/********************************************************************** Audacity: A Digital Audio Editor WindowAccessible.cpp David Bailes *******************************************************************//** \class WindowAccessible \brief An alternative to using wxWindowAccessible, which in wxWidgets 3.1.1 contained GetParent() which was incorrect. *//*******************************************************************/ #include "WindowAccessible.h" #include // for wxUSE_* macros #include #if wxUSE_ACCESSIBILITY WindowAccessible::WindowAccessible(wxWindow* win) : wxAccessible(win) { if (win) win->SetAccessible(this); } wxAccStatus WindowAccessible::GetName(int childId, wxString* name) { wxCHECK( GetWindow() != nullptr, wxACC_FAIL); // If the control has children, don't override their names if (childId > 0) return wxACC_NOT_IMPLEMENTED; *name = GetWindow()->GetName(); return wxACC_OK; } #include SliderAx::SliderAx(wxWindow * window, const TranslatableString &fmt) : WindowAccessible( window ) { mParent = window; mFmt = fmt; } SliderAx::~SliderAx() { } // Retrieves the address of an IDispatch interface for the specified child. // All objects must support this property. wxAccStatus SliderAx::GetChild( int childId, wxAccessible** child ) { if( childId == wxACC_SELF ) { *child = this; } else { *child = NULL; } return wxACC_OK; } // Gets the number of children. wxAccStatus SliderAx::GetChildCount(int* childCount) { *childCount = 3; return wxACC_OK; } // Gets the default action for this object (0) or > 0 (the action for a child). // Return wxACC_OK even if there is no action. actionName is the action, or the empty // string if there is no action. // The retrieved string describes the action that is performed on an object, // not what the object does as a result. For example, a toolbar button that prints // a document has a default action of "Press" rather than "Prints the current document." wxAccStatus SliderAx::GetDefaultAction( int WXUNUSED(childId), wxString *actionName ) { actionName->clear(); return wxACC_OK; } // Returns the description for this object or a child. wxAccStatus SliderAx::GetDescription( int WXUNUSED(childId), wxString *description ) { description->clear(); return wxACC_OK; } // Gets the window with the keyboard focus. // If childId is 0 and child is NULL, no object in // this subhierarchy has the focus. // If this object has the focus, child should be 'this'. wxAccStatus SliderAx::GetFocus(int* childId, wxAccessible** child) { *childId = 0; *child = this; return wxACC_OK; } // Returns help text for this object or a child, similar to tooltip text. wxAccStatus SliderAx::GetHelpText( int WXUNUSED(childId), wxString *helpText ) { helpText->clear(); return wxACC_OK; } // Returns the keyboard shortcut for this object or child. // Return e.g. ALT+K wxAccStatus SliderAx::GetKeyboardShortcut( int WXUNUSED(childId), wxString *shortcut ) { shortcut->clear(); return wxACC_OK; } // Returns the rectangle for this object (id = 0) or a child element (id > 0). // rect is in screen coordinates. wxAccStatus SliderAx::GetLocation( wxRect& rect, int WXUNUSED(elementId) ) { wxSlider *s = wxDynamicCast( GetWindow(), wxSlider ); rect = s->GetRect(); rect.SetPosition( s->GetParent()->ClientToScreen( rect.GetPosition() ) ); return wxACC_OK; } // Gets the name of the specified object. wxAccStatus SliderAx::GetName(int WXUNUSED(childId), wxString* name) { wxSlider *s = wxDynamicCast( GetWindow(), wxSlider ); *name = s->GetName(); return wxACC_OK; } // Returns a role constant. wxAccStatus SliderAx::GetRole(int childId, wxAccRole* role) { switch( childId ) { case 0: *role = wxROLE_SYSTEM_SLIDER; break; case 1: case 3: *role = wxROLE_SYSTEM_PUSHBUTTON; break; case 2: *role = wxROLE_SYSTEM_INDICATOR; break; } return wxACC_OK; } // Gets a variant representing the selected children // of this object. // Acceptable values: // - a null variant (IsNull() returns TRUE) // - a list variant (GetType() == wxT("list")) // - an integer representing the selected child element, // or 0 if this object is selected (GetType() == wxT("long")) // - a "void*" pointer to a wxAccessible child object wxAccStatus SliderAx::GetSelections( wxVariant * WXUNUSED(selections) ) { return wxACC_NOT_IMPLEMENTED; } // Returns a state constant. wxAccStatus SliderAx::GetState(int childId, long* state) { wxSlider *s = wxDynamicCast( GetWindow(), wxSlider ); switch( childId ) { case 0: *state = wxACC_STATE_SYSTEM_FOCUSABLE; break; case 1: if( s->GetValue() == s->GetMin() ) { *state = wxACC_STATE_SYSTEM_INVISIBLE; } break; case 3: if( s->GetValue() == s->GetMax() ) { *state = wxACC_STATE_SYSTEM_INVISIBLE; } break; } // Do not use mSliderIsFocused is not set until after this method // is called. *state |= ( s == wxWindow::FindFocus() ? wxACC_STATE_SYSTEM_FOCUSED : 0 ); return wxACC_OK; } // Returns a localized string representing the value for the object // or child. wxAccStatus SliderAx::GetValue(int childId, wxString* strValue) { wxSlider *s = wxDynamicCast( GetWindow(), wxSlider ); if( childId == 0 ) { strValue->Printf( mFmt.Translation(), s->GetValue() ); return wxACC_OK; } return wxACC_NOT_SUPPORTED; } #endif // wxUSE_ACCESSIBILITY