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C++

/**********************************************************************
Audacity: A Digital Audio Editor
Demo.h
James Crook
**********************************************************************/
#ifndef __AUDACITY_DEMO_COMMAND__
#define __AUDACITY_DEMO_COMMAND__
#include <wx/event.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include "AudacityCommand.h"
#include "../SampleFormat.h"
class ShuttleGui;
#define DEMO_PLUGIN_SYMBOL IdentInterfaceSymbol{ XO("Demo") }
class DemoCommand final : public AudacityCommand
{
public:
// CommandDefinitionInterface overrides
IdentInterfaceSymbol GetSymbol() override {return DEMO_PLUGIN_SYMBOL;};
wxString GetDescription() override {return _("Does the demo action.");};
bool DefineParams( ShuttleParams & S ) override;
void PopulateOrExchange(ShuttleGui & S) override;
bool Apply(const CommandContext & context) override;
// AudacityCommand overrides
wxString ManualPage() override {return wxT("Extra_Menu:_Scriptables_I");};
private:
double delay;
double decay;
};
#endif // __AUDACITY_DEMO_COMMAND__