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audacity/include/audacity/EffectAutomationParameters.h
James Crook cf5ec042f3 Automation: AudacityCommand
This is a squash of 50 commits.

This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class.  AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.

- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
   - Tested with Zoom Toggle.

- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.

We abuse EffectsManager.  It handles both Effects and
AudacityCommands now.  In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.

- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.

This way we can search for related types at the same time.

- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason.  They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.

- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
  which are now better handled by other commands.

- JSONify "GetInfo: Commands" output, i.e. commas in the right places.

- General work on better Doxygen.
    - Lyrics -> LyricsPanel
    - Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
  previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-02-21 20:29:52 -05:00

327 lines
9.0 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
EffectAutomationParameters.h
(defining CommandAutomationParameters)
Leland Lucius
Copyright (c) 2014, Audacity Team
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
**********************************************************************/
#ifndef __AUDACITY_COMMAND_AUTOMATION_PARAMETERS_H__
#define __AUDACITY_COMMAND_AUTOMATION_PARAMETERS_H__
#include <locale.h>
#include <wx/cmdline.h>
#include <wx/fileconf.h>
#include <wx/intl.h>
/**
\brief CommandAutomationParameters, derived from wxFileConfig, is essentially doing
the same things as the Shuttle classes. It does text <-> binary conversions of
parameters. It does not seem to be using actual file read/writing.
Should it be converted to using Shuttle? Probably yes. Shuttle leads to shorter code.
And Shuttle is more multi-functional since Shuttle can report on signature, do the work of
wxWidget validators, and can create default dialogs. However until that conversion is
done, we need this class, and we use a pointer to one from within a Shuttle when interfacing
with the code that still uses it.
*/
class CommandAutomationParameters final : public wxFileConfig
{
public:
CommandAutomationParameters(const wxString & parms = wxEmptyString)
: wxFileConfig(wxEmptyString,
wxEmptyString,
wxEmptyString,
wxEmptyString,
0)
{
SetParameters(parms);
}
virtual ~CommandAutomationParameters()
{
}
virtual bool HasGroup(const wxString & strName) const override
{
return wxFileConfig::HasGroup(NormalizeName(strName));
}
virtual bool HasEntry(const wxString& strName) const override
{
return wxFileConfig::HasEntry(NormalizeName(strName));
}
virtual bool DoReadString(const wxString & key, wxString *pStr) const override
{
return wxFileConfig::DoReadString(NormalizeName(key), pStr);
}
virtual bool DoReadLong(const wxString & key, long *pl) const override
{
return wxFileConfig::DoReadLong(NormalizeName(key), pl);
}
virtual bool DoReadDouble(const wxString & key, double *pd) const override
{
wxString str;
if (Read(key, &str))
{
struct lconv *info = localeconv();
wxString dec = info ? wxString::FromUTF8(info->decimal_point) : wxT(".");
str.Replace(wxT(","), dec);
str.Replace(wxT("."), dec);
return str.ToDouble(pd);
}
return false;
}
virtual bool DoWriteString(const wxString & key, const wxString & szValue) override
{
return wxFileConfig::DoWriteString(NormalizeName(key), szValue);
}
virtual bool DoWriteLong(const wxString & key, long lValue) override
{
return wxFileConfig::DoWriteLong(NormalizeName(key), lValue);
}
virtual bool DoWriteDouble(const wxString & key, double value) override
{
return DoWriteString(key, wxString::Format(wxT("%g"), value));
}
bool ReadFloat(const wxString & key, float *pf) const
{
double d = *pf;
bool success = Read(key, &d);
if (success)
{
*pf = (float) d;
}
return success;
}
bool ReadFloat(const wxString & key, float *pf, float defVal) const
{
if (!ReadFloat(key, pf))
{
*pf = defVal;
}
return true;
}
bool WriteFloat(const wxString & key, float f)
{
return Write(key, f);
}
bool ReadEnum(const wxString & key, int *pi, const wxArrayString & choices) const
{
wxString s;
if (!wxFileConfig::Read(key, &s))
{
return false;
}
*pi = choices.Index(s);
return true;
}
bool ReadEnum(const wxString & key, int *pi, int defVal, const wxArrayString & choices) const
{
if (!ReadEnum(key, pi, choices))
{
*pi = defVal;
}
return true;
}
bool ReadEnum(const wxString & key, int *pi, const wxString & defVal, const wxArrayString & choices) const
{
if (!ReadEnum(key, pi, choices))
{
*pi = choices.Index(defVal);
}
return true;
}
bool WriteEnum(const wxString & key, int value, const wxArrayString & choices)
{
if (value < 0 || value >= (int) choices.GetCount())
{
return false;
}
return wxFileConfig::Write(key, choices[value]);
}
bool ReadAndVerify(const wxString & key, float *val, float defVal, float min, float max) const
{
ReadFloat(key, val, defVal);
return (*val >= min && *val <= max);
}
bool ReadAndVerify(const wxString & key, double *val, double defVal, double min, double max) const
{
Read(key, val, defVal);
return (*val >= min && *val <= max);
}
bool ReadAndVerify(const wxString & key, int *val, int defVal, int min, int max) const
{
Read(key, val, defVal);
return (*val >= min && *val <= max);
}
bool ReadAndVerify(const wxString & key, long *val, long defVal, long min, long max) const
{
Read(key, val, defVal);
return (*val >= min && *val <= max);
}
bool ReadAndVerify(const wxString & key, bool *val, bool defVal) const
{
Read(key, val, defVal);
return true;
}
bool ReadAndVerify(const wxString & key, wxString *val, const wxString & defVal) const
{
Read(key, val, defVal);
return true;
}
bool ReadAndVerify(const wxString & key, int *val, int defVal, const wxArrayString & choices) const
{
ReadEnum(key, val, defVal, choices);
return (*val != wxNOT_FOUND);
}
bool ReadAndVerify(const wxString & key, int *val, const wxString & defVal, const wxArrayString & choices) const
{
ReadEnum(key, val, defVal, choices);
return (*val != wxNOT_FOUND);
}
bool GetParameters(wxString & parms)
{
wxFileConfig::SetPath(wxT("/"));
wxString str;
wxString key;
long ndx = 0;
bool res = wxFileConfig::GetFirstEntry(key, ndx);
while (res)
{
wxString val;
if (!wxFileConfig::Read(key, &val))
{
return false;
}
str += key + wxT("=\"") + Escape(val) + wxT("\" ");
res = wxFileConfig::GetNextEntry(key, ndx);
}
str.Trim();
parms = str;
return true;
}
bool SetParameters(const wxString & parms)
{
wxFileConfig::SetPath(wxT("/"));
wxArrayString parsed = wxCmdLineParser::ConvertStringToArgs(parms);
for (size_t i = 0, cnt = parsed.GetCount(); i < cnt; i++)
{
wxString key = parsed[i].BeforeFirst(wxT('=')).Trim(false).Trim(true);
wxString val = parsed[i].AfterFirst(wxT('=')).Trim(false).Trim(true);
if (!wxFileConfig::Write(key, Unescape(val)))
{
return false;
}
}
return true;
}
wxString NormalizeName(const wxString & name) const
{
wxString cleaned = name;
cleaned.Trim(true).Trim(false);
cleaned.Replace(wxT(" "), wxT("_"));
cleaned.Replace(wxT("/"), wxT("_"));
cleaned.Replace(wxT("\\"), wxT("_"));
cleaned.Replace(wxT(":"), wxT("_"));
cleaned.Replace(wxT("="), wxT("_"));
return cleaned;
}
wxString Escape(wxString val)
{
val.Replace(wxT("\\"), wxT("\\\\"), true);
val.Replace(wxT("\""), wxT("\\\""), true);
val.Replace(wxT("\n"), wxT("\\n"), true);
return val;
}
wxString Unescape(wxString val)
{
val.Replace(wxT("\\n"), wxT("\n"), true);
val.Replace(wxT("\\\""), wxT("\""), true);
val.Replace(wxT("\\\\"), wxT("\\"), true);
return val;
}
};
#endif