/********************************************************************** Audacity: A Digital Audio Editor SpectralSelectionBarListener.h Paul Licameli **********************************************************************/ #ifndef __AUDACITY_SPECTRAL_SELECTION_BAR_LISTENER__ #define __AUDACITY_SPECTRAL_SELECTION_BAR_LISTENER__ #include "../Audacity.h" class ComponentInterfaceSymbol; using NumericFormatId = ComponentInterfaceSymbol; class AUDACITY_DLL_API SpectralSelectionBarListener /* not final */ { public: SpectralSelectionBarListener(){} virtual ~SpectralSelectionBarListener(){} virtual double SSBL_GetRate() const = 0; virtual const NumericFormatId & SSBL_GetFrequencySelectionFormatName() = 0; virtual void SSBL_SetFrequencySelectionFormatName(const NumericFormatId & formatName) = 0; virtual const NumericFormatId & SSBL_GetBandwidthSelectionFormatName() = 0; virtual void SSBL_SetBandwidthSelectionFormatName(const NumericFormatId & formatName) = 0; virtual void SSBL_ModifySpectralSelection(double &bottom, double &top, bool done) = 0; }; #endif