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Also, necessarily coupled with this: * add CMakeLists.txt for vendored libnyquist * fix SoundTouch header include paths * move nyq_reformat_aud_do_response function * handle portSMF headers installed to portsmf or portSMF Signed-off-by: Be <be@mixxx.org>
87 lines
2.1 KiB
CMake
87 lines
2.1 KiB
CMake
# Copyright (C) 2001-2020 Mixxx Development Team
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# Distributed under the GNU General Public Licence (GPL) version 2 or any later
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# later version. See the LICENSE.txt file for details.
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#[=======================================================================[.rst:
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FindSQLite3
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-----------
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Finds the SQLite3 library.
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Imported Targets
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^^^^^^^^^^^^^^^^
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This module provides the following imported targets, if found:
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``SQLite3::SQLite3``
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The SQLite3 library
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Result Variables
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^^^^^^^^^^^^^^^^
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This will define the following variables:
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``SQLite3_FOUND``
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True if the system has the SQLite3 library.
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``SQLite3_INCLUDE_DIRS``
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Include directories needed to use SQLite3.
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``SQLite3_LIBRARIES``
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Libraries needed to link to SQLite3.
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``SQLite3_DEFINITIONS``
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Compile definitions needed to use SQLite3.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``SQLite3_INCLUDE_DIR``
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The directory containing ``sqlite3.h``.
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``SQLite3_LIBRARY``
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The path to the SQLite3 library.
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#]=======================================================================]
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find_package(PkgConfig QUIET)
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if(PkgConfig_FOUND)
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pkg_check_modules(PC_SQLite3 QUIET sqlite3)
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endif()
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find_path(SQLite3_INCLUDE_DIR
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NAMES sqlite3.h
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PATHS ${PC_SQLite3_INCLUDE_DIRS}
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PATH_SUFFIXES sqlite sqlite3
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DOC "SQLite3 include directory")
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mark_as_advanced(SQLite3_INCLUDE_DIR)
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find_library(SQLite3_LIBRARY
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NAMES sqlite3
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PATHS ${PC_SQLite3_LIBRARY_DIRS}
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DOC "SQLite3 library"
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)
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mark_as_advanced(SQLite3_LIBRARY)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(
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SQLite3
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DEFAULT_MSG
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SQLite3_LIBRARY
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SQLite3_INCLUDE_DIR
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)
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if(SQLite3_FOUND)
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set(SQLite3_LIBRARIES "${SQLite3_LIBRARY}")
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set(SQLite3_INCLUDE_DIRS "${SQLite3_INCLUDE_DIR}")
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set(SQLite3_DEFINITIONS ${PC_SQLite3_CFLAGS_OTHER})
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if(NOT TARGET SQLite3::SQLite3)
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add_library(SQLite3::SQLite3 UNKNOWN IMPORTED)
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set_target_properties(SQLite3::SQLite3
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PROPERTIES
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IMPORTED_LOCATION "${SQLite3_LIBRARY}"
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INTERFACE_COMPILE_OPTIONS "${PC_SQLite3_CFLAGS_OTHER}"
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INTERFACE_INCLUDE_DIRECTORIES "${SQLite3_INCLUDE_DIR}"
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)
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endif()
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endif()
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