/********************************************************************** Tenacity CommonCommandFlags.h Paul Licameli split from Menus.cpp **********************************************************************/ #ifndef __AUDACITY_COMMON_COMMAND_FLAGS__ #define __AUDACITY_COMMON_COMMAND_FLAGS__ #include "commands/CommandFlag.h" TENACITY_DLL_API bool EditableTracksSelectedPred( const AudacityProject &project ); TENACITY_DLL_API bool AudioIOBusyPred( const AudacityProject &project ); TENACITY_DLL_API bool TimeSelectedPred( const AudacityProject &project ); TENACITY_DLL_API const CommandFlagOptions &cutCopyOptions(); extern TENACITY_DLL_API const ReservedCommandFlag &AudioIONotBusyFlag(), &StereoRequiredFlag(), //lda &NoiseReductionTimeSelectedFlag(), &TimeSelectedFlag(), // This is equivalent to check if there is a valid selection, so it's used for Zoom to Selection too &WaveTracksSelectedFlag(), &TracksExistFlag(), &EditableTracksSelectedFlag(), &AnyTracksSelectedFlag(), &TrackPanelHasFocus(); //lll extern TENACITY_DLL_API const ReservedCommandFlag &AudioIOBusyFlag(), // lll &CaptureNotBusyFlag(); extern TENACITY_DLL_API const ReservedCommandFlag &LabelTracksExistFlag(), &UnsavedChangesFlag(), &UndoAvailableFlag(), &RedoAvailableFlag(), &ZoomInAvailableFlag(), &ZoomOutAvailableFlag(), &PlayRegionLockedFlag(), //msmeyer &PlayRegionNotLockedFlag(), //msmeyer &WaveTracksExistFlag(), &NoteTracksExistFlag(), //gsw &NoteTracksSelectedFlag(), //gsw &IsNotSyncLockedFlag(), //awd &IsSyncLockedFlag(), //awd &NotMinimizedFlag(), // prl &PausedFlag(), // jkc &PlayableTracksExistFlag(), &AudioTracksSelectedFlag(), &NoAutoSelect() // jkc ; #endif