/********************************************************************** Audacity: A Digital Audio Editor Track.h Dominic Mazzoni **********************************************************************/ #ifndef __AUDACITY_TRACK__ #define __AUDACITY_TRACK__ #include "Audacity.h" #include "MemoryX.h" #include #include #include #include #include #include #include #include "Experimental.h" #include "SampleFormat.h" #include "xml/XMLTagHandler.h" #ifdef __WXMSW__ #pragma warning(disable:4284) #endif class wxTextFile; class DirManager; class Track; class LabelTrack; class TimeTrack; class WaveTrack; class NoteTrack; class AudacityProject; class ZoomInfo; WX_DEFINE_USER_EXPORTED_ARRAY(Track*, TrackArray, class AUDACITY_DLL_API); using WaveTrackArray = std::vector < WaveTrack* > ; class WaveTrackConstArray : public std::vector < const WaveTrack* > { public: WaveTrackConstArray() {} // I'd like to use an inherited constructor, but that's not here yet in MSVC compiler... #ifdef __AUDACITY_OLD_STD__ WaveTrackConstArray (std::initializer_list tracks) { reserve(tracks.size()); for (const auto &track : tracks) push_back(track); } #else WaveTrackConstArray (std::initializer_list tracks) : std::vector(tracks) {} #endif }; using NoteTrackArray = std::vector < NoteTrack* >; #if defined(USE_MIDI) class NoteTrack; #endif class TrackList; using ListOfTracks = std::list>; using TrackNodePointer = ListOfTracks::iterator; class AUDACITY_DLL_API Track /* not final */ : public XMLTagHandler { friend class TrackList; friend class TrackListIterator; friend class SyncLockedTracksIterator; // To be TrackDisplay protected: TrackList *mList; TrackNodePointer mNode{}; int mIndex; int mY; int mHeight; #ifdef EXPERIMENTAL_OUTPUT_DISPLAY int mYv; //For mono a virtual Y value is necessary. int mHeightv; // For mono a virtual height value is necessary. float mPerY; //mY as a percent of mYv + mY bool mVirtualStereo; #endif wxString mName; wxString mDefaultName; bool mSelected; bool mLinked; bool mMinimized; public: mutable wxSize vrulerSize; // This just returns a constant and can be overriden by subclasses // to specify a different height for the case that the track is minimized. virtual int GetMinimizedHeight() const; int GetActualHeight() const { return mHeight; } int GetIndex() const; void SetIndex(int index); #ifdef EXPERIMENTAL_OUTPUT_DISPLAY int GetY(bool vStereo = false) const; void SetY(int y, bool vStereo = false); int GetHeight(bool vStereo = false) const; void SetHeight(int h, bool vStereo = false); #else int GetY() const; void SetY(int y); int GetHeight() const; void SetHeight(int h); #endif bool GetMinimized() const; void SetMinimized(bool isMinimized); #ifdef EXPERIMENTAL_OUTPUT_DISPLAY float GetVirtualTrackPercentage() const { return mPerY;} void SetVirtualTrackPercentage(float val) { mPerY = val;} bool GetVirtualStereo() { return mVirtualStereo;} void SetVirtualStereo(bool vStereo) { mVirtualStereo = vStereo;} #endif Track *GetLink() const; private: TrackNodePointer GetNode() const; void SetOwner(TrackList *list, TrackNodePointer node); // Keep in Track protected: int mChannel; double mOffset; mutable std::shared_ptr mDirManager; public: #ifdef EXPERIMENTAL_OUTPUT_DISPLAY void ReorderList(bool resize = true); #endif enum { LeftChannel = 0, RightChannel = 1, MonoChannel = 2 }; enum TrackKindEnum { None, Wave, #if defined(USE_MIDI) Note, #endif Label, Time, All }; Track(const std::shared_ptr &projDirManager); Track(const Track &orig); virtual ~ Track(); void Init(const Track &orig); using Holder = std::unique_ptr; virtual Holder Duplicate() const = 0; // Called when this track is merged to stereo with another, and should // take on some paramaters of its partner. virtual void Merge(const Track &orig); wxString GetName() const { return mName; } void SetName( const wxString &n ) { mName = n; } wxString GetDefaultName() const { return mDefaultName; } void SetDefaultName( const wxString &n ) { mDefaultName = n; } bool GetSelected() const { return mSelected; } bool GetLinked () const { return mLinked; } virtual void SetSelected(bool s); void SetLinked (bool l); int GetChannel() const { return mChannel; } virtual double GetOffset() const = 0; void Offset(double t) { SetOffset(GetOffset() + t); } virtual void SetOffset (double o) { mOffset = o; } void SetChannel(int c) { mChannel = c; } // AS: Note that the dirManager is mutable. This is // mostly to support "Duplicate" of const objects, // but in general, mucking with the dir manager is // separate from the Track. const std::shared_ptr &GetDirManager() const { return mDirManager; } // Create a NEW track and modify this track // Return non-NULL or else throw virtual Holder Cut(double WXUNUSED(t0), double WXUNUSED(t1)) = 0; // Create a NEW track and don't modify this track // Return non-NULL or else throw // Note that subclasses may want to distinguish tracks stored in a clipboard // from those stored in a project virtual Holder Copy (double WXUNUSED(t0), double WXUNUSED(t1), bool forClipboard = true) const = 0; // Return true for success virtual bool Clear(double WXUNUSED(t0), double WXUNUSED(t1)) = 0; // Return true for success virtual bool Paste(double WXUNUSED(t), const Track * WXUNUSED(src)) = 0; // This can be used to adjust a sync-lock selected track when the selection // is replaced by one of a different length. virtual bool SyncLockAdjust(double oldT1, double newT1); virtual bool Silence(double WXUNUSED(t0), double WXUNUSED(t1)) = 0; virtual bool InsertSilence(double WXUNUSED(t), double WXUNUSED(len)) = 0; virtual int GetKind() const { return None; } // XMLTagHandler callback methods -- NEW virtual for writing virtual void WriteXML(XMLWriter &xmlFile) const = 0; // Returns true if an error was encountered while trying to // open the track from XML virtual bool GetErrorOpening() { return false; } virtual double GetStartTime() const = 0; virtual double GetEndTime() const = 0; // Checks if sync-lock is on and any track in its sync-lock group is selected. bool IsSyncLockSelected() const; }; class AudioTrack /* not final */ : public Track { public: AudioTrack(const std::shared_ptr &projDirManager) : Track{ projDirManager } {} AudioTrack(const Track &orig) : Track{ orig } {} // Serialize, not with tags of its own, but as attributes within a tag. void WriteXMLAttributes(XMLWriter &xmlFile) const {} // Return true iff the attribute is recognized. bool HandleXMLAttribute(const wxChar * /*attr*/, const wxChar * /*value*/) { return false; } }; class PlayableTrack /* not final */ : public AudioTrack { public: PlayableTrack(const std::shared_ptr &projDirManager) : AudioTrack{ projDirManager } {} PlayableTrack(const Track &orig) : AudioTrack{ orig } {} bool GetMute () const { return mMute; } bool GetSolo () const { return mSolo; } void SetMute (bool m) { mMute = m; } void SetSolo (bool s) { mSolo = s; } void Init( const PlayableTrack &init ); void Merge( const Track &init ) override; // Serialize, not with tags of its own, but as attributes within a tag. void WriteXMLAttributes(XMLWriter &xmlFile) const; // Return true iff the attribute is recognized. bool HandleXMLAttribute(const wxChar *attr, const wxChar *value); protected: bool mMute { false }; bool mSolo { false }; }; class AUDACITY_DLL_API TrackListIterator /* not final */ { public: TrackListIterator(TrackList * val = NULL); virtual ~TrackListIterator() {} // Iterate functions virtual Track *First(TrackList * val = NULL); virtual Track *StartWith(Track * val); virtual Track *Next(bool skiplinked = false); virtual Track *Prev(bool skiplinked = false); virtual Track *Last(bool skiplinked = false); Track *RemoveCurrent(); // deletes track, returns next protected: friend TrackList; TrackList *l; TrackNodePointer cur{}; }; class AUDACITY_DLL_API TrackListConstIterator { public: TrackListConstIterator(const TrackList * val = NULL) : mIter(const_cast(val)) {} ~TrackListConstIterator() {} // Iterate functions const Track *First(const TrackList * val = NULL) { return mIter.First(const_cast(val)); } const Track *StartWith(const Track * val) { return mIter.StartWith(const_cast(val)); } const Track *Next(bool skiplinked = false) { return mIter.Next(skiplinked); } const Track *Prev(bool skiplinked = false) { return mIter.Prev(skiplinked); } const Track *Last(bool skiplinked = false) { return mIter.Last(skiplinked); } private: TrackListIterator mIter; }; // TrackListCondIterator (base class for iterators that iterate over all tracks) // that meet a condition) class AUDACITY_DLL_API TrackListCondIterator /* not final */ : public TrackListIterator { public: TrackListCondIterator(TrackList *val = NULL) : TrackListIterator(val) {} virtual ~TrackListCondIterator() {} // Iteration functions Track *First(TrackList *val = NULL) override; Track *StartWith(Track *val) override; Track *Next(bool skiplinked = false) override; Track *Prev(bool skiplinked = false) override; Track *Last(bool skiplinked = false) override; protected: // NEW virtual virtual bool Condition(Track *t) = 0; }; // // TrackListOfKindIterator // // Based on TrackListIterator and returns only tracks of the specified type. // class AUDACITY_DLL_API TrackListOfKindIterator /* not final */ : public TrackListCondIterator { public: TrackListOfKindIterator(int kind, TrackList * val = NULL); virtual ~TrackListOfKindIterator() {} protected: virtual bool Condition(Track *t) override; private: int kind; }; // // SelectedTrackListOfKindIterator // // Based on TrackListOfKindIterator and returns only tracks selected. // class AUDACITY_DLL_API SelectedTrackListOfKindIterator final : public TrackListOfKindIterator { public: SelectedTrackListOfKindIterator(int kind, TrackList * val = NULL) : TrackListOfKindIterator(kind, val) {} virtual ~SelectedTrackListOfKindIterator() {} protected: bool Condition(Track *t) override; }; // // VisibleTrackIterator // // Based on TrackListIterator returns only the currently visible tracks. // class AUDACITY_DLL_API VisibleTrackIterator final : public TrackListCondIterator { public: VisibleTrackIterator(AudacityProject *project); virtual ~VisibleTrackIterator() {} protected: bool Condition(Track *t) override; private: AudacityProject *mProject; wxRect mPanelRect; }; // SyncLockedTracksIterator returns only tracks belonging to the sync-locked tracks // in which the starting track is a member. class AUDACITY_DLL_API SyncLockedTracksIterator final : public TrackListIterator { public: SyncLockedTracksIterator(TrackList * val); virtual ~SyncLockedTracksIterator() {} // Iterate functions Track *StartWith(Track *member) override; Track *Next(bool skiplinked = false) override; Track *Prev(bool skiplinked = false) override; Track *Last(bool skiplinked = false) override; private: bool IsGoodNextTrack(const Track *t) const; bool mInLabelSection; }; /** \brief TrackList is a flat linked list of tracks supporting Add, Remove, * Clear, and Contains, plus serialization of the list of tracks. */ // Posted when the horizontal positions within tracks have beed updated. The // wxCommandEvent::GetClientData() method can be used to retrieve the first // track that was updated. All positions following that track will have been // updated as well. DECLARE_EXPORTED_EVENT_TYPE(AUDACITY_DLL_API, EVT_TRACKLIST_RESIZED, -1); // Posted when tracks have been added or deleted from a tracklist. The pointer // wxCommandEvent::GetClientData() returns will be NULL for deletions or the // track that was added. DECLARE_EXPORTED_EVENT_TYPE(AUDACITY_DLL_API, EVT_TRACKLIST_UPDATED, -1); class TrackList final : public wxEvtHandler, public ListOfTracks { // privatize this, make you use Swap instead: using ListOfTracks::swap; public: // Create an empty TrackList TrackList(); // Allow copy -- a deep copy that duplicates all tracks TrackList(const TrackList &that); TrackList &operator= (const TrackList &that); // Allow move TrackList(TrackList &&that); TrackList& operator= (TrackList&&); // Move is defined in terms of Swap void Swap(TrackList &that); // Destructor virtual ~TrackList(); friend class Track; friend class TrackListIterator; friend class SyncLockedTracksIterator; /// For use in sorting: assume each iterator points into this list, no duplications void Permute(const std::vector &permutation); /// Add this Track or all children of this TrackList. template Track *Add(std::unique_ptr &&t); template Track *AddToHead(std::unique_ptr &&t); #ifdef __AUDACITY_OLD_STD__ template Track *Add(std::shared_ptr &&t); #endif /// Replace first track with second track, give back a holder value_type Replace(Track * t, value_type &&with); /// Remove this Track or all children of this TrackList. /// Return an iterator to what followed the removed track. TrackNodePointer Remove(Track *t); /// Make the list empty void Clear(bool sendEvent = true); /** Select a track, and if it is linked to another track, select it, too. */ void Select(Track * t, bool selected = true); Track *GetPrev(Track * t, bool linked = false) const; /** Return a track in the list that comes after Track t * @param t a track in the list * @param linked if true, skips over linked tracks, if false returns the next track even if it is a linked track **/ Track *GetNext(Track * t, bool linked = false) const; int GetGroupHeight(Track * t) const; bool CanMoveUp(Track * t) const; bool CanMoveDown(Track * t) const; bool MoveUp(Track * t); bool MoveDown(Track * t); bool Move(Track * t, bool up) { return up ? MoveUp(t) : MoveDown(t); } TimeTrack *GetTimeTrack(); const TimeTrack *GetTimeTrack() const; /** \brief Find out how many channels this track list mixes to * * This is used in exports of the tracks to work out whether to export in * Mono, Stereo etc. @param selectionOnly Whether to consider the entire track * list or only the selected members of it */ unsigned GetNumExportChannels(bool selectionOnly) const; WaveTrackArray GetWaveTrackArray(bool selectionOnly, bool includeMuted = true); WaveTrackConstArray GetWaveTrackConstArray(bool selectionOnly, bool includeMuted = true) const; #if defined(USE_MIDI) NoteTrackArray GetNoteTrackArray(bool selectionOnly); #endif /// Mainly a test function. Uses a linear search, so could be slow. bool Contains(const Track * t) const; bool IsEmpty() const; int GetCount() const; double GetStartTime() const; double GetEndTime() const; double GetMinOffset() const; int GetHeight() const; #if LEGACY_PROJECT_FILE_SUPPORT // File I/O bool Load(wxTextFile * in, DirManager * dirManager) override; bool Save(wxTextFile * out, bool overwrite) override; #endif private: bool isNull(TrackNodePointer p) const { return p == end(); } void setNull(TrackNodePointer &p) { p = end(); } bool hasPrev(TrackNodePointer p) const { return p != begin(); } void DoAssign(const TrackList &that); void RecalcPositions(TrackNodePointer node); void UpdatedEvent(TrackNodePointer node); void ResizedEvent(TrackNodePointer node); void SwapNodes(TrackNodePointer s1, TrackNodePointer s2); }; class AUDACITY_DLL_API TrackFactory { private: TrackFactory(const std::shared_ptr &dirManager, const ZoomInfo *zoomInfo): mDirManager(dirManager) , mZoomInfo(zoomInfo) { } const std::shared_ptr mDirManager; const ZoomInfo *const mZoomInfo; friend class AudacityProject; friend class BenchmarkDialog; public: // These methods are defined in WaveTrack.cpp, NoteTrack.cpp, // LabelTrack.cpp, and TimeTrack.cpp respectively std::unique_ptr DuplicateWaveTrack(const WaveTrack &orig); std::unique_ptr NewWaveTrack(sampleFormat format = (sampleFormat)0, double rate = 0); std::unique_ptr NewLabelTrack(); std::unique_ptr NewTimeTrack(); #if defined(USE_MIDI) std::unique_ptr NewNoteTrack(); #endif }; #endif