# docimages_named_tracks.py # Sends commands to get images for the manual. # Images for https://alphamanual.audacityteam.org/man/Audio_Tracks # Make sure Audacity is running first and that mod-script-pipe is enabled # before running this script. #load and run the common core. exec( open("docimages_core.py" ).read() ) import time def ntrack_stereo() : loadStereoTrack() # A stereo track, with its name on the track capture( 'AutoTracks002.png', 'FirstTrack' ) # A stereo track do( 'Select: Track=0' ) do( 'SetTrack: Height=80') do( 'SetTrack: Name="Voodoo Child (Slight Return)' ) capture( 'Audio Track with track name superimposed.png', 'AllTracks' ) # Four colours of track def ntrack_colour() : loadMonoTracks( 4 ) do( 'Select: Track=0' ) do( 'SetTrack: Name="Instrument 1 colorway" Height=90 Color=Color0') do( 'Select: Track=1' ) do( 'SetTrack: Name="Instrument 2 colorway" Height=90 Color=Color1') do( 'Select: Track=2' ) do( 'SetTrack: Name="Instrument 3 colorway" Height=90 Color=Color2') do( 'Select: Track=3' ) do( 'SetTrack: Name="Instrument 4 colorway" Height=90 Color=Color3') do( 'Select: Track=0 TrackCount=4 Start=50 End=70') capture( 'Waveform colorways.png', 'AllTracks' ) # Showing the pin... def ntrack_pinned() : loadMonoTracks( 1 ) do( 'Select: Track=0' ) do( 'SetTrack: Name="Waveform moving this way <==' ) do( 'SetPreference: Name="/AudioIO/PinnedHead" Value=1 Reload=1') do( 'Play' ) time.sleep( 1 ) capture( 'Pinned head playback annotated trackname.png', 'AllTracksPlus' ) do( 'Stop') do( 'SetPreference: Name="/AudioIO/PinnedHead" Value=0 Reload=1') def ntrack_punch(): loadMonoTracks(2) #do( 'NewLabelTrack' ) #create the end result do('Select: Track=1 Start=50 End=70') do('SplitNew') do( 'Select: Track=0' ) do( 'SetTrack: Name="Backup of Original" Height=90') do( 'Select: Track=1' ) do( 'SetTrack: Name="Original Recording" Height=90') do( 'Select: Track=0' ) #show a messed up original... do( 'Distortion' ) do( 'Wahwah' ) do( 'Select: Track=2 Start=40 End=80' ) do( 'Duplicate' ) do( 'Select: Track=2 Start=40 End=80' ) do( 'Silence' ) # Just to get silence before and after. do( 'Select: Track=2 TrackCount=2 Start=40 End=80' ) do( 'MixAndRender' ) do( 'Select: Track=2 Start=40 End=80' ) do( 'SetTrack: Name="Punched in" Height=90') do( 'Select: Track=2 Start=50 End=70' ) do( 'AddLabel' ) do( 'Select: Track=3' ) do( 'SetTrack: Focused=1') do( 'TrackMoveUp' ) do( 'Select: Track=0' ) do( 'SetTrack: Mute=1') do( 'SetLabel: Text="Bad Part" Selected=0') do( 'Select: Track=1 Start=40 End=80' ) #work backwards from the end result... capture( 'Punch-in tracks002.png', 'AllTracks' ) do( 'Select: Track=3 Start=40 End=80' ) do( 'RemoveTracks') do( 'Select: Track=1' ) do( 'SetTrack: Solo=1') do( 'Select: Track=1 Start=40 End=80' ) capture( 'Punch-in tracks001.png', 'AllTracks' ) do( 'Select: Track=1 Start=50 End=70' ) capture( 'Punch-in tracks000.png', 'AllTracks' ) imageSet("NamedTracks") do( 'SetPreference: Name="/GUI/ShowTrackNameInWaveform" Value=1') ntrack_stereo() ntrack_colour() ntrack_pinned() ntrack_punch()