/********************************************************************** Audacity: A Digital Audio Editor SplashDialog.h James Crook **********************************************************************/ #ifndef __AUDACITY_SPLASH_DLG__ #define __AUDACITY_SPLASH_DLG__ #include class wxBoxSizer; class wxStaticBitmap; class wxBitmap; class ShuttleGui; class AudacityProject; class wxCheckbox; class HtmlWindow; class SplashDialog final : public wxDialog { DECLARE_DYNAMIC_CLASS(SplashDialog) public: SplashDialog(wxWindow * parent); virtual ~ SplashDialog(); void OnOK(wxCommandEvent & event); static void Show2( wxWindow * pParent ); DECLARE_EVENT_TABLE() private: void Populate( ShuttleGui & S ); void OnDontShow( wxCommandEvent & Evt ); HtmlWindow * mpHtml; wxBitmap* m_pLogo; //vvv static SplashDialog * pSelf; }; #endif