/********************************************************************** Audacity: A Digital Audio Editor RecordingPrefs.h Joshua Haberman James Crook **********************************************************************/ #ifndef __AUDACITY_RECORDING_PREFS__ #define __AUDACITY_RECORDING_PREFS__ #include #include #include "PrefsPanel.h" class ShuttleGui; class RecordingPrefs :public PrefsPanel { public: RecordingPrefs(wxWindow * parent); virtual ~RecordingPrefs(); virtual bool Apply(); private: void Populate(); void PopulateOrExchange(ShuttleGui & S); }; class RecordingPrefsFactory : public PrefsPanelFactory { public: virtual PrefsPanel *Create(wxWindow *parent); }; #endif