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2010-01-24 09:19:39 +00:00

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9.9 KiB
C++

/***************************************************/
/*! \class BandedWG
\brief Banded waveguide modeling class.
This class uses banded waveguide techniques to
model a variety of sounds, including bowed
bars, glasses, and bowls. For more
information, see Essl, G. and Cook, P. "Banded
Waveguides: Towards Physical Modelling of Bar
Percussion Instruments", Proceedings of the
1999 International Computer Music Conference.
Control Change Numbers:
- Bow Pressure = 2
- Bow Motion = 4
- Strike Position = 8 (not implemented)
- Vibrato Frequency = 11
- Gain = 1
- Bow Velocity = 128
- Set Striking = 64
- Instrument Presets = 16
- Uniform Bar = 0
- Tuned Bar = 1
- Glass Harmonica = 2
- Tibetan Bowl = 3
by Georg Essl, 1999 - 2004.
Modified for Stk 4.0 by Gary Scavone.
*/
/***************************************************/
#include "BandedWG.h"
#include "SKINI.msg"
#include <cmath>
using namespace Nyq;
BandedWG :: BandedWG()
{
doPluck_ = true;
bowTable_.setSlope( 3.0 );
adsr_.setAllTimes( 0.02, 0.005, 0.9, 0.01);
frequency_ = 220.0;
this->setPreset(0);
bowPosition_ = 0;
baseGain_ = (StkFloat) 0.999;
integrationConstant_ = 0.0;
trackVelocity_ = false;
bowVelocity_ = 0.0;
bowTarget_ = 0.0;
strikeAmp_ = 0.0;
}
BandedWG :: ~BandedWG()
{
}
void BandedWG :: clear()
{
for (int i=0; i<nModes_; i++) {
delay_[i].clear();
bandpass_[i].clear();
}
}
void BandedWG :: setPreset(int preset)
{
int i;
switch (preset){
case 1: // Tuned Bar
presetModes_ = 4;
modes_[0] = (StkFloat) 1.0;
modes_[1] = (StkFloat) 4.0198391420;
modes_[2] = (StkFloat) 10.7184986595;
modes_[3] = (StkFloat) 18.0697050938;
for (i=0; i<presetModes_; i++) {
basegains_[i] = (StkFloat) pow(0.999,(double) i+1);
excitation_[i] = 1.0;
}
break;
case 2: // Glass Harmonica
presetModes_ = 5;
modes_[0] = (StkFloat) 1.0;
modes_[1] = (StkFloat) 2.32;
modes_[2] = (StkFloat) 4.25;
modes_[3] = (StkFloat) 6.63;
modes_[4] = (StkFloat) 9.38;
// modes_[5] = (StkFloat) 12.22;
for (i=0; i<presetModes_; i++) {
basegains_[i] = (StkFloat) pow(0.999,(double) i+1);
excitation_[i] = 1.0;
}
/*
baseGain_ = (StkFloat) 0.99999;
for (i=0; i<presetModes_; i++)
gains_[i]= (StkFloat) pow(baseGain_, delay_[i].getDelay()+i);
*/
break;
case 3: // Tibetan Prayer Bowl (ICMC'02)
presetModes_ = 12;
modes_[0]=0.996108344;
basegains_[0]=0.999925960128219;
excitation_[0]=11.900357/10.0;
modes_[1]=1.0038916562;
basegains_[1]=0.999925960128219;
excitation_[1]=11.900357/10.;
modes_[2]=2.979178;
basegains_[2]=0.999982774366897;
excitation_[2]=10.914886/10.;
modes_[3]=2.99329767;
basegains_[3]=0.999982774366897;
excitation_[3]=10.914886/10.;
modes_[4]=5.704452;
basegains_[4]=1.0; //0.999999999999999999987356406352;
excitation_[4]=42.995041/10.;
modes_[5]=5.704452;
basegains_[5]=1.0; //0.999999999999999999987356406352;
excitation_[5]=42.995041/10.;
modes_[6]=8.9982;
basegains_[6]=1.0; //0.999999999999999999996995497558225;
excitation_[6]=40.063034/10.;
modes_[7]=9.01549726;
basegains_[7]=1.0; //0.999999999999999999996995497558225;
excitation_[7]=40.063034/10.;
modes_[8]=12.83303;
basegains_[8]=0.999965497558225;
excitation_[8]=7.063034/10.;
modes_[9]=12.807382;
basegains_[9]=0.999965497558225;
excitation_[9]=7.063034/10.;
modes_[10]=17.2808219;
basegains_[10]=0.9999999999999999999965497558225;
excitation_[10]=57.063034/10.;
modes_[11]=21.97602739726;
basegains_[11]=0.999999999999999965497558225;
excitation_[11]=57.063034/10.;
break;
default: // Uniform Bar
presetModes_ = 4;
modes_[0] = (StkFloat) 1.0;
modes_[1] = (StkFloat) 2.756;
modes_[2] = (StkFloat) 5.404;
modes_[3] = (StkFloat) 8.933;
for (i=0; i<presetModes_; i++) {
basegains_[i] = (StkFloat) pow(0.9,(double) i+1);
excitation_[i] = 1.0;
}
break;
}
nModes_ = presetModes_;
setFrequency( frequency_ );
}
void BandedWG :: setFrequency(StkFloat frequency)
{
frequency_ = frequency;
if ( frequency <= 0.0 ) {
errorString_ << "BandedWG::setFrequency: parameter is less than or equal to zero!";
handleError( StkError::WARNING );
frequency_ = 220.0;
}
if (frequency_ > 1568.0) frequency_ = 1568.0;
StkFloat radius;
StkFloat base = Stk::sampleRate() / frequency_;
StkFloat length;
for (int i=0; i<presetModes_; i++) {
// Calculate the delay line lengths for each mode.
length = (int)(base / modes_[i]);
if ( length > 2.0) {
delay_[i].setDelay( length );
gains_[i]=basegains_[i];
// gains_[i]=(StkFloat) pow(basegains_[i], 1/((StkFloat)delay_[i].getDelay()));
// std::cerr << gains_[i];
}
else {
nModes_ = i;
break;
}
// std::cerr << std::endl;
// Set the bandpass filter resonances
radius = 1.0 - PI * 32 / Stk::sampleRate(); //frequency_ * modes_[i] / Stk::sampleRate()/32;
if ( radius < 0.0 ) radius = 0.0;
bandpass_[i].setResonance(frequency_ * modes_[i], radius, true);
delay_[i].clear();
bandpass_[i].clear();
}
//int olen = (int)(delay_[0].getDelay());
//strikePosition_ = (int)(strikePosition_*(length/modes_[0])/olen);
}
void BandedWG :: setStrikePosition(StkFloat position)
{
strikePosition_ = (int)(delay_[0].getDelay() * position / 2.0);
}
void BandedWG :: startBowing(StkFloat amplitude, StkFloat rate)
{
adsr_.setRate(rate);
adsr_.keyOn();
maxVelocity_ = 0.03 + (0.1 * amplitude);
}
void BandedWG :: stopBowing(StkFloat rate)
{
adsr_.setRate(rate);
adsr_.keyOff();
}
void BandedWG :: pluck(StkFloat amplitude)
{
int j;
StkFloat min_len = delay_[nModes_-1].getDelay();
for (int i=0; i<nModes_; i++)
for(j=0; j<(int)(delay_[i].getDelay()/min_len); j++)
delay_[i].tick( excitation_[i]*amplitude / nModes_ );
// strikeAmp_ += amplitude;
}
void BandedWG :: noteOn(StkFloat frequency, StkFloat amplitude)
{
this->setFrequency(frequency);
if ( doPluck_ )
this->pluck(amplitude);
else
this->startBowing(amplitude, amplitude * 0.001);
#if defined(_STK_DEBUG_)
errorString_ << "BandedWG::NoteOn: frequency = " << frequency << ", amplitude = " << amplitude << ".";
handleError( StkError::DEBUG_WARNING );
#endif
}
void BandedWG :: noteOff(StkFloat amplitude)
{
if ( !doPluck_ )
this->stopBowing((1.0 - amplitude) * 0.005);
#if defined(_STK_DEBUG_)
errorString_ << "BandedWG::NoteOff: amplitude = " << amplitude << ".";
handleError( StkError::DEBUG_WARNING );
#endif
}
StkFloat BandedWG :: computeSample()
{
int k;
StkFloat input = 0.0;
if ( doPluck_ ) {
input = 0.0;
// input = strikeAmp_/nModes_;
// strikeAmp_ = 0.0;
}
else {
if (integrationConstant_ == 0.0)
velocityInput_ = 0.0;
else
velocityInput_ = integrationConstant_ * velocityInput_;
for (k=0; k<nModes_; k++)
velocityInput_ += baseGain_ * delay_[k].lastOut();
if ( trackVelocity_ ) {
bowVelocity_ *= 0.9995;
bowVelocity_ += bowTarget_;
bowTarget_ *= 0.995;
}
else
bowVelocity_ = adsr_.tick() * maxVelocity_;
input = bowVelocity_ - velocityInput_;
input = input * bowTable_.tick(input);
input = input/(StkFloat)nModes_;
}
StkFloat data = 0.0;
for (k=0; k<nModes_; k++) {
bandpass_[k].tick(input + gains_[k] * delay_[k].lastOut());
delay_[k].tick(bandpass_[k].lastOut());
data += bandpass_[k].lastOut();
}
//lastOutput = data * nModes_;
lastOutput_ = data * 4;
return lastOutput_;
}
void BandedWG :: controlChange(int number, StkFloat value)
{
StkFloat norm = value * ONE_OVER_128;
if ( norm < 0 ) {
norm = 0.0;
errorString_ << "BandedWG::controlChange: control value less than zero ... setting to zero!";
handleError( StkError::WARNING );
}
else if ( norm > 1.0 ) {
norm = 1.0;
errorString_ << "BandedWG::controlChange: control value greater than 128.0 ... setting to 128.0!";
handleError( StkError::WARNING );
}
if (number == __SK_BowPressure_) { // 2
if ( norm == 0.0 )
doPluck_ = true;
else {
doPluck_ = false;
bowTable_.setSlope( 10.0 - (9.0 * norm));
}
}
else if (number == 4) { // 4
if ( !trackVelocity_ ) trackVelocity_ = true;
bowTarget_ += 0.005 * (norm - bowPosition_);
bowPosition_ = norm;
//adsr_.setTarget(bowPosition_);
}
else if (number == 8) // 8
this->setStrikePosition( norm );
else if (number == __SK_AfterTouch_Cont_) { // 128
//bowTarget_ += 0.02 * (norm - bowPosition_);
//bowPosition_ = norm;
if ( trackVelocity_ ) trackVelocity_ = false;
maxVelocity_ = 0.13 * norm;
adsr_.setTarget(norm);
}
else if (number == __SK_ModWheel_) { // 1
// baseGain_ = 0.9989999999 + (0.001 * norm );
baseGain_ = 0.8999999999999999 + (0.1 * norm);
// std::cerr << "Yuck!" << std::endl;
for (int i=0; i<nModes_; i++)
gains_[i]=(StkFloat) basegains_[i]*baseGain_;
// gains_[i]=(StkFloat) pow(baseGain_, (int)((StkFloat)delay_[i].getDelay()+i));
}
else if (number == __SK_ModFrequency_) // 11
integrationConstant_ = norm;
else if (number == __SK_Sustain_) { // 64
if (value < 65) doPluck_ = true;
else doPluck_ = false;
}
else if (number == __SK_Portamento_) { // 65
if (value < 65) trackVelocity_ = false;
else trackVelocity_ = true;
}
else if (number == __SK_ProphesyRibbon_) // 16
this->setPreset((int) value);
else {
errorString_ << "BandedWG::controlChange: undefined control number (" << number << ")!";
handleError( StkError::WARNING );
}
#if defined(_STK_DEBUG_)
errorString_ << "BandedWG::controlChange: number = " << number << ", value = " << value << ".";
handleError( StkError::DEBUG_WARNING );
#endif
}