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10 Commits

Author SHA1 Message Date
lllucius@gmail.com
d60225cb61 A few more changes for AudioUnits
I added a few assertions just to be safe.  Haven't hit
the particular situations yet, but I've only tested less
than 50 or so AUs.

We were missing a few Apple AUs like panners and mixers.

The plugin "installation" dialog sort is reversed on the Mac...weird

Made the effect windows float on top of the owning project window.
Looking for opinions on which method is best.
2014-11-29 01:22:41 +00:00
lllucius@gmail.com
540f5c78c9 AudioUnits rework...
They now work on Yosemite.

AudioUnits with a custom Cocoa UI now display graphically
instead of reverting to the generic view

The Cocoa version of the generic view is now used when
needed...instead of the Carbon version.

The order of UI preference is Cocoa, Carbon, Generic,
unless force to Generic view user setting.

They now support realtime preview.

They also support dialog resizing as I found many that
scaled nicely (mostly Apple's).

Uses the new Effect format so now supports user and
factory presets.

NOTE:  Be VERY critical when testing this as I've
       never written Objective-C or Cocoa code
       before!
2014-11-25 08:08:15 +00:00
lllucius
1eeb4d979a The fabled realtime effects...
I've made it where you can enable and disable via experimentals:

EXPERIMENTAL_REALTIME_EFFECTS
EXPERIMENTAL_EFFECTS_RACK

You will notice that, as of now, the only effects currently set up for
realtime are VSTs.  Now that this is in, I will start converting the
rest.

As I start to convert the effects, the astute of you may notice that
they no longer directly access tracks or any "internal" Audacity
objects.  This isolates the effects from changes in Audacity and makes
it much easier to add new ones.

Anyway, all 3 platforms can now display VST effects in graphical mode.
Yes, that means Linux too.  There are quite a few VSTs for Linux if
you search for them.

The so-called "rack" definitely needs some discussion, work, and attention
from someone much better at graphics than me.  I'm not really sure it should
stay in as-is.  I'd originally planned for it to be simply a utility window
where you can store your (preconfigured) favorite effects.  It should probably
revert back to that idea.

You may notice that this DOES include the API work I did.  The realtime effects
were too tied to it and I didn't want to redo the whole thing.  As I mentioned
elsewhere, the API stuff may or may not be very future proof.

So, let the critter complaints commence.  I absolute KNOW there will be some.
(I know I'll be hearing from the Linux peeps pretty darn quickly.  ;-))
2014-10-26 03:24:10 +00:00
benjamin.drung@gmail.com
277932dccb Remove trailing spaces. 2014-06-03 20:30:19 +00:00
RichardAsh1981@gmail.com
488d5cd3cf Delete allocated buffers before returning error if subsequent allocation fails. Patch (to feedback@) by Martin Ettl. 2014-01-18 12:28:45 +00:00
lllucius@gmail.com
0a152d8f46 Once the effect is loaded, keep it loaded until Audacity ends. 2013-10-25 21:25:48 +00:00
lllucius
508ed858aa Fix for bug #368
http://bugzilla.audacityteam.org/show_bug.cgi?id=368
2013-10-07 23:46:41 +00:00
martynshaw99
4ce2643d5f Remove the
// Indentation settings for Vim and Emacs
etc. lines from all files, as Campbell's patch (except for other changes to Languages.cpp)
2013-09-24 00:14:37 +00:00
v.audacity
412b81392c This is the only possible null pointer deref found by cppcheck scan on src that I think is worth making failsafe. 2011-11-10 07:37:50 +00:00
ra
e74978ba77 Locate and position the current Audacity source code, and clear a variety of old junk out of the way into junk-branches 2010-01-23 19:44:49 +00:00