Use TimeToPosition and PositionToTime and OffsetTimeByPixels instead
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double GetZoom() const;
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static double GetMaxZoom( );
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static double GetMinZoom( );
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// Limits zoom to certain bounds
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// multipliers above 1.0 zoom in, below out
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void ZoomBy(double multiplier);
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struct Interval {
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CONST wxInt64 position; CONST double averageZoom; CONST bool inFisheye;
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Interval(wxInt64 p, double z, bool i)
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: position(p), averageZoom(z), inFisheye(i) {}
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};
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typedef std::vector<Interval> Intervals;
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// Find an increasing sequence of pixel positions. Each is the start
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// of an interval, or is the end position.
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// Each of the disjoint intervals should be drawn
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// separately.
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// It is guaranteed that there is at least one entry and the position of the
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// first entry equals origin.
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// @param origin specifies the pixel position corresponding to time ViewInfo::h.
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void FindIntervals
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(double rate, Intervals &results, wxInt64 width, wxInt64 origin = 0) const;
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enum FisheyeState {
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HIDDEN,
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PINNED,
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NUM_STATES,
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};
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FisheyeState GetFisheyeState() const
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{ return HIDDEN; } // stub
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// Return true if the mouse position is anywhere in the fisheye
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// origin specifies the pixel corresponding to time h
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bool InFisheye(wxInt64 /*position*/, wxInt64 WXUNUSED(origin = 0)) const
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{return false;} // stub
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// These accessors ignore the fisheye hiding state.
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// Inclusive:
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wxInt64 GetFisheyeLeftBoundary(wxInt64 WXUNUSED(origin = 0)) const
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{return 0;} // stub
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// Exclusive:
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wxInt64 GetFisheyeRightBoundary(wxInt64 WXUNUSED(origin = 0)) const
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{return 0;} // stub
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};
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class PlayRegion
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{
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public:
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PlayRegion() = default;
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PlayRegion( const PlayRegion& ) = delete;
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PlayRegion &operator= ( const PlayRegion &that )
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{
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mLocked = that.mLocked;
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// Guarantee the equivalent un-swapped order of endpoints
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mStart = that.GetStart();
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mEnd = that.GetEnd();
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return *this;
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}
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bool Locked() const { return mLocked; }
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void SetLocked( bool locked ) { mLocked = locked; }
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bool Empty() const { return GetStart() == GetEnd(); }
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double GetStart() const
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{
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if ( mEnd < 0 )
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return mStart;
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else
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return std::min( mStart, mEnd );
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}
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double GetEnd() const
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{
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if ( mStart < 0 )
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return mEnd;
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else
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return std::max( mStart, mEnd );
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}
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void SetStart( double start ) { mStart = start; }
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void SetEnd( double end ) { mEnd = end; }
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void SetTimes( double start, double end ) { mStart = start, mEnd = end; }
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void Order()
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{
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if ( mStart >= 0 && mEnd >= 0 && mStart > mEnd)
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std::swap( mStart, mEnd );
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}
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private:
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// Times:
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double mStart{ -1.0 };
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double mEnd{ -1.0 };
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bool mLocked{ false };
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};
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class AUDACITY_DLL_API ViewInfo final
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: public wxEvtHandler, public ZoomInfo
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{
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public:
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static ViewInfo &Get( AudacityProject &project );
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static const ViewInfo &Get( const AudacityProject &project );
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ViewInfo(double start, double screenDuration, double pixelsPerSecond);
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static int UpdateScrollPrefsID();
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void UpdatePrefs() override;
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void UpdateSelectedPrefs( int id ) override;
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double GetBeforeScreenWidth() const
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{
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return h * zoom;
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}
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void SetBeforeScreenWidth(wxInt64 beforeWidth, wxInt64 screenWidth, double lowerBoundTime = 0.0);
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double GetTotalWidth() const
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{ return total * zoom; }
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// Current selection
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SelectedRegion selectedRegion;
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PlayRegion playRegion;
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// Scroll info
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double total; // total width in secs
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// Current horizontal scroll bar positions, in pixels
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wxInt64 sbarH;
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wxInt64 sbarScreen;
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wxInt64 sbarTotal;
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// Internal wxScrollbar positions are only int in range, so multiply
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// the above values with the following member to get the actual
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// scroll bar positions as reported by the horizontal wxScrollbar's members
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// i.e. units are scroll increments per pixel
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double sbarScale;
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// Vertical scroll step
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int scrollStep;
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// Other stuff, mainly states (true or false) related to autoscroll and
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// drawing the waveform. Maybe this should be put somewhere else?
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bool bUpdateTrackIndicator;
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bool bScrollBeyondZero;
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bool bAdjustSelectionEdges;
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// During timer update, grab the volatile stream time just once, so that
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// various other drawing code can use the exact same value.
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double mRecentStreamTime;
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void WriteXMLAttributes(XMLWriter &xmlFile) const;
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bool ReadXMLAttribute(const wxChar *attr, const wxChar *value);
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// Receive track panel timer notifications
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void OnTimer(wxCommandEvent &event);
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};
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#endif
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