/********************************************************************** Audacity: A Digital Audio Editor RecordingPrefs.h Joshua Haberman James Crook **********************************************************************/ #ifndef __AUDACITY_RECORDING_PREFS__ #define __AUDACITY_RECORDING_PREFS__ #include #include "PrefsPanel.h" class wxTextCtrl; class ShuttleGui; #define RECORDING_PREFS_PLUGIN_SYMBOL ComponentInterfaceSymbol{ XO("Recording") } #define DEFAULT_LATENCY_DURATION 100.0 #define DEFAULT_LATENCY_CORRECTION -130.0 #define AUDIO_PRE_ROLL_KEY (wxT("/AudioIO/PreRoll")) #define DEFAULT_PRE_ROLL_SECONDS 5.0 #define AUDIO_ROLL_CROSSFADE_KEY (wxT("/AudioIO/Crossfade")) #define DEFAULT_ROLL_CROSSFADE_MS 10.0 class RecordingPrefs final : public PrefsPanel { public: RecordingPrefs(wxWindow * parent, wxWindowID winid); virtual ~RecordingPrefs(); ComponentInterfaceSymbol GetSymbol() override; wxString GetDescription() override; bool Commit() override; wxString HelpPageName() override; void PopulateOrExchange(ShuttleGui & S) override; private: void Populate(); void OnToggleCustomName(wxCommandEvent & /* Evt */); wxTextCtrl *mToggleCustomName; bool mUseCustomTrackName; bool mOldNameChoice; DECLARE_EVENT_TABLE() }; /// A PrefsPanel::Factory that creates one RecordingPrefs panel. extern PrefsPanel::Factory RecordingPrefsFactory; #endif