/********************************************************************** Audacity: A Digital Audio Editor GUIPrefs.h Brian Gunlogson Joshua Haberman James Crook **********************************************************************/ #ifndef __AUDACITY_GUI_PREFS__ #define __AUDACITY_GUI_PREFS__ #include #include "PrefsPanel.h" class ShuttleGui; class wxArrayStringEx; class GUIPrefs final : public PrefsPanel { public: GUIPrefs(wxWindow * parent, wxWindowID winid); ~GUIPrefs(); bool Commit() override; wxString HelpPageName() override; void PopulateOrExchange(ShuttleGui & S) override; static void GetRangeChoices( wxArrayStringEx *pChoices, wxArrayStringEx *pCodes); private: void Populate(); wxArrayStringEx mLangCodes; wxArrayStringEx mLangNames; wxArrayStringEx mHtmlHelpCodes; wxArrayStringEx mHtmlHelpChoices; wxArrayStringEx mThemeCodes; wxArrayStringEx mThemeChoices; wxArrayStringEx mRangeCodes; wxArrayStringEx mRangeChoices; }; /// A PrefsPanelFactory that creates one GUIPrefs panel. class GUIPrefsFactory final : public PrefsPanelFactory { public: PrefsPanel *operator () (wxWindow *parent, wxWindowID winid) override; }; #endif