... Not the most satisfactory fix, but in fact no dangling pointers will
happen with the code we have now, because the relevant windows are all destroyed
only at the end of AudacityProject's lifetime, including the non-modal windows
(macros, history, lyrics, mixer board, plot spectrum, and contrast) which
are hidden and shown again, not destroyed and recreated, when dismissed and
reopened.
To do: figure out how to make wxWeakRef work on that combination without
crashing.
... in places that need the TrackPanel but only to invoke common wxWindow
methods on it.
This eliminates direct use of TrackPanel by Scrubbing and ProjectWindow
... that is, a factory function, open, close, import, undo/redo/rollback.
Also the callbacks from AudioIO, which need to invoke undo history push when
recording stops.
It is meant as a high-level class using several of the other things attached
to the project, while AudacityProject will be a low level class acting mostly
as just the container of the attached structures.
... as a preparation for splitting up class AudacityProject.
Use ProjectWindow as an alias for AudacityProject, and fetch it from the
project with a static member function, where certain of its services are used;
pretending they are not the same class.
Use global accessor functions to get wxFrame from the project where only
wxFrame's member functions are needed, so there will be less dependency on
ProjectWindow when it becomes a distinct class.
... Rename it as SetStatus; make it part of AudacityProject not
TrackPanelListener; and use a roundabout event signalling to cause the timer
restart.
Because SetStatus will be one of very few things left in AudacityProject, but
the timer handling will be part of another class decoupled from it.
And TrackPanelListener won't really be needed: TrackPanel will not need to
pretend it doesn't know what an AudacityProject is.
... use registered factories instead, so class AudacityProject needn't know
the other classes.
This frees 9 .cpp files, related to various non-modal dialogs, to higher
levels out of the big strongly connected component, as determined by
scripts/graph.pl!
But in reality there is still link dependency on them that the script does not
detect. The remaining dependency is via the declarations of ViewMenu,
EffectMenu, etc. in Menus.cpp.
That could be broken with a registration system for menus.
... not member functions of AudacityProject.
AdornedRulerPanel is not (yet) made similarly independent of its overlay
code.
Two .cpp files implementing overlays escape dependency cycles to higher levels.
... not member functions of AudacityProject
This puts DirManager.cpp and four others back into the big strongly connected
component of link dependencies. They will break out again when Project.cpp
becomes a low-level file.
... Generalizing what was first done at 280e8d9 for certain menu command
handlers.
Allow core data structures to host data attached by other code, on which it
need have no compilation or link dependencies.