/********************************************************************** Audacity: A Digital Audio Editor SampleFormat.h Dominic Mazzoni **********************************************************************/ #ifndef __AUDACITY_SAMPLE_FORMAT__ #define __AUDACITY_SAMPLE_FORMAT__ #include "Audacity.h" #include "MemoryX.h" #include #include "audacity/Types.h" // // Definitions / Meta-Information // #if 0 // Moved to audacity/types.h typedef enum { int16Sample = 0x00020001, int24Sample = 0x00040001, floatSample = 0x0004000F } sampleFormat; /** \brief Return the size (in memory) of one sample (bytes) */ #define SAMPLE_SIZE(SampleFormat) ( size_t{ (SampleFormat) >> 16 } ) #endif // Used to determine how to fill in empty areas of audio. typedef enum { fillZero = 0, fillTwo = 2 }fillFormat; /** \brief Return the size on disk of one uncompressed sample (bytes) */ #define SAMPLE_SIZE_DISK(SampleFormat) (((SampleFormat) == int24Sample) ? \ size_t{ 3 } : SAMPLE_SIZE(SampleFormat) ) const wxChar *GetSampleFormatStr(sampleFormat format); // // Allocating/Freeing Samples // class SampleBuffer { public: SampleBuffer() : mPtr(0) {} SampleBuffer(size_t count, sampleFormat format) : mPtr((samplePtr)malloc(count * SAMPLE_SIZE(format))) {} ~SampleBuffer() { Free(); } // WARNING! May not preserve contents. SampleBuffer &Allocate(size_t count, sampleFormat format) { Free(); mPtr = (samplePtr)malloc(count * SAMPLE_SIZE(format)); return *this; } void Free() { free(mPtr); mPtr = 0; } samplePtr ptr() const { return mPtr; } private: samplePtr mPtr; }; class GrowableSampleBuffer : private SampleBuffer { public: GrowableSampleBuffer() : SampleBuffer() , mCount(0) {} GrowableSampleBuffer(size_t count, sampleFormat format) : SampleBuffer(count, format) , mCount(count) {} GrowableSampleBuffer &Resize(size_t count, sampleFormat format) { if (!ptr() || mCount < count) { Allocate(count, format); mCount = count; } return *this; } void Free() { SampleBuffer::Free(); mCount = 0; } using SampleBuffer::ptr; private: size_t mCount; }; // // Copying, Converting and Clearing Samples // void CopySamples(samplePtr src, sampleFormat srcFormat, samplePtr dst, sampleFormat dstFormat, unsigned int len, bool highQuality=true, unsigned int srcStride=1, unsigned int dstStride=1); void CopySamplesNoDither(samplePtr src, sampleFormat srcFormat, samplePtr dst, sampleFormat dstFormat, unsigned int len, unsigned int srcStride=1, unsigned int dstStride=1); void ClearSamples(samplePtr buffer, sampleFormat format, size_t start, size_t len); void ReverseSamples(samplePtr buffer, sampleFormat format, int start, int len); // // This must be called on startup and everytime NEW ditherers // are set in preferences. // void InitDitherers(); // These are so commonly done for processing samples in floating point form in memory, // let's have abbeviations. using Floats = ArrayOf; using FloatBuffers = ArraysOf; using Doubles = ArrayOf; #endif