... except Audacity.h; and in no others.
Do so even if Experimental.h gets multiply included, as in both the .h and
.cpp files.
This makes it easier to do a text scan to be sure there are no unintended quiet
changes of meaning because of omission of Experimental.h when the flag is
an enabled one.
Also move inclusions of Experimental.h earlier.
Also don't require Experimental.h to be preceded by Audacity.h to define
EXPERIMENTAL_MIDI_OUT correctly.
... for wxString and wxArrayStringEx, holding file paths (absolute or relative,
directory or plain file); to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
These basics add a colour index to each clip and track, and allow for a choice of four colours to be set from the track menu drop down. The additional wave colours (red, green and black) are not currently configurable, and the colour index is not currently saved.
Changed the criterion for deciding when two clips are immediately next to each other, and made it into a function: WaveClip::SharesBoundaryWithNextClip.
... in WaveClip and WaveTrack, to save as much recording as we can,
assuming the strong guarantees that Sequence will give.
Also comment that some other WaveTrack methods can give strong guarantee,
incidentally to making HandleClear give strong.
... Eliminate CreateFromCopy, add new one-step constructor instead.
It was wasteful to create a copy only to re-create the Sequence at once.
Sequence::Copy is a factory returning a unique_ptr.
Some error checks are removed, but there will be exceptions instead later.
... and that they have equal width on the linear scale
... also simplify the logic involving zero padding factor
This is more preparation for constant-q.
... whenever they really describe the size of a buffer that fits in memory, or
of a block file (which is never now more than a megabyte and so could be fit in
memory all at once), or a part thereof.
I confirmed that the currently used real FFT code in RealFFTf.cpp is faster
than the old one with a quick benchmark that calls PowerSpectrum() on 4-minute
audio file, with different sizes of computation windows:
Window_size: 256 method: new FFT time_s: 0.393
Window_size: 256 method: old FFT time_s: 1.065
Window_size: 1024 method: new FFT time_s: 0.38
Window_size: 1024 method: old FFT time_s: 0.958
Window_size: 4096 method: new FFT time_s: 0.413
Window_size: 4096 method: old FFT time_s: 1.084
Window_size: 16384 method: new FFT time_s: 0.518
Window_size: 16384 method: old FFT time_s: 1.338
Window_size: 65536 method: new FFT time_s: 0.655
Window_size: 65536 method: old FFT time_s: 1.524
Window_size: 262144 method: new FFT time_s: 0.735
Window_size: 262144 method: old FFT time_s: 1.873
... for functions in final classes.
override is like const -- it's not necessary, but it helps the compiler to
catch mistakes.
There may be some overriding functions not explicitly declared virtual and I did
not identify such cases, in which I might also add override.