/********************************************************************** Audacity: A Digital Audio Editor ScrubbingToolbar.h Paul Licameli **********************************************************************/ #ifndef __AUDACITY_SCRUBBING_TOOLBAR__ #define __AUDACITY_SCRUBBING_TOOLBAR__ #include #include "ToolBar.h" #include "../Theme.h" #include "../Experimental.h" class wxCommandEvent; class wxDC; class wxImage; class wxWindow; class AButton; enum { STBScrubID, STBSeekID, STBRulerID, STBNumButtons, STBFirstButton = STBScrubID }; class ScrubbingToolBar final : public ToolBar { public: ScrubbingToolBar(); virtual ~ScrubbingToolBar(); void Create(wxWindow *parent) override; void OnButton(wxCommandEvent & event); void Populate() override; void Repaint(wxDC * WXUNUSED(dc)) override {}; void EnableDisableButtons() override; void UpdatePrefs() override; void RegenerateTooltips() override; private: static AButton *AddButton( ScrubbingToolBar *pBar, teBmps eEnabledUp, teBmps eEnabledDown, teBmps eDisabled, int id, const wxChar *label, bool toggle = false); void MakeButtons(); AButton *mButtons[STBNumButtons]; wxImage *upImage; wxImage *downImage; wxImage *hiliteImage; public: DECLARE_CLASS(EditToolBar) DECLARE_EVENT_TABLE() }; #endif