<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="GENERATOR" content="Mozilla/4.77 [en]C-gatewaynet (Win98; U) [Netscape]"> <meta name="Author" content="Phil Burk"> <meta name="Description" content="PortAudio is a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function."> <meta name="KeyWords" content="audio, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,"> <title>PortAudio Implementations for DirectSound</title> </head> <body> <center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" > <tr> <td> <center> <h1> PortAudio - Release Notes</h1></center> </td> </tr> </table></center> <p>Link to <a href="http://www.portaudio.com">PortAudio Home Page</a> <h2> <b>V17 - 10/15/01</b></h2> <blockquote><b>Unix OSS</b> <ul> <li> Set num channels back to two after device query for ALSA. This fixed a bug in V16 that sometimes caused a failure when querying for the sample rates. Thanks Stweart Greenhill.</li> </ul> </blockquote> <blockquote> <h4> <b>Macintosh Sound Manager</b></h4> <ul> <li> Use NewSndCallBackUPP() for CARBON compatibility.</li> </ul> </blockquote> <h2> <b>V16 - 9/27/01</b></h2> <blockquote><b>Added Alpha implementations for ASIO, SGI, and BeOS!</b> <br> <li> CPULoad is now calculated based on the time spent to generate a known number of frames. This is more accurate than a simple percentage of real-time. Implemented in pa_unix_oss, pa_win_wmme and pa_win_ds.</li> <li> Fix dither and shift for recording PaUInt8 format data.</li> <li> Added "patest_maxsines.c" which tests <tt>Pa_GetCPULoad().</tt></li> </blockquote> <blockquote> <h4> Windows WMME</h4> <ul> <li> sDevicePtrs now allocated using <tt>GlobalAlloc()</tt>. This prevents a crash in Pa_Terminate() on Win2000. Thanks Mike Berry for finding this. Thanks Mike Berry.</li> <li> Pass process instead of thread to <tt>SetPriorityClass</tt>(). This fixes a bug that caused the priority to not be increased. Thanks to Alberto di Bene for spotting this.</li> </ul> <h4> Windows DirectSound</h4> <ul> <li> Casts for compiling with __MWERKS__ CodeWarrior.</li> </ul> <h4> UNIX OSS</h4> <ul> <li> Derived from Linux OSS implementation.</li> <li> Numerous patches from Heiko Purnhagen, Stephen Brandon, etc.</li> <li> Improved query mechanism which often bailed out unnecessarily.</li> <li> Removed sNumDevices and potential related bugs,</li> <li> Use <tt>getenv("PA_MIN_LATENCY_MSEC")</tt> in code to set desired latency. User can set by entering:</li> <br> <tt>export PA_MIN_LATENCY_MSEC=40</tt></ul> <h4> Macintosh Sound Manager</h4> <ul> <li> Pass unused event to WaitNextEvent instead of NULL to prevent Mac OSX crash. Thanks Dominic Mazzoni.</li> <br> </ul> </blockquote> <h2> <b>V15 - 5/29/01</b></h2> <blockquote> <ul> <li> <b>New Linux OSS Beta</b></li> </ul> <h4> Windows WMME</h4> <ul> <li> sDevicePtrs now allocated based on sizeof(pointer). Was allocating too much space.</li> <li> Check for excessive numbers of channels. Some drivers reported bogus numbers.</li> <li> Apply Mike Berry's changes for CodeWarrior on PC including condition including of memory.h, and explicit typecasting on memory allocation.</li> </ul> <h4> Macintosh Sound Manager</h4> <ul> <li> ScanInputDevices was setting sDefaultOutputDeviceID instead of sDefaultInputDeviceID.</li> <li> Device Scan was crashing for anything other than siBadSoundInDevice, but some Macs may return other errors! Caused failure to init on some G4s under OS9.</li> <li> Fix TIMEOUT in record mode.</li> <li> Change CARBON_COMPATIBLE to TARGET_API_MAC_CARBON</li> </ul> </blockquote> <h2> <b>V14 - 2/6/01</b></h2> <blockquote> <ul> <li> Added implementation for Windows MultiMedia Extensions (WMME) by Ross and Phil</li> <li> Changed Pa_StopStream() so that it waits for the buffers to drain.</li> <li> Added Pa_AbortStream() that stops immediately without waiting.</li> <li> Added new test: patest_stop.c to test above two mods.</li> <li> Fixed Pa_StreamTime() so that it returns current play position instead of the write position. Added "patest_sync.c" to demo audio/video sync.</li> <li> Improved stability of Macintosh implementation. Added timeouts to prevent hangs.</li> <li> Added Pa_GetSampleSize( PaSampleFormat format );</li> <li> Changes some "int"s to "long"s so that PA works properly on Macintosh which often compiles using 16 bit ints.</li> <li> Added Implementation Guide</li> </ul> </blockquote> <h2> <b>V12 - 1/9/01</b></h2> <blockquote> <ul> <li> Mac now scans for and queries all devices. But it does not yet support selecting any other than the default device.</li> <li> Blocking I/O calls renamed to separate them from the PortAudio API.</li> <li> Cleaned up indentation problems with tabs versus spaces.</li> <li> Now attempts to correct bogus sample rate info returned from DirectSound device queries.</li> </ul> </blockquote> </body> </html>