/*!******************************************************************** * Audacity: A Digital Audio Editor BreakpadConfigurer.cpp Vitaly Sverchinsky **********************************************************************/ #include "BreakpadConfigurer.h" #if defined(WIN32) #include "internal/win32/CrashReportContext.h" #else #include "internal/unix/CrashReportContext.h" #endif BreakpadConfigurer& BreakpadConfigurer::SetDatabasePathUTF8(const std::string& pathUTF8) { mDatabasePathUTF8 = pathUTF8; return *this; } BreakpadConfigurer& BreakpadConfigurer::SetReportURL(const std::string& reportURL) { mReportURL = reportURL; return *this; } BreakpadConfigurer& BreakpadConfigurer::SetParameters(const std::map& parameters) { mParameters = parameters; return *this; } BreakpadConfigurer& BreakpadConfigurer::SetSenderPathUTF8(const std::string& pathUTF8) { mSenderPathUTF8 = pathUTF8; return *this; } void BreakpadConfigurer::Start() { static CrashReportContext context{}; bool ok = context.SetSenderPathUTF8(mSenderPathUTF8); ok = ok && context.SetReportURL(mReportURL); ok = ok && context.SetParameters(mParameters); if (ok) context.StartHandler(mDatabasePathUTF8); }