Add `locale/en.po` file.
Add English to `locale/LINGUAS` list.
Partially duplicate `msgid`s to `msgstr`s in English locale enable eventual key `msgid` changes
Replace former project name with Tenacity in English locale.
Replace former project website with Tenacity compatible usages in English locale.
Modify `AboutDialog.h` by renaming variables.
Modify `AboutDialog.cpp` by replacing usage of pre-fork name in Strings.
Modify AddBuildInfoRow methods to be static in About dialog.
Make License text const in About dialog.
Make pre-fork credits different in About dialog.
Begin adding Tenacity specific credits
Macros starting with `__` are reserved, so I removed the `__` on the About Dialog guard macro.
Remove `AboutDialog::` from usage of `Role` in `AboutDialog.h`
Refactor overly long generator method into separate methods in `AboutDialog.(h|cpp)`
Begin adding Tenacity developer information
Cleanup layout of `AboutDialog.h` and `AboutDialog.cpp`
Add `safedelete` macro to compliment odd `safenew` macro
Add `enum` to `ShuttleGui.cpp` to make it more clear what `Prop` method is doing.
Remove a ton of pointless and/or redunant `#ifdef` usage
Remove pointless singleton in AboutDialog
Make AboutDialog modal on MacOS
Fix reference type use of `auto` in `AudacityApp` b/c it makes unintentional copy.
Update XPM and PNG images using Tenacity assets
Update ICO images using Tenacity assets.
Fix Windows resource script that improperly used `winuser.h` import.
Add `*.aps` to gitignore to prevent IDE RC pre-load file from being committed.
Add default values for pre-processor constants in `tenacity.rc`.
Make changes needed for `Tenacity.exe` binary
Add 8x8 PNG to Windows ICO files
Replace project name in various CMake and CPack file.
Replace project name in various directory structures.
Replace project name in various OS-specific build files.
Replace project name in various documentation files.
Update the PO and POT files using the script.
Fix places where a `.desktop` file was used on Linux.
Replace title of project windows.
Make splash screen click through to `tenacityaudio.org`.
Remove ® from `AboutDialog.cpp`
Modify copyright message in `AboutDialog.cpp`
Signed-off-by: Emily Mabrey <emilymabrey93@gmail.com>
List of commands that were executed in the `src directory`:
* sed -i 's/Audacity: A Digital Audio Editor/Tenacity/g' *.h
* sed -i 's/Audacity: A Digital Audio Editor/Tenacity/g' *.cpp
Signed-off-by: Panagiotis Vasilopoulos <hello@alwayslivid.com>
... All is set up so that plug-in providers can be modules that register
their instance-creating function pointers directly with RegisterProvider; no
special symbol name needs to be exported.
That is, they now just need to export ModuleDispatch and GetVersionString, just
like other modules for other purposes.
Duplication of logic from ModuleManager::InitializeBuiltins() is removed.
No examples yet in the previous commits, but it does work in my misc-modules
branch.
... It ended up not used, and long ago superseded by other TrackPanel
reorganization.
Such things as that (and many more) will be implemented with different
idioms (registries in various higher level code) without requiring changes in
this low level protocol for loading modules.
... Repeatedly pass through the list of modules that need to be opened, so
long as the list is not empty and at least one module loaded in the last pass.
This discovers dependencies of modules on other modules, avoiding the need to
describe the dependencies and make one pass in some topologically sorted order.
Which would be smarter, but would require much other work.
... This makes it impossible to forget to include the EXPERIMENTAL definitions
(such as when cutting and pasting code) and so get unintended quiet changes of
behavior.
The EXPERIMENTAL flags are now specified instead in new file Experimental.cmake
* Eliminate ModuleManagerInterface...
... It was there only to provide RegisterModule(), but that was not used
anywhere. So simplify.
* Remove nested #include of ModuleInterface.h
... Unnecessary because transitively included.
But each .cpp file still includes its own .h file near the top to ensure
that it compiles indenendently, even if it is reincluded transitively later.
... except Audacity.h
This forces us to make each header contain all forward declarations or nested
headers that it requires, rather than depend on context.
... except Audacity.h; and in no others.
Do so even if Experimental.h gets multiply included, as in both the .h and
.cpp files.
This makes it easier to do a text scan to be sure there are no unintended quiet
changes of meaning because of omission of Experimental.h when the flag is
an enabled one.
Also move inclusions of Experimental.h earlier.
Also don't require Experimental.h to be preceded by Audacity.h to define
EXPERIMENTAL_MIDI_OUT correctly.
... for wxString and wxArrayStringEx, holding file paths (absolute or relative,
directory or plain file); to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
... for wxString and vector thereof, when holding plugin paths (which may or
may not be interpreted as file paths, depending on the module); to be replaced
later with different types