/********************************************************************** Audacity: A Digital Audio Editor QualityPrefs.h Joshua Haberman James Crook **********************************************************************/ #ifndef __AUDACITY_QUALITY_PREFS__ #define __AUDACITY_QUALITY_PREFS__ #include #include #include "PrefsPanel.h" class wxChoice; class wxTextCtrl; class ShuttleGui; enum sampleFormat : unsigned; enum DitherType : unsigned; #define QUALITY_PREFS_PLUGIN_SYMBOL ComponentInterfaceSymbol{ XO("Quality") } class QualityPrefs final : public PrefsPanel { public: QualityPrefs(wxWindow * parent, wxWindowID winid); virtual ~QualityPrefs(); ComponentInterfaceSymbol GetSymbol() override; TranslatableString GetDescription() override; bool Commit() override; wxString HelpPageName() override; void PopulateOrExchange(ShuttleGui & S) override; static sampleFormat SampleFormatChoice(); private: void Populate(); void GetNamesAndLabels(); void OnSampleRateChoice(wxCommandEvent & e); TranslatableStrings mSampleRateNames; std::vector mSampleRateLabels; wxChoice *mSampleRates; wxTextCtrl *mOtherSampleRate; int mOtherSampleRateValue; DECLARE_EVENT_TABLE() }; #endif