/********************************************************************** Audacity: A Digital Audio Editor AudacityHeaders.h Dominic Mazzoni This is not a normal include file - it's currently only used on Mac OS X as a "precompiled header" file that's automatically included by all source files, resulting in roughly a 2x increase in compilation speed. When gcc 3.4 is released, it will have precompiled header support on other platforms, and this file could be adapted to support precompiled headers on Linux, etc. **********************************************************************/ #include "Audacity.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __WXMAC__ #include #endif #include "AColor.h" #include "AudacityApp.h" #include "AudioIO.h" #include "BlockFile.h" #include "DirManager.h" #include "Envelope.h" #include "FFT.h" #include "FileFormats.h" #include "FreqWindow.h" #include "ImageManipulation.h" #include "Internat.h" #include "LabelTrack.h" #include "Mix.h" #include "NoteTrack.h" #include "Prefs.h" #include "Project.h" #include "Resample.h" #include "SampleFormat.h" #include "Sequence.h" #include "TimeDialog.h" #include "TimeTrack.h" #include "Track.h" #include "UndoManager.h" #include "ViewInfo.h" #include "WaveTrack.h" #include "widgets/ASlider.h" #include "widgets/Ruler.h" #include "xml/XMLTagHandler.h" #include "widgets/ASlider.h" #include "widgets/ProgressDialog.h" #include "widgets/Ruler.h" //#ifdef __WXMSW__ // Enable this to diagnose memory leaks too! // #include // redefines the new() operator //#endif #if 0 #define _DEBUG #ifdef _DEBUG #define _CRTDBG_MAP_ALLOC #include #include #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) #define new DEBUG_NEW #endif #endif