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audacity/locale/LanguageNames.txt
Paul Licameli a1530c36a8 Rewrite "Interface preferences displays self-names of languages" ...
See original attempt at commit 7ec5fd79df65cd3e54d3d14c52df106d71d06c53

This eliminates the need for a resource file at run-time.

locale/LanguageNames.txt is intended as a "source file" that is infrequently
changed as the set of supported languages changes.

The intermediate step, of appropriately copying that file into the C++ source
code in src/Languages.cpp, was done by hand.

In XCode, I set locale/LanguagesNames.txt and src/Languages.cpp to be
interpreted as Western encoding, and then the copy-paste was easy in the
editor.

The resulting C++ source code file now has string literals that are not 7-bit
ASCII.
2018-01-02 17:08:06 -05:00

60 lines
1.2 KiB
Plaintext

// To edit this file, open as UTF-8 encoded Unicode
// To use the updated file, open as 8-bit ASCII, copy the strings, and paste
// over the table of names in src/Languages.cpp
"af Afrikaans",
"ar العربية",
"be Беларуская",
"bg Български",
"bn বাংলা",
"bs Bosanski",
"ca Català",
"ca_ES@valencia Valencià",
"cs Čeština",
"cy Cymraeg",
"da Dansk",
"de Deutsch",
"el Ελληνικά",
"en English",
"es Español",
"eu Euskara",
"eu_ES Euskara (Espainiako)",
"fa فارسی",
"fi Suomi",
"fr Français",
"ga Gaeilge",
"gl Galego",
"he עברית",
"hi हिन्दी",
"hr Hrvatski",
"hu Magyar",
"hy Հայերեն",
"id Bahasa Indonesia",
"it Italiano",
"ja 日本語",
"ka ქართული",
"km ខេមរភាសា",
"ko 한국어",
"lt Lietuvių",
"mk Македонски",
"my မြန်မာစာ",
"nb Norsk",
"nl Nederlands",
"oc Occitan",
"pl Polski",
"pt Português",
"pt_BR Português (Brasil)",
"ro Română",
"ru Русский",
"sk Slovenčina",
"sl Slovenščina",
"sr_RS Српски",
"sr_RS@latin Srpski",
"sv Svenska",
"ta தமிழ்",
"tg Тоҷикӣ",
"tr Türkçe",
"uk Українська",
"vi Tiếng Việt",
"zh_CN 中文",
"zh_TW 中文",