#ifndef __realfftf_h #define __realfftf_h #include "Experimental.h" #define fft_type float struct FFTParam { int *BitReversed; fft_type *SinTable; size_t Points; #ifdef EXPERIMENTAL_EQ_SSE_THREADED int pow2Bits; #endif }; typedef FFTParam * HFFT; HFFT InitializeFFT(size_t); void EndFFT(HFFT); HFFT GetFFT(size_t); void ReleaseFFT(HFFT); void CleanupFFT(); void RealFFTf(fft_type *,HFFT); void InverseRealFFTf(fft_type *,HFFT); void ReorderToTime(HFFT hFFT, const fft_type *buffer, fft_type *TimeOut); void ReorderToFreq(HFFT hFFT, const fft_type *buffer, fft_type *RealOut, fft_type *ImagOut); #endif