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https://github.com/cookiengineer/audacity
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This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/**********************************************************************
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Audacity - A Digital Audio Editor
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Copyright 1999-2009 Audacity Team
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File License: wxWidgets
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Dan Horgan
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******************************************************************//**
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\file CommandHandler.cpp
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\brief Contains definitions for the CommandHandler class.
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\class CommandHandler
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\brief Contains methods for applying commands that are passed to it.
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*//*******************************************************************/
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#include "../Audacity.h"
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#include "CommandHandler.h"
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#include <wx/event.h>
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#include "../Project.h"
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#include "Command.h"
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#include "AppCommandEvent.h"
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#include "ScriptCommandRelay.h"
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#include "../commands/CommandContext.h"
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CommandHandler::CommandHandler()
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: mCurrentContext(std::make_unique<CommandContext>
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(*GetActiveProject()))
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{ }
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CommandHandler::~CommandHandler()
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{
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}
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void CommandHandler::SetProject(AudacityProject *)
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{
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// TODO: Review if the extend command handling is ever utilized
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// mCurrentContext->proj = proj;
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}
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void CommandHandler::OnReceiveCommand(AppCommandEvent &event)
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{
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// First retrieve the actual command from the event 'envelope'.
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OldStyleCommandPointer cmd = event.GetCommand();
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// JKC: In case the user changed the project, let us track that.
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// This saves us the embarrassment (crash) of a NEW project
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// being opened, the old one closed and still trying to act
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// on the old one.
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SetProject( GetActiveProject() );
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// Then apply it to current application & project. Note that the
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// command may change the context - for example, switching to a
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// different project.
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cmd->Apply(*mCurrentContext);
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// Redraw the project
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mCurrentContext->GetProject()->RedrawProject();
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}
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