mirror of
https://github.com/cookiengineer/audacity
synced 2025-04-30 15:49:41 +02:00
734 lines
23 KiB
C++
734 lines
23 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ODPCMAliasBlockFile.cpp
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Created by Michael Chinen (mchinen)
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Audacity(R) is copyright (c) 1999-2008 Audacity Team.
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License: GPL v2. See License.txt.
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******************************************************************//**
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\class ODPCMAliasBlockFile
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\brief ODPCMAliasBlockFile is a special type of PCMAliasBlockFile that does not necessarily have summary data available
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The summary is eventually computed and written to a file in a background thread.
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*//*******************************************************************/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "ODPCMAliasBlockFile.h"
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#include <wx/file.h>
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#include <wx/utils.h>
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#include <wx/wxchar.h>
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#include <wx/log.h>
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#include <wx/thread.h>
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#include <sndfile.h>
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#include "../AudacityApp.h"
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#include "PCMAliasBlockFile.h"
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#include "../FileFormats.h"
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#include "../Internat.h"
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#include "../ondemand/ODManager.h"
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//#include <errno.h>
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const int aheaderTagLen = 20;
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char aheaderTag[aheaderTagLen + 1] = "AudacityBlockFile112";
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ODPCMAliasBlockFile::ODPCMAliasBlockFile(
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wxFileName fileName,
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wxFileName aliasedFileName,
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sampleCount aliasStart,
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sampleCount aliasLen, int aliasChannel)
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: PCMAliasBlockFile(fileName, aliasedFileName,
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aliasStart, aliasLen, aliasChannel,false)
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{
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mSummaryAvailable = mSummaryBeingComputed = mHasBeenSaved = false;
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}
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///summaryAvailable should be true if the file has been written already.
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ODPCMAliasBlockFile::ODPCMAliasBlockFile(
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wxFileName existingSummaryFileName,
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wxFileName aliasedFileName,
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sampleCount aliasStart,
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sampleCount aliasLen, int aliasChannel,
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float min, float max, float rms, bool summaryAvailable)
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: PCMAliasBlockFile(existingSummaryFileName, aliasedFileName,
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aliasStart, aliasLen,
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aliasChannel, min, max, rms)
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{
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mSummaryAvailable=summaryAvailable;
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mSummaryBeingComputed=mHasBeenSaved=false;
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}
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ODPCMAliasBlockFile::~ODPCMAliasBlockFile()
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{
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}
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/// Increases the reference count of this block by one. Only
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/// DirManager should call this method.
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/// This method has been overidden to be threadsafe. It is important especially
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/// if two blockfiles deref at the same time resulting in a double deletion of the file
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void ODPCMAliasBlockFile::Ref()
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{
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mRefMutex.Lock();
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BlockFile::Ref();
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mRefMutex.Unlock();
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}
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/// Decreases the reference count of this block by one. If this
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/// causes the count to become zero, deletes the associated disk
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/// file and deletes this object
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bool ODPCMAliasBlockFile::Deref()
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{
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bool ret;
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mDerefMutex.Lock();
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ret = BlockFile::Deref();
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if(!ret)
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{
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//Deref returns true when deleted, in which case we should not be touching instance variables, or ever calling this function again.
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mDerefMutex.Unlock();
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}
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return ret;
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}
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//Check to see if we have the file for these calls.
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wxLongLong ODPCMAliasBlockFile::GetSpaceUsage()
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{
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if(IsSummaryAvailable())
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{
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wxLongLong ret;
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mFileNameMutex.Lock();
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wxFFile summaryFile(mFileName.GetFullPath());
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ret= summaryFile.Length();
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mFileNameMutex.Unlock();
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return ret;
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}
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else
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{
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return 0;
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}
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}
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/// Locks the blockfile only if it has a file that exists. This needs to be done
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/// so that the unsaved ODPCMAliasBlockfiles are deleted upon exit
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void ODPCMAliasBlockFile::Lock()
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{
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if(IsSummaryAvailable()&&mHasBeenSaved)
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PCMAliasBlockFile::Lock();
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}
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//when the file closes, it locks the blockfiles, but it calls this so we can check if it has been saved before.
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void ODPCMAliasBlockFile::CloseLock()
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{
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if(mHasBeenSaved)
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PCMAliasBlockFile::Lock();
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}
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/// unlocks the blockfile only if it has a file that exists. This needs to be done
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/// so that the unsaved ODPCMAliasBlockfiles are deleted upon exit
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void ODPCMAliasBlockFile::Unlock()
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{
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if(IsSummaryAvailable() && IsLocked())
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PCMAliasBlockFile::Unlock();
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}
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/// Gets extreme values for the specified region
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void ODPCMAliasBlockFile::GetMinMax(sampleCount start, sampleCount len,
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float *outMin, float *outMax, float *outRMS)
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{
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if(IsSummaryAvailable())
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{
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PCMAliasBlockFile::GetMinMax(start,len,outMin,outMax,outRMS);
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}
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else
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{
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//fake values. These values are used usually for normalization and amplifying, so we want
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//the max to be maximal and the min to be minimal
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*outMin = -1.0*JUST_BELOW_MAX_AUDIO;
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*outMax = 1.0*JUST_BELOW_MAX_AUDIO;
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*outRMS = (float)0.707;//sin with amp of 1 rms
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}
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}
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/// Gets extreme values for the entire block
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void ODPCMAliasBlockFile::GetMinMax(float *outMin, float *outMax, float *outRMS)
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{
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if(IsSummaryAvailable())
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{
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PCMAliasBlockFile::GetMinMax(outMin,outMax,outRMS);
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}
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else
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{
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//fake values. These values are used usually for normalization and amplifying, so we want
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//the max to be maximal and the min to be minimal
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*outMin = -1.0*JUST_BELOW_MAX_AUDIO;
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*outMax = 1.0*JUST_BELOW_MAX_AUDIO;
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*outRMS = (float)0.707;//sin with amp of 1 rms
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}
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}
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/// Returns the 256 byte summary data block. Clients should check to see if the summary is available before trying to read it with this call.
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bool ODPCMAliasBlockFile::Read256(float *buffer, sampleCount start, sampleCount len)
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{
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if(IsSummaryAvailable())
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{
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return PCMAliasBlockFile::Read256(buffer,start,len);
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}
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else
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{
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//return nothing.
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buffer = NULL;
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return true;
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}
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}
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/// Returns the 64K summary data block. Clients should check to see if the summary is available before trying to read it with this call.
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bool ODPCMAliasBlockFile::Read64K(float *buffer, sampleCount start, sampleCount len)
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{
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if(IsSummaryAvailable())
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{
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return PCMAliasBlockFile::Read64K(buffer,start,len);
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}
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else
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{
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//return nothing - it hasn't been calculated yet
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buffer = NULL;
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return true;
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}
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}
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/// If the summary has been computed,
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/// Construct a new PCMAliasBlockFile based on this one.
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/// otherwise construct an ODPCMAliasBlockFile that still needs to be computed.
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/// @param newFileName The filename to copy the summary data to.
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BlockFile *ODPCMAliasBlockFile::Copy(wxFileName newFileName)
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{
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BlockFile *newBlockFile;
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//mAliasedFile can change so we lock readdatamutex, which is responsible for it.
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LockRead();
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//If the file has been written AND it has been saved, we create a PCM alias blockfile because for
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//all intents and purposes, it is the same.
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//However, if it hasn't been saved yet, we shouldn't create one because the default behavior of the
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//PCMAliasBlockFile is to lock on exit, and this will cause orphaned blockfiles..
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if(IsSummaryAvailable() && mHasBeenSaved)
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{
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newBlockFile = new PCMAliasBlockFile(newFileName,
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mAliasedFileName, mAliasStart,
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mLen, mAliasChannel,
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mMin, mMax, mRMS);
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}
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else
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{
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//Summary File might exist in this case, but it might not.
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newBlockFile = new ODPCMAliasBlockFile(newFileName,
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mAliasedFileName, mAliasStart,
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mLen, mAliasChannel,
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mMin, mMax, mRMS,IsSummaryAvailable());
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//The client code will need to schedule this blockfile for OD summarizing if it is going to a new track.
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}
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UnlockRead();
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return newBlockFile;
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}
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/// Writes the xml as a PCMAliasBlockFile if we can (if we have a summary file)
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/// Otherwise writes XML as a subset of attributes with 'odpcmaliasblockfile as the start tag.
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/// Most notably, the summaryfile attribute refers to a file that does not yet, so when the project file is read back in
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/// and this object reconstructed, it needs to avoid trying to open it as well as schedule itself for OD loading
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void ODPCMAliasBlockFile::SaveXML(XMLWriter &xmlFile)
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{
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//we lock this so that mAliasedFileName doesn't change.
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LockRead();
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if(IsSummaryAvailable())
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{
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PCMAliasBlockFile::SaveXML(xmlFile);
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mHasBeenSaved = true;
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}
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else
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{
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xmlFile.StartTag(wxT("odpcmaliasblockfile"));
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//unlock to prevent deadlock and resume lock after.
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UnlockRead();
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mFileNameMutex.Lock();
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xmlFile.WriteAttr(wxT("summaryfile"), mFileName.GetFullName());
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mFileNameMutex.Unlock();
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LockRead();
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xmlFile.WriteAttr(wxT("aliasfile"), mAliasedFileName.GetFullPath());
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xmlFile.WriteAttr(wxT("aliasstart"), mAliasStart);
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xmlFile.WriteAttr(wxT("aliaslen"), mLen);
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xmlFile.WriteAttr(wxT("aliaschannel"), mAliasChannel);
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xmlFile.EndTag(wxT("odpcmaliasblockfile"));
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}
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UnlockRead();
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}
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/// Constructs a ODPCMAliasBlockFile from the xml output of WriteXML.
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/// Does not schedule the ODPCMAliasBlockFile for OD loading. Client code must do this.
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// BuildFromXML methods should always return a BlockFile, not NULL,
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// even if the result is flawed (e.g., refers to nonexistent file),
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// as testing will be done in DirManager::ProjectFSCK().
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BlockFile *ODPCMAliasBlockFile::BuildFromXML(DirManager &dm, const wxChar **attrs)
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{
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wxFileName summaryFileName;
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wxFileName aliasFileName;
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sampleCount aliasStart=0, aliasLen=0;
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int aliasChannel=0;
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long nValue;
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while(*attrs)
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{
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const wxChar *attr = *attrs++;
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const wxChar *value = *attrs++;
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if (!value)
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break;
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const wxString strValue = value;
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if (!wxStricmp(attr, wxT("summaryfile")) &&
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// Can't use XMLValueChecker::IsGoodFileName here, but do part of its test.
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XMLValueChecker::IsGoodFileString(strValue) &&
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(strValue.Length() + 1 + dm.GetProjectDataDir().Length() <= PLATFORM_MAX_PATH))
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{
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if (!dm.AssignFile(summaryFileName, strValue, false))
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// Make sure summaryFileName is back to uninitialized state so we can detect problem later.
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summaryFileName.Clear();
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}
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else if( !wxStricmp(attr, wxT("aliasfile")) )
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{
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if (XMLValueChecker::IsGoodPathName(strValue))
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aliasFileName.Assign(strValue);
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else if (XMLValueChecker::IsGoodFileName(strValue, dm.GetProjectDataDir()))
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// Allow fallback of looking for the file name, located in the data directory.
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aliasFileName.Assign(dm.GetProjectDataDir(), strValue);
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else if (XMLValueChecker::IsGoodPathString(strValue))
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// If the aliased file is missing, we failed XMLValueChecker::IsGoodPathName()
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// and XMLValueChecker::IsGoodFileName, because both do existence tests,
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// but we want to keep the reference to the missing file because it's a good path string.
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aliasFileName.Assign(strValue);
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}
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else if (XMLValueChecker::IsGoodInt(strValue) && strValue.ToLong(&nValue))
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{ // integer parameters
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if (!wxStricmp(attr, wxT("aliasstart")) && (nValue >= 0))
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aliasStart = nValue;
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else if (!wxStricmp(attr, wxT("aliaslen")) && (nValue >= 0))
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aliasLen = nValue;
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else if (!wxStricmp(attr, wxT("aliaschannel")) && XMLValueChecker::IsValidChannel(aliasChannel))
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aliasChannel = nValue;
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}
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}
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return new ODPCMAliasBlockFile(summaryFileName, aliasFileName,
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aliasStart, aliasLen, aliasChannel);
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}
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void ODPCMAliasBlockFile::Recover(void)
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{
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if(IsSummaryAvailable())
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{
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WriteSummary();
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}
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}
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bool ODPCMAliasBlockFile::IsSummaryAvailable()
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{
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bool retval;
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mSummaryAvailableMutex.Lock();
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retval= mSummaryAvailable;
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mSummaryAvailableMutex.Unlock();
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return retval;
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}
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///Calls write summary, and makes sure it is only done once in a thread-safe fashion.
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void ODPCMAliasBlockFile::DoWriteSummary()
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{
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mWriteSummaryMutex.Lock();
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if(!IsSummaryAvailable())
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WriteSummary();
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mWriteSummaryMutex.Unlock();
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}
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///sets the file name the summary info will be saved in. threadsafe.
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void ODPCMAliasBlockFile::SetFileName(wxFileName &name)
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{
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mFileNameMutex.Lock();
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mFileName=name;
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mFileNameMutex.Unlock();
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}
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///sets the file name the summary info will be saved in. threadsafe.
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wxFileName ODPCMAliasBlockFile::GetFileName()
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{
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wxFileName name;
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mFileNameMutex.Lock();
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name = mFileName;
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mFileNameMutex.Unlock();
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return name;
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}
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/// Write the summary to disk, using the derived ReadData() to get the data
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void ODPCMAliasBlockFile::WriteSummary()
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{
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//the mFileName path may change, for example, when the project is saved.
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//(it moves from /tmp/ to wherever it is saved to.
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mFileNameMutex.Lock();
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//wxFFile is not thread-safe - if any error occurs in opening the file,
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// it posts a wxlog message which WILL crash
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// Audacity because it goes into the wx GUI.
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// For this reason I left the wxFFile method commented out. (mchinen)
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// wxFFile summaryFile(mFileName.GetFullPath(), wxT("wb"));
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// ...and we use fopen instead.
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wxString sFullPath = mFileName.GetFullPath();
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char* fileNameChar = new char[strlen(sFullPath.mb_str(wxConvFile)) + 1];
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strcpy(fileNameChar, sFullPath.mb_str(wxConvFile));
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FILE* summaryFile = fopen(fileNameChar, "wb");
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delete [] fileNameChar;
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mFileNameMutex.Unlock();
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if( !summaryFile){//.IsOpened() ){
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// Never silence the Log w.r.t write errors; they always count
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//however, this is going to be called from a non-main thread,
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//and wxLog calls are not thread safe.
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printf("Unable to write summary data to file: ");// %s",
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printf("test..\n");
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printf(" filename: %s\n", fileNameChar);
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mFileNameMutex.Unlock();
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return;
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}
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// To build the summary data, call ReadData (implemented by the
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// derived classes) to get the sample data
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samplePtr sampleData = NewSamples(mLen, floatSample);
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this->ReadData(sampleData, floatSample, 0, mLen);
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void *summaryData = CalcSummary(sampleData, mLen,
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floatSample);
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//summaryFile.Write(summaryData, mSummaryInfo.totalSummaryBytes);
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fwrite(summaryData, 1, mSummaryInfo.totalSummaryBytes, summaryFile);
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fclose(summaryFile);
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DeleteSamples(sampleData);
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delete [] (char *) summaryData;
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// printf("write successful. filename: %s\n", fileNameChar);
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mSummaryAvailableMutex.Lock();
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mSummaryAvailable=true;
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mSummaryAvailableMutex.Unlock();
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}
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/// A thread-safe version of CalcSummary. BlockFile::CalcSummary
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/// uses a static summary array across the class, which we can't use.
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/// Get a buffer containing a summary block describing this sample
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/// data. This must be called by derived classes when they
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/// are constructed, to allow them to construct their summary data,
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/// after which they should write that data to their disk file.
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///
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/// This method also has the side effect of setting the mMin, mMax,
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/// and mRMS members of this class.
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///
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/// Unlike BlockFile's implementation You SHOULD delete the returned buffer.
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/// this is protected so it shouldn't be hard to deal with - just override
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/// all BlockFile methods that use this method.
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///
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/// @param buffer A buffer containing the sample data to be analyzed
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/// @param len The length of the sample data
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/// @param format The format of the sample data.
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void *ODPCMAliasBlockFile::CalcSummary(samplePtr buffer, sampleCount len,
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sampleFormat format)
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{
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char* localFullSummary = new char[mSummaryInfo.totalSummaryBytes];
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memcpy(localFullSummary, aheaderTag, aheaderTagLen);
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float *summary64K = (float *)(localFullSummary + mSummaryInfo.offset64K);
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float *summary256 = (float *)(localFullSummary + mSummaryInfo.offset256);
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float *fbuffer;
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//mchinen: think we can hack this - don't allocate and copy if we don't need to.,
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if(format==floatSample)
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{
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fbuffer = (float*)buffer;
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}
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else
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{
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fbuffer = new float[len];
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CopySamples(buffer, format,
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(samplePtr)fbuffer, floatSample, len);
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}
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sampleCount sumLen;
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sampleCount i, j, jcount;
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float min, max;
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float sumsq;
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// Recalc 256 summaries
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sumLen = (len + 255) / 256;
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for (i = 0; i < sumLen; i++) {
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min = fbuffer[i * 256];
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max = fbuffer[i * 256];
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sumsq = ((float)min) * ((float)min);
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jcount = 256;
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if (i * 256 + jcount > len)
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jcount = len - i * 256;
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for (j = 1; j < jcount; j++) {
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float f1 = fbuffer[i * 256 + j];
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sumsq += ((float)f1) * ((float)f1);
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if (f1 < min)
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min = f1;
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else if (f1 > max)
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max = f1;
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}
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float rms = (float)sqrt(sumsq / jcount);
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summary256[i * 3] = min;
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summary256[i * 3 + 1] = max;
|
|
summary256[i * 3 + 2] = rms;
|
|
}
|
|
|
|
for (i = sumLen; i < mSummaryInfo.frames256; i++) {
|
|
summary256[i * 3] = 0.0f;
|
|
summary256[i * 3 + 1] = 0.0f;
|
|
summary256[i * 3 + 2] = 0.0f;
|
|
}
|
|
|
|
// Recalc 64K summaries
|
|
sumLen = (len + 65535) / 65536;
|
|
|
|
for (i = 0; i < sumLen; i++) {
|
|
min = summary256[3 * i * 256];
|
|
max = summary256[3 * i * 256 + 1];
|
|
sumsq = (float)summary256[3 * i * 256 + 2];
|
|
sumsq *= sumsq;
|
|
|
|
for (j = 1; j < 256; j++) {
|
|
if (summary256[3 * (i * 256 + j)] < min)
|
|
min = summary256[3 * (i * 256 + j)];
|
|
if (summary256[3 * (i * 256 + j) + 1] > max)
|
|
max = summary256[3 * (i * 256 + j) + 1];
|
|
float r1 = summary256[3 * (i * 256 + j) + 2];
|
|
sumsq += r1*r1;
|
|
}
|
|
|
|
float rms = (float)sqrt(sumsq / 256);
|
|
|
|
summary64K[i * 3] = min;
|
|
summary64K[i * 3 + 1] = max;
|
|
summary64K[i * 3 + 2] = rms;
|
|
}
|
|
for (i = sumLen; i < mSummaryInfo.frames64K; i++) {
|
|
summary64K[i * 3] = 0.0f;
|
|
summary64K[i * 3 + 1] = 0.0f;
|
|
summary64K[i * 3 + 2] = 0.0f;
|
|
}
|
|
|
|
// Recalc block-level summary
|
|
min = summary64K[0];
|
|
max = summary64K[1];
|
|
sumsq = (float)summary64K[2];
|
|
sumsq *= sumsq;
|
|
|
|
for (i = 1; i < sumLen; i++) {
|
|
if (summary64K[3*i] < min)
|
|
min = summary64K[3*i];
|
|
if (summary64K[3*i+1] > max)
|
|
max = summary64K[3*i+1];
|
|
float r1 = (float)summary64K[3*i+2];
|
|
sumsq += (r1*r1);
|
|
}
|
|
|
|
mMin = min;
|
|
mMax = max;
|
|
mRMS = sqrt(sumsq / sumLen);
|
|
|
|
|
|
//if we've used the float sample..
|
|
if(format!=floatSample)
|
|
{
|
|
delete[] fbuffer;
|
|
}
|
|
return localFullSummary;
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Reads the specified data from the aliased file, using libsndfile,
|
|
/// and converts it to the given sample format.
|
|
/// Copied from PCMAliasBlockFIle but wxLog calls taken out for thread safety
|
|
///
|
|
/// @param data The buffer to read the sample data into.
|
|
/// @param format The format to convert the data into
|
|
/// @param start The offset within the block to begin reading
|
|
/// @param len The number of samples to read
|
|
int ODPCMAliasBlockFile::ReadData(samplePtr data, sampleFormat format,
|
|
sampleCount start, sampleCount len)
|
|
{
|
|
|
|
LockRead();
|
|
|
|
SF_INFO info;
|
|
|
|
if(!mAliasedFileName.IsOk()){ // intentionally silenced
|
|
memset(data,0,SAMPLE_SIZE(format)*len);
|
|
UnlockRead();
|
|
|
|
return len;
|
|
}
|
|
|
|
memset(&info, 0, sizeof(info));
|
|
|
|
wxString aliasPath = mAliasedFileName.GetFullPath();
|
|
//there are thread-unsafe crashes here - not sure why. sf_open may be called on the same file
|
|
//from different threads, but this seems okay, unless it is implemented strangely..
|
|
static ODLock sfMutex;
|
|
|
|
wxFile f; // will be closed when it goes out of scope
|
|
SNDFILE *sf = NULL;
|
|
|
|
if (f.Exists(aliasPath) && f.Open(aliasPath)) {
|
|
// Even though there is an sf_open() that takes a filename, use the one that
|
|
// takes a file descriptor since wxWidgets can open a file with a Unicode name and
|
|
// libsndfile can't (under Windows).
|
|
ODManager::LockLibSndFileMutex();
|
|
sf = sf_open_fd(f.fd(), SFM_READ, &info, FALSE);
|
|
ODManager::UnlockLibSndFileMutex();
|
|
}
|
|
|
|
if (!sf){
|
|
|
|
memset(data,0,SAMPLE_SIZE(format)*len);
|
|
|
|
mSilentAliasLog=TRUE;
|
|
|
|
UnlockRead();
|
|
return len;
|
|
}
|
|
|
|
mSilentAliasLog=FALSE;
|
|
|
|
ODManager::LockLibSndFileMutex();
|
|
sf_seek(sf, mAliasStart + start, SEEK_SET);
|
|
ODManager::UnlockLibSndFileMutex();
|
|
|
|
samplePtr buffer = NewSamples(len * info.channels, floatSample);
|
|
|
|
int framesRead = 0;
|
|
|
|
if (format == int16Sample &&
|
|
!sf_subtype_more_than_16_bits(info.format)) {
|
|
// Special case: if the file is in 16-bit (or less) format,
|
|
// and the calling method wants 16-bit data, go ahead and
|
|
// read 16-bit data directly. This is a pretty common
|
|
// case, as most audio files are 16-bit.
|
|
ODManager::LockLibSndFileMutex();
|
|
framesRead = sf_readf_short(sf, (short *)buffer, len);
|
|
ODManager::UnlockLibSndFileMutex();
|
|
|
|
for (int i = 0; i < framesRead; i++)
|
|
((short *)data)[i] =
|
|
((short *)buffer)[(info.channels * i) + mAliasChannel];
|
|
}
|
|
else {
|
|
// Otherwise, let libsndfile handle the conversion and
|
|
// scaling, and pass us normalized data as floats. We can
|
|
// then convert to whatever format we want.
|
|
ODManager::LockLibSndFileMutex();
|
|
framesRead = sf_readf_float(sf, (float *)buffer, len);
|
|
ODManager::UnlockLibSndFileMutex();
|
|
float *bufferPtr = &((float *)buffer)[mAliasChannel];
|
|
CopySamples((samplePtr)bufferPtr, floatSample,
|
|
(samplePtr)data, format,
|
|
framesRead, true, info.channels);
|
|
}
|
|
|
|
DeleteSamples(buffer);
|
|
|
|
ODManager::LockLibSndFileMutex();
|
|
sf_close(sf);
|
|
ODManager::UnlockLibSndFileMutex();
|
|
|
|
UnlockRead();
|
|
return framesRead;
|
|
}
|
|
|
|
/// Read the summary of this alias block from disk. Since the audio data
|
|
/// is elsewhere, this consists of reading the entire summary file.
|
|
///
|
|
/// @param *data The buffer where the summary data will be stored. It must
|
|
/// be at least mSummaryInfo.totalSummaryBytes long.
|
|
bool ODPCMAliasBlockFile::ReadSummary(void *data)
|
|
{
|
|
|
|
mFileNameMutex.Lock();
|
|
wxFFile summaryFile(mFileName.GetFullPath(), wxT("rb"));
|
|
|
|
if( !summaryFile.IsOpened() ){
|
|
|
|
// new model; we need to return valid data
|
|
memset(data,0,(size_t)mSummaryInfo.totalSummaryBytes);
|
|
|
|
// we silence the logging for this operation in this object
|
|
// after first occurrence of error; it's already reported and
|
|
// spewing at the user will complicate the user's ability to
|
|
// deal
|
|
mSilentLog=TRUE;
|
|
|
|
mFileNameMutex.Unlock();
|
|
return true;
|
|
|
|
}else mSilentLog=FALSE; // worked properly, any future error is new
|
|
|
|
int read = summaryFile.Read(data, (size_t)mSummaryInfo.totalSummaryBytes);
|
|
|
|
FixSummary(data);
|
|
|
|
|
|
mFileNameMutex.Unlock();
|
|
return (read == mSummaryInfo.totalSummaryBytes);
|
|
}
|
|
|
|
/// Prevents a read on other threads.
|
|
void ODPCMAliasBlockFile::LockRead()
|
|
{
|
|
mReadDataMutex.Lock();
|
|
}
|
|
/// Allows reading on other threads.
|
|
void ODPCMAliasBlockFile::UnlockRead()
|
|
{
|
|
mReadDataMutex.Unlock();
|
|
}
|
|
|
|
|