... With a careful sweep of uses of WaveTrack::GetDisplay() to remove
assumptions about the ordering of the values.
Using < and <= on enum values is mostly a bad idea.
Main change is that VST GUI support is now integrate with new Cocoa
views. Direct support for VST Cocoa views (via Cockos extensions:
http://www.reaper.fm/sdk/vst/vst_ext.php) has been added.
Don't read "/Spectrum/" preferences anywhere but in SpectrumPrefs.cpp.
Don't store global values in TrackArtist.
Possibly some day, there will be other instances of SpectrogramSettings so we
can have independent per-track settings.
The residual issue is lower priority and still at bug 950. I removed the non functional prefs. Other changes mean that they are no longer needed.
The residual issue is that it could be nice to have a way to filter for new plugins.
src/prefs/ModulePrefs.cpp:99: warning: Empty msgid. It is reserved by GNU gettext:
gettext("") returns the header entry with
meta information, not the empty string.
EXPERIMENTAL_SCRUBBING_BASIC enables middle-click-drag to scrub, or to seek
when shift is down.
EXPERIMENTAL_SCRUBBING_SMOOTH_SCROLL adds middle-double-click-drag to
scrub or (with SHIFT down) to seek while keeping the playhead at the midline
of the track display.
EXPERIMENTAL_SCRUBBING_SCROLL_WHEEL allows control wheel to vary the speed
limit, while scrubbing (not seeking).
All three are enabled in this commit.
Also notice the changes to status bar messages and the Mouse Preferences dialog.
Scrubbing works only in Select and Multi tools.
This brings the builtin, LV2, and VAMP effects inline with the
Audio Units, LADSPA, and VST effects. All effects now share
a common UI.
This gives all effects (though not implemented for all):
User and factory preset capability
Preset import/export capability
Shared or private configuration options
Builtin effects can now be migrated to RTP, depending on algorithm.
LV2 effects now support graphical interfaces if the plugin supplies one.
Nyquist prompt enhanced to provide some features of the Nyquist Workbench.
It may not look like it, but this was a LOT of work, so trust me, there
WILL be problems and everything effect related should be suspect. Keep
a sharp eye (or two) open.
These are mostly under an EXPERIMENTAL_ #ifdef. Also has a change for the prompt string for preferences so the displayed keybinding is adjusted when in multitool mode.
They now work on Yosemite.
AudioUnits with a custom Cocoa UI now display graphically
instead of reverting to the generic view
The Cocoa version of the generic view is now used when
needed...instead of the Carbon version.
The order of UI preference is Cocoa, Carbon, Generic,
unless force to Generic view user setting.
They now support realtime preview.
They also support dialog resizing as I found many that
scaled nicely (mostly Apple's).
Uses the new Effect format so now supports user and
factory presets.
NOTE: Be VERY critical when testing this as I've
never written Objective-C or Cocoa code
before!
I've added some of the new plugin stuff to LV2, Nyquist, and
Vamp so that they play better in the new system. They no
longer get bunched in with the Audacity effects when sorting
or grouping the menus. They have not been fully converted
but they should be good for 2.1.0.
Nyquist plugins now include ";author" and ";copyright"
statements.
Added the 4 new Nyquist plugins to the Windows build.
Audiounits are still coming...had to push them to the back
burner to get this other stuff out of the way.
Scanning for new plugins has been improved so that newly
discovered ones will be shown to the user when Audacity starts.
Effects menu sorting has been fixed and improved.
Disabling effect types in Preferences works again and you
no longer have to restart Audacity for them the change to work.
Effect usage in chains works again.
Plugin registration dialog code simplified a bit.
Group names in the pluginregistry are now base64 encoded. I
never really thought about it, but wxFileConfig group names
are case insensitive and since I was using the group name as
the plugin ID, I ran into a conflict on Linux where there
were two plugins with the same name, just different case. (And
they were different plugins.) Hoping all of this will change
when/if the config file gets converted to XML. (wx3 if finally
including XML support)
A fair amount of cleanup of this new code has been done and
will continue as more stuff is converted.
The big thing is the common efffects UI. Right now Ladspa and VST
have been converted to use it and Audiounits will be next. It makes
everything nice and consistent while reducing the clutter in the
dialog.
Other goodies are:
Ladspa effects now show output controls when supplied by the effect
Ladspa effects now work fine as Analyze type effects
Ladspa now has user presets
VST effects dialog is now less cluttered...leaving more room for the effect
Ladspa and VST effects now share a common UI
Ladspa and VST effects are now usable in chains
Ladspa and VST effects now handle user presets the same way
Currently active effects settings automatically saved and reloaded
Can now do numeric range checking on input fields.
And, as always, plenty of critter squashing.
Due to changes in sizing of dialogs with wx3, an assert about the size of the preferences dialog (was max 800x600) fails, which causes an error dialog to pop up. We've recently decided that screens have got bigger, and increased the default size of the Audacity window. Rather than remove this assert, we've upped its limits so that we can go further before we hit the limit. Other code to try to keep the dialog size near to 800x600 has not been changed.
Current options:
Publisher: name (the closest to what we have now)
Name (doesn't include the publisher, just a straigt up alpha sort
Publisher (creates submenus based on the publisher)
Type (creates submenus based on the type, VST, Nyquist, etc.)
And the Linux method of creating submenus based on number of items
is available to all and you can choose how menu you want per submenu.
I had to bring this back since I'd removed it when for the new effects
and I figured why limit it to only Linux...
Check it out in Preferences (effect page).
You'll also notice that the effects page is starting to talk about
plugins. That will progress further (baby steps) so bare with me
for just a bit more.